Stase Games @stasegames.bsky.social · 09/07/2026Lost Viking — the one nobody expects. The hidden shmup buried in StarCraft II's campaign. I loved it. But you had to mash Space to fire faster, and it wrecked my hand. That frustration is LITERALLY why my game auto-fires. No mashing, ever. True story. 000
Stase Games @stasegames.bsky.social · 09/07/2026Geometry Wars I know, not a "real" scrolling shmup. But its design purity and the way no two runs feel alike stuck with me. That per-run randomness is the backbone of my roguelite structure. 110
Stase Games @stasegames.bsky.social · 09/07/2026Ikaruga The color system: match your polarity to survive. Pure tension, pure genius. I flipped it. In my game color is offensive, not defensive: you switch to hit each enemy on its weakness, not to shield. 110
Stase Games @stasegames.bsky.social · 09/07/2026Super E.D.F. Clear a wave cleanly and it spawns MORE enemies for more credits. It rewards playing well, not just surviving. I kept that greed loop: perfect runs throw extra enemies at you, for extra rewards. Safety vs payoff. 100
Stase Games @stasegames.bsky.social · 09/07/2026Super Aleste A whole spread of weapons, each with its own feel, and you swap between them on the fly. That's core in my game: four weapons, one button to switch mid-fight to whatever the situation needs. 110
Stase Games @stasegames.bsky.social · 08/07/2026I made this game and I still die like this. But I believe in you. Score contest before the 1.0 launch: beat my score, win a key to the full game (2 keys for the top duo). All on Discord Discord: discord.gg/Mvt7gzxejQ Wishlist: store.steampowered.com/app/4579660/... 141
Stase Games @stasegames.bsky.social · 04/07/2026Most of you never reached this boss in the demo — it waits at the very end. 8 legs, a gold skull on its back… N64 kids might recognize the inspiration. 🕷️ Full game July 20. #screenshotsaturday #IndieGame #Shmup #Voxel 083
Stase Games @stasegames.bsky.social · 01/07/2026Gave it everything against the boss, from dodges to the... fateful dash. Patch drops Friday, wishlist to be ready when it hits. store.steampowered.com/app/4711840/... #bullethell #freedemo #indiegame #roguelike 052
Stase Games @stasegames.bsky.social · 30/06/2026In Voxel Shooter, every run starts with one ship and an empty screen. By the end, it can barely hold what you've become. Big demo update Friday — full launch July 20. Wishlist 👉 store.steampowered.com/app/4711840/... 010
Stase Games @stasegames.bsky.social · 18/06/2026100 wishlists during Next Fest. Solo dev Voxel Shooter doesn't go easy. You'll die a lot at first. You'll adapt. The chaos starts to make sense, then it becomes your life. 4-player co-op, demo's free store.steampowered.com/app/4711840 #nextfest #steamnextfest #bullethell #bulletheaven #roguelite 121
Stase Games @stasegames.bsky.social · 14/06/2026First Steam fest wrapping up. 30 wishlists in 7 days. Steam Next Fest starts tomorrow, demo stays in. Patches shipped along the way, lessons learned. Round 2 incoming. store.steampowered.com/app/4711840 #nextfest #steamnextfest #bullethell #bulletheaven #roguelite 080
Stase Games @stasegames.bsky.social · 12/06/2026Purple weapon rework: control with freezes to combo other weapons, or pure power with damage over time. And a boss I haven't shown anywhere yet. Demo's free in Bullet Fest until June 15. store.steampowered.com/app/4711840?... #bulletfest #SteamBulletFest #bullethell #bulletheaven #roguelite 021
Stase Games @stasegames.bsky.social · 10/06/2026Jjust shipped a squad mechanic in my shmup, enemies now attack together instead of solo. But it just reads as "more enemies on screen", not actual coordinated threat. Any gameplay or visual ideas to make a squad feel like a squad? Working on Voxel Shooter, all takes welcome. 020
Stase Games @stasegames.bsky.social · 09/06/2026No fancy montage today. Just a slice of an actual mid-run: two waves, a boss, four weapon colors with some upgrades. Demo's free in Bullet Fest. store.steampowered.com/app/4711840?... #bulletfest #SteamBulletFest #bullethell #indiedev #gamedev 0132
Stase Games @stasegames.bsky.social · 08/06/2026Voxel Shooter is now in Bullet Fest, live until June 15. 4-player co-op bullet hell roguelite. Solo too. Steam Remote Play included. Demo's free. store.steampowered.com/app/4711840?... #indiedev #bullethell #shmup #gamedev #bulletfest 0112
Stase Games @stasegames.bsky.social · 18/05/2026Honestly not much upfront. I pick a style and commit, then build the proto. Once it's moving I analyze competitors, mainly to make sure I'm giving players something new: a different rhythm, a fresh feel. I map them on a positioning matrix, here's one from my fighting game. 110
Stase Games @stasegames.bsky.social · 14/05/2026Yours to break. 3 years of solo dev. The demo for my 4-player co-op bullet hell roguelite is out today on Steam. store.steampowered.com/app/4711840/... #indiedev #bullethell #shmup #gamedev 192
Stase Games @stasegames.bsky.social · 13/05/2026Throwing mine in. Main + small. Demo goes live tonight, so any feedback now is timely. 020
Stase Games @stasegames.bsky.social · 11/05/2026one week on kill VFX. before/after comparison. play test in a few days. wishlist meanwhile: store.steampowered.com/app/4579660/... #gamedev #shmup #indiedev 061
Stase Games @stasegames.bsky.social · 05/05/2026Solo dev working on Voxel Shooter, a 1-4 player coop shmup roguelite made with MagicaVoxel. Just joined Bluesky. Wishlist on Steam: store.steampowered.com/app/4579660/... #gamedev #indiedev #shmup #voxelart 0112