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@stagram.bsky.social
86 followers 114 following 135 posts

⌨️ French 🥖 Game Developper (Unity/Godot/Custom Engine/No Engine) 🖥️ Technical Lead at Evil Empire 👿

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Evil Empire Studio @evilempirestudio.bsky.social · 09/07/2026
🦖New teaser for Brotato: Primal Dread! Get a sneak peek at the jungle of our upcoming Brotato DLC! New dinosaurs, new music, same potato 🥔 Coming later this year, you can wishlist it now on Steam!
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The Triple-i Initiative @iii-initiative.bsky.social · 10/04/2026
Boom. All the games The Triple-i Initiative showed off yesterday. We hope you had a good time discovering them with us! If you missed the show you can check it out here - www.youtube.com/watch?v=ShrD...
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HillfortGames @hillfortgames.bsky.social · 19/03/2026
Everybody hold on to your butts. April 9th!
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Stagram @stagram.bsky.social · 19/03/2026
👀👀👀
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Evil Empire Studio @evilempirestudio.bsky.social · 06/03/2026
Our first game The Rogue Prince of Persia just won Best First Game at the French video game awards 🥹 Huge thanks to our players — your feedback helped end up on stage. If the acadamy ever considers creating a “Best Second Game” award for next time, hopefully we’ll have a shot at that one too.🤞
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5 Bits Games @5bitsgames.com · 15/01/2026
DeadCore Redux is now out on Steam! s.team/a/3484260 So proud of this ultimate version of DeadCore: let’s reach the Summit together again! BIG UPS to the people who helped us along the way, especially our playtesters: we couldn’t have done it without you guys ♥️ #gamedev #indiegames #madewithunity
s.team
Save 20% on DeadCore Redux on Steam
DeadCore Redux is a challenging FPS-platformer set in a futuristic universe. Chain precise jumps, manipulate mechanisms with your SwitchGun, hunt hidden collectibles and new shortcuts, and push your s...
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Evil Empire Studio @evilempirestudio.bsky.social · 15/01/2026
2025 was an amazing year with the 1.0 launch of The Rogue Prince of Persia, our first Brotato update (of many!) and another successful @iii-initiative.bsky.social! But 2026 is shaping up to be even bigger & better... Get ready for more of everything, and even more on top of that!
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Antoine Guerchais @aguerchais.bsky.social · 28/12/2025
Merci à @moggy1.bsky.social pour les nouveaux followers et bienvenue. Ici ça parle peu mais il y a quelques projets en cours. Avec @5bitsgames.com on sort DeadCore Redux le 15 Janvier. s.team/a/3484260 Il y a aussi des projets VR dont une installation musicale et un doc interactif...
s.team
DeadCore Redux on Steam
DeadCore Redux is a challenging FPS-platformer set in a futuristic universe. Chain precise jumps, manipulate mechanisms with your SwitchGun, hunt hidden collectibles and new shortcuts, and push your s...
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Evil Empire Studio @evilempirestudio.bsky.social · 24/12/2025
Spoiler : it's a 9/10! 😎
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Ploko @plokovr.bsky.social · 22/08/2025
I am so happy to share with you that Ploko is out now!!!!! It's an adventure that has come to fruition and our very first personal game release, which is such a thrill 🥳 Please support and have fun! 😸 Meow Meow 😸 #indiedev #cozygame #vrgame #indiegame #canyoupetthedog #canyoupetthecat #gamedev
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Evil Empire Studio @evilempirestudio.bsky.social · 22/08/2025
Our bad, BlueSky! It turns out that releasing a game in the middle of Gamescom made us forget to announce you that... The Rogue Prince of Persia is out on consoles and Steam 1.0 (Switch 1 & 2 coming soon). Here's one of the trailers for the launch. Have fun! youtu.be/RxqkMJCCoTk?...
youtu.be
What makes The Rogue Prince of Persia unique?
YouTube video by Evil Empire
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Game Developer @gamedeveloper.bsky.social · 22/08/2025
Evil Empire tells devs to avoid early access unless their project is 90 percent complete
gamedeveloper.com
Evil Empire tells devs to avoid early access unless their project is 90 percent complete
The Rogue Prince of Persia developer feels the early access slalom is riskier than ever.
