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spaghettiSyntax

@spaghettisyntax.itch.io
1.1K followers 2.5K following 538 posts

www.godotdevcheckpoint.com Making games and #art as a creative outlet. #IndieDev #IndieGameDev #SoloDev #FinishedNotPerfect #FailFastFailOften

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spaghettiSyntax @spaghettisyntax.itch.io · 02/06/2026
Just finished up the code/script for a classes based state machine tutorial! 🎉 it’s going to expand on the Enum tutorial, stay tuned! #IndieGameDev #Tutorial #Godot
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spaghettiSyntax @spaghettisyntax.itch.io · 13/04/2026
Godot Inventory System Tutorial testing done! Now to record the videos and get it out there. 🤖 #IndieGame #IndieGameDev #Godot
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spaghettiSyntax @spaghettisyntax.itch.io · 06/02/2026
Quiz game! Add a new quiz mode today, more score display options. 3 different quiz game modes now. Getting there! Once all the foundation is up I'll start working on the UI to make it not just a bunch of buttons/lists 😅 #IndieGame #GameDev #IndieGameDev #MadeWithGodot #Trivia #Steam #Multiplayer
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spaghettiSyntax @spaghettisyntax.itch.io · 21/01/2026
I have a very special announcement. My Godot plush has arrived. And it’s the best thing ever. #Godot #IndieGameDev #GameDev
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spaghettiSyntax @spaghettisyntax.itch.io · 02/01/2026
Coming soon! Learn to make your own Multiplayer Steam game! #Quiz #GameDev #godot #Steam #indiegameDev #IndieGame
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spaghettiSyntax @spaghettisyntax.itch.io · 28/12/2025
Over 100 subscribers in the first month of my tutorial series! I am blown away, thanks to everyone that’s taken the time to join me and make some stuff! Can’t wait to add more and keep learning. 🥳 youtube.com/@godotdevche... #Godot #MadeWithGodot #Tutorial #IndieGameDev #IndieGame #GameDev
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spaghettiSyntax @spaghettisyntax.itch.io · 25/12/2025
Happy Holidays! 🎄 #IndieGameDev #GameDev #MadeWithGodot #MadeWithUnity #MadeWithUnreal
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spaghettiSyntax @spaghettisyntax.itch.io · 20/12/2025
Added custom hitboxes for the sword (other weapons soon) and a bunch of combat tweaks to give it some more Oomph! Combat is feeling much better now! #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #ARPG #GameDev #Fantasy #Armor #Goblin
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spaghettiSyntax @spaghettisyntax.itch.io · 15/12/2025
After completely rebuilding the player logic and sprites/animations we're back to where we were with being able to block/attack/get hurt/die/respawn! Next up, pixel perfect weapon colliders! #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #ARPG #GameDev #Fantasy #Armor #Goblin
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spaghettiSyntax @spaghettisyntax.itch.io · 14/12/2025
60+ animations later! Wow, won't admit how long that took, did I finish hooking them all up? Nope. Am I alright with that, yes. 😅 They're all in there and ready to be implemented! Progress! #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #ARPG #GameDev #Fantasy #Armor #Weapons
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spaghettiSyntax @spaghettisyntax.itch.io · 13/12/2025
Gear randomizer! Randomize the appearance now to test all the gear/clothing. Works! Will be handy with finding gear now and easily equipping it from an inventory. Progress! #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #ARPG #GameDev #Fantasy #Armor #Goblin
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spaghettiSyntax @spaghettisyntax.itch.io · 11/12/2025
Woo! 🛡️ Shields up! Negates all damage, directional based blocking, some goblin chase and 'blocked hit' reactions, other patrol nuances. Player death/respawn. Next up: Hurt/Death animations! #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #ARPG #GameDev #Fantasy #Armor #Goblin
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spaghettiSyntax @spaghettisyntax.itch.io · 11/12/2025
When Goblins attack! These little dudes are actually pretty dangerous and fast. 😅 👺 Next up, Death animations and Blocking! #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #ARPG #GameDev #Fantasy #Armor #Goblin
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spaghettiSyntax @spaghettisyntax.itch.io · 09/12/2025
New Goblin enemy! Get him patrolling around tomorrow. Some days are just hours of animating sprites, but that's just a day in the life of a 2d game dev! 😅 #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #Diablo #GameDev #Fantasy #Armor #Goblin
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spaghettiSyntax @spaghettisyntax.itch.io · 08/12/2025
