Chase // SplendidDog @splendiddog.bsky.social · 02/10/2026Today, I am officially another year older! This year passed way too fast lol. But it's been a good one! I've had the opportunity to meet and work with very talented people on very fun projects, and I'm excited to share more soon! Thanks to everyone who's stuck with me, even in my content drought! 000
Chase // SplendidDog @splendiddog.bsky.social · 01/10/2026It's that time of year again, Fishtronomy is Fishty percent off on Steam for the ongoing Autumn sale! And, I know I sound like a broken record, but really, I have some super exciting stuff to announce soon so stay tuned. store.steampowered.com/app/2644080/...store.steampowered.comSave 50% on Fishtronomy on SteamFishtronomy is an adorable minimalistic puzzle game where you launch fish through space to form constellations and help decorate the skies! Make the sights in Fishtronomy. 042
Reposted by Chase // SplendidDogSplendidDog Games @splendiddoggames.bsky.social · 03/09/2026We've been working on upping the tension in Malcade's chase sequences! The squeaky toy alarm gets me every time. 😂 Follow for more updates! #IndieDev #RetroHorror #GameDev 0114
Reposted by Chase // SplendidDogChase // SplendidDog @splendiddog.bsky.social · 31/05/2026Kit Generations #GameOverse #Kit #Fanart #Comic 111434
Reposted by Chase // SplendidDogChase // SplendidDog @splendiddog.bsky.social · 15/06/2026I put off adding doors for the longest time but now they’re in and working. Can either quietly be opened or sprinted into to swing open quickly! #GodotEngine #HorrorGame #MALCADE 0256
Reposted by Chase // SplendidDog2 Left Thumbs @2leftthumbs.bsky.social · 24/08/2026NEW RELEASE!! A trick-taking roguelike deckbuilder inspired by games like Bridge, Euchre and Hearts. In the gilded penthouses of the Roaring 20s, cardplay separates the elite from the out-of-luck. This isn’t your grandma’s Bridge club… this is #OVERTRICK store.steampowered.com/app/4101290/... 082
Chase // SplendidDog @splendiddog.bsky.social · 23/08/2026TBF I think this is all you need to make games this is already perfect 110
Chase // SplendidDog @splendiddog.bsky.social · 20/08/2026The latter is very sad to me because I used to love seeing vids where devs would try to remake games or mechanics but now it seems like that’s ALL ai. :( 110
Chase // SplendidDog @splendiddog.bsky.social · 20/08/2026This is suuuuuuper annoying. It’s becoming prevalent in a lot of dev spaces even outside of Reddit. ‘Devlogs’ with people complaining about their demo not doing so well when they have a super obviously ai generated capsule art, people ‘remaking’ games with ai, etc. 110
Chase // SplendidDog @splendiddog.bsky.social · 17/08/2026In an older 80’s version of the Cyberpunk TTRPG, the McGuffin everyone wanted was 3gb of storage because that was so huge at the time. 020
Chase // SplendidDog @splendiddog.bsky.social · 17/08/2026Fun fact! Accounting for inflation, 10mb of hard disk storage in the 80s was roughly $10,000, $1,000 per megabyte. This makes me appreciate my terabyte drive so much. 130
Reposted by Chase // SplendidDogGmad @gmad.bsky.social · 16/08/2026last thing, here are (most) of the models I made for the old mod Arrowhead. characters, npcs, and viewmodels are included. if you want the sources for any of them just send me a DM. 3226
Chase // SplendidDog @splendiddog.bsky.social · 04/08/2026It’s really really cute Unfortunately I’m not smart and my first thought when seeing the picture was that it was a big frowning face 😭 111
Chase // SplendidDog @splendiddog.bsky.social · 29/07/2026Love all of the visuals here it looks so satisfying! 110
Chase // SplendidDog @splendiddog.bsky.social · 26/07/2026I spent too long trying to figure out what ‘ITY’ was an abbreviation of before I realized the formatting. I might not be smart. 000
Chase // SplendidDog @splendiddog.bsky.social · 23/07/2026(Ignore that I spelt Ludum dare wrong I might not have been smart…) 010
Chase // SplendidDog @splendiddog.bsky.social · 23/07/2026I was going through storage and found this notebook from 2015 (I was 10 lol) As you can see, I was basically a game design document writing master. 140
Chase // SplendidDog @splendiddog.bsky.social · 22/07/2026TBF you don't really have to track the bombs, you just need to track the soul (since you only need to worry about the line vertically and horizontally from the soul) Evenstill that fight still throws a LOT of bombs at you 😅 010
Chase // SplendidDog @splendiddog.bsky.social · 20/07/2026Additionally this past week I participated in the Newgrounds summer game jam, for which I made a small game about "cleaning" your room before a very judgy guest arrives. It's still in the 'Under Judgement' process so ratings are appreciated! www.newgrounds.com/portal/view/... #indiegame #gamejamnewgrounds.comNice and HideyHide your trash before it's too late! 094
Chase // SplendidDog @splendiddog.bsky.social · 20/07/2026There were a ton of fun games in the jam so I'd recommend checking the rest out as well! 010
Chase // SplendidDog @splendiddog.bsky.social · 20/07/2026I participated in the Kenney game jam over the weekend and this was the end result! Clickitect is a small arcadey brick based puzzle game inspired by tetris and puyo puyo! splendiddog.itch.io/clickitect #indiegame #puzzlegamesplendiddog.itch.ioClickitect by SplendidDogScale up, brick by brick 143
Chase // SplendidDog @splendiddog.bsky.social · 18/07/2026Meme aside, lots of good looking projects this year, I'm really excited to try everything.static.klipy.comSpongeBob: Look, Gary, There I Am Again!ALT: SpongeBob: Look, Gary, There I Am Again! 010