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Stagram @stagram.bsky.social · 10/04/2025
On va whishlist les amis, c'est le goty, Split fiction à côté c'est meh
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Antoine Tardieu @antoinetardieu.bsky.social · 26/03/2025
I had the pleasure of contributing to the production of N.R.V. as the Art Director and TechArtist throughout the eight months of development. I was responsible for the entire art direction, world-building, and artistic production. www.artstation.com/artwork/x32QE2
artstation.com
N.R.V City Street, Antoine Tardieu
DEMO Steam : https://urlr.me/bHAqz6 I had the pleasure of contributing to the production of N.R.V. as the Art Director and TechArtist throughout the eight months of development. Co-created with my co...
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Stagram @stagram.bsky.social · 21/03/2025
IDs are now supported to retrieve elements from UI 🎉 #gamedev #indiedev #odinlang #raylib #gui
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Stagram @stagram.bsky.social · 21/03/2025
discussions.unity.com/t/unity-grap... Maybe this time they will not abandon it in the middle of the development since it's used in the new animation system they are building... Will see I guess I will test it when it goes out #gamedev #unity3d
discussions.unity.com
Unity Graph Toolkit Update (Q1 2025)
Hello Unity community! We are excited to announce the upcoming experimental package release of Graph Toolkit, a graph authoring framework designed to help you build custom node-based tools more easil...
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Stagram @stagram.bsky.social · 21/03/2025
I think that it's much better now! I can build my GUIs by describing the hierarchy of elements in an XML file 🎉 I still have few more properties to support and a refacto for the button to behave correctly with the auto layout system but the base is here. #gamedev #indiedev #odinlang #gui #raylib
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Stagram @stagram.bsky.social · 20/03/2025
I'm creating an auto layout system for my "GUI Framework" in my current project, next step, reduce the boilerplate by externalizing GUI description to a separated file #gamedev #indiedev #odinlang
Example of GUI that use the auto layout system
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Stagram @stagram.bsky.social · 16/03/2025
As you may know, I'm learning #odinlang for a week, creating game mechanics proto, and I tough that put some notes on what I appreciate on the language might be cool. I created a little post that I might improve over time. Maybe you will learn sth. enormous-sunspot-939.notion.site/15-03-2025-O...
enormous-sunspot-939.notion.site
[15/03/2025] Odin Lang - Features Highlight | Notion
Introduction
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Stagram @stagram.bsky.social · 16/03/2025
🚂Cargo can now be placed on rails and move along them Maybe I have to think about a game now with a little scope that I can complete in a short time frame since I already have ideas for my next mini project... Also, have you any reference of pixel art top down trains sprites ? #gamedev #indiedev
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Stagram @stagram.bsky.social · 15/03/2025
🚂 It's railway o'clock! 🚂 Art made by someone that don't understand anything about #pixelart but try to navigate his way in this world (don't be rude please)! I'm using #odinlang and its `bit_set` to handle rail's neighbors and direction, pretty cool flags handling! #gamedev #indiedev #raylib
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Axel 'Vlad' Born @axelvborn.bsky.social · 14/03/2025
Everything is ready & 'final' build has been uploaded. Keys will be sent to youtubers/streamers over the weekend. If anyone is interested in covering the game, don't hesitate to reach out and I'll send a key.
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Stagram @stagram.bsky.social · 13/03/2025
Pixel art with depth 😮 That's cool rdotcdot.de/articles/0/i...
rdotcdot.de
R.C.'s page: Height maps in top-down pixel art
For the 'engine' i developed for my game, i am using heightmaps on my pixel art to achieve various cool effects like dynamic water height, overlapping geometry, decals, 3D lighting and even the scene'...
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Stagram @stagram.bsky.social · 13/03/2025
#odinlang arrays are amazing for two main reasons : 1. builtin array programming 2. bultin dynamic arrays Thanks to these two points, work with arrays is a breeze if I have to compare with other languages I know, atm, it's the best overall experience (ok c# can compete without a doubt)
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Stagram @stagram.bsky.social · 13/03/2025
After zig I'm now toying with @gingerbill.org #odinlang! For this mini project I already have some plans on what I want to do and I will share progress here for sure. ATM I'm creating necessary interaction elements (yeah based on grid again, I like grids). #gamedev #indiedev #raylib
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Stagram @stagram.bsky.social · 11/03/2025
This week-end was the #zig week-end. I like to put together a little project in order to learn/evaluate a new programming language (new for me). Of corse, I used #raylib (it helped to use build.zig and dependencies management). #gamedev #indiedev
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Stagram @stagram.bsky.social · 04/03/2025
In an attempt to push this to work "auto magically" on all unity's objects (Scriptables, Game Objects mainly), I tried to push the reflection. C# issue ou skill issue it looks like I can't find a way to fetch invocation list. I'm thinking about another way of doing it that will require a little...