Building something totally different next: An interactive Desktop Pet in Godot! 🐾 Learned tons about manipulating the window manager, no borders, always-on-top, and interactable. Coming soon! www.youtube.com/@GodotDevChe... #GodotEngine #DesktopPet #GameDev #GDScript #IndieGameDev #IndieDev
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spaghettiSyntax @spaghettisyntax.itch.io · 05/12/2025
Got the armor and animations working together now! When sprite stacking with different sprite sheets that was a bit tricky, but success! Oh and we can hit stuff now. Enemy time! #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #Diablo #GameDev #Fantasy #Armor
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spaghettiSyntax @spaghettisyntax.itch.io · 01/12/2025
Wooo, not going to lie, getting this blocking and attacking was a lot more than I bargained for tonight! 😭 But it's done! Now that the foundation is there just have to get an enemy to hit! #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #Diablo #GameDev #Fantasy #Armor
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spaghettiSyntax @spaghettisyntax.itch.io · 30/11/2025
Clothes, Hair, Armor, and weapons! The Footman can equip his gear now! 🥳 #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #Diablo #GameDev #Fantasy #Armor
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spaghettiSyntax @spaghettisyntax.itch.io · 30/11/2025
Zoom implementation and into the dense forest to test transparency and player visibility. #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #Diablo #GameDev
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spaghettiSyntax @spaghettisyntax.itch.io · 29/11/2025
TLDR; Area2D to Area2D not Area2D to StaticBody2D. Embarrassing amount of time fixing movement, stopping move jitters, mouse follow, and way tooo much time trying to get objects to fade when player goes behind. #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #Diablo #GameDev
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spaghettiSyntax @spaghettisyntax.itch.io · 28/11/2025
Thanks PVGames for the assets! These are gorgeous old school RPG style and I'm super excited to test them out. I've got my Player moving how I want, time for level design! www.pioneervalleygames.com/index.html #IndiegameDev #Godot #MadeWithGodot #IndieGame #Retro #RPG #Isometric #Diablo #GameDev
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spaghettiSyntax @spaghettisyntax.itch.io · 24/09/2025
There’s beauty in nature, it’s motivating. Revisiting my Colony Builder game today as a refresher and break from my other project. Experimented with adding interactive sand and fluids to it, super cool! I’ll have a video of that this weekend. #IndieGameDev #gamedev #Ants #Nature #Simulation
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spaghettiSyntax @spaghettisyntax.itch.io · 23/09/2025
Me when deciding which project to make minimal progress on today. #IndieGameDev #Hobbies
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spaghettiSyntax @spaghettisyntax.itch.io · 04/09/2025
75 cameras (so far!) and the crypt/path connection is complete! Have some lighting and fine tuning to do on angles, but almost to the mansion! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Choir #Scary #Retro #MadeWithUnity #Crypt #Maze
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spaghettiSyntax @spaghettisyntax.itch.io · 02/09/2025
I can take my whole house with me now.
3D Printed gizmo in 3D art and development programs to move objects.
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spaghettiSyntax @spaghettisyntax.itch.io · 02/09/2025
Mansion Pathway 'n Crypt Loop almost done! Pathway/level flow and camera work today. Crypt loop is almost done 🥳 Next enemies and another puzzle! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Choir #Scary #Retro #MadeWithUnity #Crypt #Maze
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spaghettiSyntax @spaghettisyntax.itch.io · 02/09/2025
Puzzle 1 done! Also, expanded the crypt quite a bit Only able to get more story bits done this weekend, otherwise super busy. Back at it though! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Choir #Scary #Retro #MadeWithUnity #Puzzle #Bones
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spaghettiSyntax @spaghettisyntax.itch.io · 29/08/2025
Started puzzle number 2! The Choir of Skulls. 💀 Sound on! Thanks again to a talented @furow.bsky.social for this backing track, sets the mood! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Choir #Scary #Retro #MadeWithUnity #Puzzle #Bones
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spaghettiSyntax @spaghettisyntax.itch.io · 29/08/2025
Love it! There are some seriously cool vibes here. Here's an example at the place I'm thinking about putting this puzzle.