Reposted by Chase // SplendidDogKenney @kenney.nl · 18/07/2026Everyone is working hard on their #KenneyJam entries, we're seeing so many different art directions and takes on the theme; scales! itch.io/jam/kenney-j... 412713
Chase // SplendidDog @splendiddog.bsky.social · 14/07/2026I deal in two different extremes, I like making horror games, I like making cozy games. Terrible to cultivate an audience with but still, my favorite way to make things. :) (Related, more info on MALCADE coming soon!) 050
Chase // SplendidDog @splendiddog.bsky.social · 12/07/2026Oooo this looks really fun, love this type of game 000
Chase // SplendidDog @splendiddog.bsky.social · 11/07/2026"Google it" Me: Okay, hey google how do I- "Google it" 000
Reposted by Chase // SplendidDog2 Left Thumbs @2leftthumbs.bsky.social · 10/07/2026People have been asking for nearly 5 years. And today we can finally say... DEAD ESTATE IS OUT ON CONSOLES!! Thank you for all your support and patience. This is an incredible milestone, and I'm thrilled more people will now get to experience the @milkbarlads.bsky.social insanity! 34912
Reposted by Chase // SplendidDog2 Left Thumbs @2leftthumbs.bsky.social · 09/07/2026DE(AD ESTATE) TOMORROW www.nintendo.com/us/store/pro... store.playstation.com/en-us/concep... 1132
Chase // SplendidDog @splendiddog.bsky.social · 08/07/2026(I should mention I do think people on Steam do by and large care about ai and for good reason, I’m personally pretty anti ai in my projects. Just was surprised at how this study is being framed as an example for steams user base as a whole) 210
Chase // SplendidDog @splendiddog.bsky.social · 08/07/2026While this is interesting I feel like it’s not actually a great study to draw much solid conclusion from considering the relatively very very small pool of responses compared to the active steam user count. Just my thoughts on it though it’s fascinating to see nonetheless 140
Chase // SplendidDog @splendiddog.bsky.social · 07/07/2026Never played the game but I love this visual style still. 010
Chase // SplendidDog @splendiddog.bsky.social · 02/07/2026Genuinely makes me sick how much companies are pushing for zero-physical-media policies these days. So many things destined to eventually be entirely lost. 030
Chase // SplendidDog @splendiddog.bsky.social · 02/07/2026Gah, that sucks. For a while I was hearing much the opposite from people I talked to; companies refused to hire content creators because it was seen as unprofessional, and as such common advice I heard was not to do that. Now it seems things have swung in the opposite direction. 010
Chase // SplendidDog @splendiddog.bsky.social · 30/06/2026On one hand this is good but it's hard to explain, my brain reads the new grass as 'obstacle / cannot walk through' and I think it might be because it's darker and more contrasted? Like I said hard to gauge, but if I were playing I probably wouldn't know i could walk through it immediately. 010
Chase // SplendidDog @splendiddog.bsky.social · 29/06/2026I’ve always loved the *idea* of oil rigs as environments, idk why a part of me has always thought they just looked really cool as set pieces. But, yeah I wouldn’t be caught dead actually on one. Doesn’t help that I’m also generally just afraid of the deep ocean hah. 010
Chase // SplendidDog @splendiddog.bsky.social · 21/06/2026Eyyy, lotsa cool peeps included in this! Could I be added perchance? :) 110
Chase // SplendidDog @splendiddog.bsky.social · 17/06/2026This style exploration is great! Most of the characters translate pretty well. I also wanna try doing a project that replicates the 8-bit style accurately, hollow knight is one of the best recent examples of it. It can look super good when done properly. 040
Chase // SplendidDog @splendiddog.bsky.social · 16/06/2026This demo is SO GOOD, instant wishlist. This game has such a good style and feels great to play. store.steampowered.com/app/4540100/...store.steampowered.comSilver Pines Demo on SteamSilver Pines is a survival horror metroidvania set in small town America. Fight nightmarish terrors and solve puzzles, while carefully managing your scarce resources as you uncover the mysteries that ... 010
Chase // SplendidDog @splendiddog.bsky.social · 16/06/2026Game development is the only medium where you excitedly talk about doors, different types of doors, the intricacies of how it functions, how you can optimize *your* door, and why it's actually the best additions to your game, despite most people not caring. …Other than maybe being a door designer. 020
Chase // SplendidDog @splendiddog.bsky.social · 15/06/2026I put off adding doors for the longest time but now they’re in and working. Can either quietly be opened or sprinted into to swing open quickly! #GodotEngine #HorrorGame #MALCADE 0256
Chase // SplendidDog @splendiddog.bsky.social · 15/06/2026Trenchbroom is a life saver. (So much more efficient than stock Godot CSG Brushes haha) #GodotEngine 050
Chase // SplendidDog @splendiddog.bsky.social · 08/06/2026Ohhh this is really interesting! Definitely wish-listed, this looks great. 000
Chase // SplendidDog @splendiddog.bsky.social · 06/06/2026I mean I’d assume since it’s a remake and hindsight 20/20 they’ll patch those specific soft locks in some way. 110
Chase // SplendidDog @splendiddog.bsky.social · 06/06/2026This is really good! (And a very fun surprise) It's really neat seeing this with dubbing hah, wonderful work! 010