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Godot Engine @godotengine.org · 03/03/2025
#GodotEngine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! godotengine.org/releases/4.4/
godotengine.org
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
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SpeeDons @speedons.fr · 03/03/2025
2 231 146 € 2 231 146 mercis, 2 231 146 raisons de soutenir les actions de @mdmfrance.bsky.social. #SpeeDons
Le visuel final de SpeeDons 2025, affichant la somme de 2 231 146 €, montant final soulevé pour aider les actions de Médecins du Monde ainsi qu'une photo de l'équipe de cette édition.
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Cosmo 🌚 @ SpawnFestival @cosmografik.bsky.social · 28/02/2025
C'est maintenant officiel, je peux dire que j'ai obtenu la bourse Parcours d'Auteur du CNC pour travailler sur mon projet de documentaire nommé "Rage Quit" ! Un immense merci à Christophe Galati @deneosproduction.com pour son parrainage et à toutes les personnes qui m'ont aidé dans cette démarche 👀
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Stagram @stagram.bsky.social · 02/03/2025
Still working on this side project during the week-end ! More UI work and today is the upgrade panel day. Can you guess what this game will be ? #gamedev #indiedev #pixelart #gui #unity3d
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Stagram @stagram.bsky.social · 02/03/2025
With native C# events in unity it can be hard to know which object is listening as a project grows. It's easy to create a custom inspector that display attached listener with reflection API. I have no doubt that the same thing is doable in #godotengine! #gamedev #indiedev #unity3D
Custom inspector displaying event's listenersCode for the custom inspector (Unity)
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Stagram @stagram.bsky.social · 28/02/2025
Hmmm looks like I'm working on a side project with my programmer's art talent. I have absolutely no idea about the time I can afford to put in it... Usually I'm a 3D project guy but it's fun to dive in pixel world. #gamedev #indiedev #unity3d #pixelart #gui
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Stagram @stagram.bsky.social · 27/02/2025
I tested the demo that is part of the Steam Next Fest right now, if you like nervous arcade games with good electronic music you will be served! and "Pas mal non ? C'est Français !" link to the steam page: store.steampowered.com/app/2977820/... #steam #nextfest #gamedev
store.steampowered.com
Hyperslice on Steam
Fast paced action arena roguelike where you defeat waves of enemies using your dash. Slice through enemies or push them to survive. Upgrade and buy abilities throughout your run to turn your ship into...
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Stagram @stagram.bsky.social · 25/02/2025
I missed this 4 months ago, but it's really insightful for teams struggling to find ways to optimise their game, I highly recommend watching this video: www.youtube.com/watch?v=pY3A... and "Pas mal non ? C'est Français !" #unity3d #graphics #optimisation #gamedev
youtube.com
Making Ubisoft’s Prince of Persia: The Lost Crown with Unity | Unite 2024
YouTube video by Unity
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Ploko @plokovr.bsky.social · 25/02/2025
Vous aimez les chats ? Vous avez un casque VR ? alors essayez Ploko ! La démo est dispo sur Steam et on participe au Next fest : store.steampowered.com/app/2488250/... Hésitez pas à wishlist 💗 #SteamNextFest #NextFest #indiegame #indiedev #indiedevs #indiegames #vrgame #wholesomegame #cozygame
store.steampowered.com
Ploko on Steam
Ploko is a relaxing VR experience where each model you build comes to life before your very eyes. With your camera, explore these miniature worlds, discover their hidden secrets and let your imaginati...
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Toulouse Game Dev @toulousegamedev.bsky.social · 23/02/2025
Rendez-vous ce Jeudi 27 Février à 19h sur Twitch pour une interview avec Océane de Nifty Cat Studio pour parler de @plokovr.bsky.social. On va parler de jeux wholesome/cosy, de VR, de maquettes interfactives, du Next Fest et de chat 🐱
Visuel de l'évènement qui reprend les différents logos (TGD, Nifty Cat et Ploko) et donne les principales informations sur le stream.

