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Stase Games

@stasegames.bsky.social
113 followers 775 following 70 posts

Voxel Shooter: a shoot 'em up where you outgun the enemies, build your ship however you want, and die enough to actually try every build. #gamedev #shmup #bullethell #roguelite store.steampowered.com/app/4579660/…

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Stase Games @stasegames.bsky.social · 09/07/2026
Lost Viking — the one nobody expects. The hidden shmup buried in StarCraft II's campaign. I loved it. But you had to mash Space to fire faster, and it wrecked my hand. That frustration is LITERALLY why my game auto-fires. No mashing, ever. True story.
Screenshot of the Lost Viking mini-game from StarCraft II. A small green fighter ship at the bottom faces several blue-and-gold enemy ships firing cyan projectiles, set in space beside a large planet and scattered asteroids.
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Stase Games @stasegames.bsky.social · 09/07/2026
Geometry Wars I know, not a "real" scrolling shmup. But its design purity and the way no two runs feel alike stuck with me. That per-run randomness is the backbone of my roguelite structure.
Screenshot of Geometry Wars. A dark grid arena exploding with bright neon particle trails in orange, blue, purple and green, swirling chaotically against a black background. Score and highscore counters glow in green at the top corners.
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Stase Games @stasegames.bsky.social · 09/07/2026
Ikaruga The color system: match your polarity to survive. Pure tension, pure genius. I flipped it. In my game color is offensive, not defensive: you switch to hit each enemy on its weakness, not to shield.
Screenshot of Ikaruga in vertical format. A small ship at the center fires two thick white beams upward while dense patterns of blue and red bullets spread symmetrically around it. "MAX CHAIN" score labels glow in blue and red over dark industrial structures.
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Stase Games @stasegames.bsky.social · 09/07/2026
Super E.D.F. Clear a wave cleanly and it spawns MORE enemies for more credits. It rewards playing well, not just surviving. I kept that greed loop: perfect runs throw extra enemies at you, for extra rewards. Safety vs payoff.
SNES screenshot of Super E.D.F. A small blue fighter jet on the left faces a massive yellow mechanical boss on the right, in an industrial metal corridor. Orange bullets scatter across the screen. A green shield bar and score sit at the top.
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Stase Games @stasegames.bsky.social · 09/07/2026
Super Aleste A whole spread of weapons, each with its own feel, and you swap between them on the fly. That's core in my game: four weapons, one button to switch mid-fight to whatever the situation needs.
SNES screenshot of Super Aleste. A small white ship at the bottom fires upward at a large mechanical enemy exploding in orange and white blasts, over a green jungle-and-river landscape. Score reads 170280 at the top.
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Stase Games @stasegames.bsky.social · 08/07/2026
I made this game and I still die like this. But I believe in you. Score contest before the 1.0 launch: beat my score, win a key to the full game (2 keys for the top duo). All on Discord Discord: discord.gg/Mvt7gzxejQ Wishlist: store.steampowered.com/app/4579660/...
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Stase Games @stasegames.bsky.social · 04/07/2026
Most of you never reached this boss in the demo — it waits at the very end. 8 legs, a gold skull on its back… N64 kids might recognize the inspiration. 🕷️ Full game July 20. #screenshotsaturday #IndieGame #Shmup #Voxel
Top-down voxel screenshot: a giant eight-legged spider boss dominates the right side, the player's tiny red ship far left on a green landscape, dwarfed by it.
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Stase Games @stasegames.bsky.social · 01/07/2026
Gave it everything against the boss, from dodges to the... fateful dash. Patch drops Friday, wishlist to be ready when it hits. store.steampowered.com/app/4711840/... #bullethell #freedemo #indiegame #roguelike
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Stase Games @stasegames.bsky.social · 30/06/2026
In Voxel Shooter, every run starts with one ship and an empty screen. By the end, it can barely hold what you've become. Big demo update Friday — full launch July 20. Wishlist 👉 store.steampowered.com/app/4711840/...
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Stase Games @stasegames.bsky.social · 18/06/2026
100 wishlists during Next Fest. Solo dev Voxel Shooter doesn't go easy. You'll die a lot at first. You'll adapt. The chaos starts to make sense, then it becomes your life. 4-player co-op, demo's free store.steampowered.com/app/4711840 #nextfest #steamnextfest #bullethell #bulletheaven #roguelite