Textes :
Interview
Nifty Cat (logo)
Océane Michel
Ploko (logo)
Faire un jeu cosy de maquettes interactives en VR
Jeudi 27 Février - 19h00
https://www.twitch.tv/toulousegamedev
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Stagram @stagram.bsky.social · 21/02/2025
Ok Microsoft, please explain why your file explorer can't perform like this ? File Pilot is a file explorer for Windows and weight only 1.8MB... filepilot.tech
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Stagram @stagram.bsky.social · 12/02/2025
With the last Unity's news I really want to push the use of Godot in my team but there is friction for some people. For instance, it's not easy for technical artists or UI Designer/Integrator to switch. I'm seecking for learning ressources focused on these field, any to suggest ?
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Stagram @stagram.bsky.social · 05/02/2025
Trying a new behavior on the character controller for NRV. Player speed change based on player's current action (walk, shoot, reload). At the moment we are not sure that we will keep this new behavior in the next demo patch. What do you think ? #gamedev #indiedev #unity3d #nrv
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Unaco @unaco.bsky.social · 01/02/2025
Si vous êtes gamedev et que vous voulez aider pour la grève générale du jeu vidéo, c'est par ici : itch.io/jam/gg25-gre... #gg25 🤓
itch.io
GG25 Grève Bundle
A game jam from 2025-01-31 to 2025-02-09 hosted by Infokub Arcade, Axel 'Vlad' Born & STJV. GG25 GRÈVE BUNDLE LA SITUATION Bienvenue camarades gamedevs ! La situation actuelle au sein de l'industrie d...
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Stagram @stagram.bsky.social · 30/01/2025
We were running a playtest session tonight at Montpellier. Thanks @push-start.org for the organization! We collected good feedbacks from testers and a lot of support! #gamedev #indiedev
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Stagram @stagram.bsky.social · 28/01/2025
🔔 New N.R.V. Demo's version available on Steam ! This is a little update that fix some non blocking issues and add a warning message for photosensitive players. I hope you enjoy to play N.R.V. 😀 store.steampowered.com/app/3311460/... #gamedev #indiedev #unity3d
store.steampowered.com
N.R.V on Steam
NRV is a frenetic and violent top-down shooter set in a grim cyberpunk universe that feels like a boomer shooter from top down view. Fueled by rage and by a thirst for revenge, you will slain waves of...
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Beardroid Games @beardroidgames.bsky.social · 27/01/2025
📢 La démo de Paradise Beach Simulator est officiellement disponible sur notre page Steam ! : store.steampowered.com/app/3142710/... ⭐ N’hésitez pas à nous donner de la force en nous laissant un avis sur la page, 💡 Partagez-nous vos retours sur notre discord, 🌊 A plus sur le jetski <3
store.steampowered.com
Paradise Beach Simulator Demo on Steam
Paradise Beach Simulator is a first-person management simulation game where you transform an abandoned island into a thriving business. Welcome your customers, maintain your equipment, manage your sta...
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Stagram @stagram.bsky.social · 28/01/2025
A great friend of mine with who i used to create games with is launching his solo developed game's Steam page today ! Follow him, he creates content around his journey to release.
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Stagram @stagram.bsky.social · 27/01/2025
Our friends from Toulouse, Saltitude Studio, are working on their next game with a pixel fluid simulation that feels pretty great ! Take a look at the game's teaser ! #gamedev #indiedev
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Stagram @stagram.bsky.social · 25/01/2025
Have you dive into the violent city of NRV ? Demo is out take a look ! #gamedev #indiedev #unity3d
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Stagram @stagram.bsky.social · 24/01/2025
Demo out NOW on Steam ! store.steampowered.com/app/3311460/... #gamedev #indiedev #unity3d
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Stagram @stagram.bsky.social · 24/01/2025
🚨NRV Demo out on Steam in 1 hour 🚨 Be ready to dive in a brutal cyber doom world... #gamedev #indiedev
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Stagram @stagram.bsky.social · 23/01/2025
Hi #gamdev and #indiedev ! I have few cool links to share with you : 🎬Godot VFX Channel bsky.app/profile/a3ar... 🛠️Free Steam Mochup soft bsky.app/profile/indi... 1/4
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