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Stase Games @stasegames.bsky.social · 14/06/2026
First Steam fest wrapping up. 30 wishlists in 7 days. Steam Next Fest starts tomorrow, demo stays in. Patches shipped along the way, lessons learned. Round 2 incoming. store.steampowered.com/app/4711840 #nextfest #steamnextfest #bullethell #bulletheaven #roguelite
Voxel Shooter promotional image. Game logo in cyan blue voxel style at the top. Voxel enemies in red, green, purple, yellow scattered around. Player ship at bottom-left firing a red laser at an enemy. Text on the right reads: First Steam Fest, Bullet Fest 2026, +30 wishlists, Thank you everyone, Next Fest starts now, Voxel Shooter by Stase Games.
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Stase Games @stasegames.bsky.social · 12/06/2026
Purple weapon rework: control with freezes to combo other weapons, or pure power with damage over time. And a boss I haven't shown anywhere yet. Demo's free in Bullet Fest until June 15. store.steampowered.com/app/4711840?... #bulletfest #SteamBulletFest #bullethell #bulletheaven #roguelite
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Stase Games @stasegames.bsky.social · 10/06/2026
Jjust shipped a squad mechanic in my shmup, enemies now attack together instead of solo. But it just reads as "more enemies on screen", not actual coordinated threat. Any gameplay or visual ideas to make a squad feel like a squad? Working on Voxel Shooter, all takes welcome.
On the left is the player; on the right are two enemies at the top (acting alone) and a squad of four blue enemies, with several friendly and enemy shots in between
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Stase Games @stasegames.bsky.social · 09/06/2026
No fancy montage today. Just a slice of an actual mid-run: two waves, a boss, four weapon colors with some upgrades. Demo's free in Bullet Fest. store.steampowered.com/app/4711840?... #bulletfest #SteamBulletFest #bullethell #indiedev #gamedev
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Stase Games @stasegames.bsky.social · 08/06/2026
Voxel Shooter is now in Bullet Fest, live until June 15. 4-player co-op bullet hell roguelite. Solo too. Steam Remote Play included. Demo's free. store.steampowered.com/app/4711840?... #indiedev #bullethell #shmup #gamedev #bulletfest
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Stase Games @stasegames.bsky.social · 18/05/2026
Honestly not much upfront. I pick a style and commit, then build the proto. Once it's moving I analyze competitors, mainly to make sure I'm giving players something new: a different rhythm, a fresh feel. I map them on a positioning matrix, here's one from my fighting game.
Competitive positioning map of local-multiplayer fighting games. Horizontal axis goes from Chaos to Strategic, vertical axis from Slow to Fast. Chaotic-fast games like Duck Game, Gang Beasts and SpiderHeck cluster top-left; slower-strategic ones like Rivals of Aether and Brawlhalla sit bottom-right. Herald Arena is plotted top-right, fast and strategic, a relatively empty corner.
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Stase Games @stasegames.bsky.social · 14/05/2026
Yours to break. 3 years of solo dev. The demo for my 4-player co-op bullet hell roguelite is out today on Steam. store.steampowered.com/app/4711840/... #indiedev #bullethell #shmup #gamedev
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Stase Games @stasegames.bsky.social · 13/05/2026
Throwing mine in. Main + small. Demo goes live tonight, so any feedback now is timely.
Steam small capsule for Voxel Shooter. Large 3D voxel-style title "Voxel Shooter" in glowing blue blocks dominates the image, with gameplay action visible in the dark background showing colorful enemy ships.Steam main capsule for Voxel Shooter. A four-ship player squad in the bottom-left fires at enemy waves converging from the three other corners. Title "Voxel Shooter" in simple yellow typography at the top. Several voxel-style spaceships in vivid colors (green, red, blue, purple) scatter across a dark scene. Low-poly voxel art aesthetic.
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Stase Games @stasegames.bsky.social · 11/05/2026
one week on kill VFX. before/after comparison. play test in a few days. wishlist meanwhile: store.steampowered.com/app/4579660/... #gamedev #shmup #indiedev
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Stase Games @stasegames.bsky.social · 05/05/2026
Solo dev working on Voxel Shooter, a 1-4 player coop shmup roguelite made with MagicaVoxel. Just joined Bluesky. Wishlist on Steam: store.steampowered.com/app/4579660/... #gamedev #indiedev #shmup #voxelart
Screenshot of Voxel Shooter: two player ships cornered against the left edge of the screen, facing an incoming wave of multicolored enemies with projectiles filling the screen. Voxel art style, top-down shmup gameplay.
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