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spaghettiSyntax @spaghettisyntax.itch.io · 28/08/2025
First puzzle almost complete! Everyone likes rotating things, right? 😅 Here's a little sneak peek of it. #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Choir #Scary #Retro #MadeWithUnity #Puzzle
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spaghettiSyntax @spaghettisyntax.itch.io · 28/08/2025
Love the tension and drama this one brings! And it fits really well I think 🥳
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spaghettiSyntax @spaghettisyntax.itch.io · 27/08/2025
Great vibes! You really are great at this stuff. Proper spooky 👻 Loopable would be great! Here's an example of it in game
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spaghettiSyntax @spaghettisyntax.itch.io · 27/08/2025
May have almost got last place in the #gamejam, 😅 but I'll press on! I think I can make this into something fun and hopefully entertaining. 🥳 #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Choir #Scary #Retro #MadeWithUnity
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spaghettiSyntax @spaghettisyntax.itch.io · 26/08/2025
Puzzle room work! Now to just get the puzzle implemented 😅 Working on the new area alongside some new music from @furow.bsky.social #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Choir #Scary #Retro #MadeWithUnity #Music #Composer
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spaghettiSyntax @spaghettisyntax.itch.io · 26/08/2025
Woo! You're doing great, thanks for taking the time to make stuff. 🥳 Here's a video of the implementation in the newest area. Doesn't have to stay here, but just as an example to see if you like it!
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spaghettiSyntax @spaghettisyntax.itch.io · 25/08/2025
Short day, work calls sadly. Was able to get some camera placements, pathway collision, level changes, and some lighting adjustments. #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Choir #Scary #Retro #MadeWithUnity
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spaghettiSyntax @spaghettisyntax.itch.io · 25/08/2025
New zone, who 'dis? Path to the mansion continues with a spectacle of ruined buildings and dead foliage. Almost to the entrance of Threnody's where the real puzzles begin. #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Choir #Scary #Retro
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spaghettiSyntax @spaghettisyntax.itch.io · 25/08/2025
New Demo up! Watch full boss fight below! ✅ Save Room added ✅ Music from @furow.bsky.social ‬ ✅ Boss difficulty ✅ Camera angle FOV changes ...more! (Full notes on itch) #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Zombies #Scary #Retro
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spaghettiSyntax @spaghettisyntax.itch.io · 24/08/2025
The vibes here are awesome! Love the pieces in this track and the ending is an awesome cherry on top. Great job! Here it is on the Main Menu.
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spaghettiSyntax @spaghettisyntax.itch.io · 22/08/2025
Path to Threnody Mansion started! Oh and NEW music alert! Crazy cool @furow.bsky.social whipped up some amazing safe room tunes. Super impressed and thankful! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Scary #Retro #Composer #Music
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spaghettiSyntax @spaghettisyntax.itch.io · 22/08/2025
Wow, you spoil me! 😅 How awesome is that! I didn't mind the vintage sound, but I can see how it might overwhelm the sound a bit, so I get it! Think you nailed it though! Here's the video on how that one sounds to see if you like it, any changes you want to make feel free I'll put it in 🎼
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spaghettiSyntax @spaghettisyntax.itch.io · 22/08/2025
The only other bit is to get a seamless looping version? If that's not too much trouble! 🙃 That way there's both for different use cases. Here's a video of the music in the game as it is now, though!
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spaghettiSyntax @spaghettisyntax.itch.io · 21/08/2025
Safe room in! Also great testing from other gamedevs and even awesome people here like @furow.bsky.social was able to adjust some gameplay, collision, and some atmosphere! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Zombies #Scary #Retro
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spaghettiSyntax @spaghettisyntax.itch.io · 18/08/2025
Threnody's Dirge with over 1k impressions, 50 views, 10 downloads, and a 2.6% CTR. Wow! Definitely the most I've had on an itch launch in the first 24 hours. Shooting for a mid Oct initial release. Thanks for checking it out! #IndieGameDev #GameDev spaghettisyntax.itch.io/threnodys-di...
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spaghettiSyntax @spaghettisyntax.itch.io · 15/08/2025
First build complete! Just need to optimize to get the file size down, but nearly there! 1 day to go! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Zombies #Scary #Retro
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spaghettiSyntax @spaghettisyntax.itch.io · 14/08/2025
Menus (mostly) there! Got some more sound work, bug fixes, and beginning/end scene transition polishing up. On to the bits of polish and this demo complete! 2 days to go! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Zombies #Scary #Retro
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spaghettiSyntax @spaghettisyntax.itch.io · 14/08/2025
Game loop complete! Tons of work on boss cameras today, sounds, level transitions, and menu stuff. Just a few things to tick off the list and ready for demo! 2 days to go! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Zombies #Scary #Retro
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spaghettiSyntax @spaghettisyntax.itch.io · 12/08/2025
Zombies don't need legs! Just remember it doesn't kill them. 😅 Some fun adding sounds and more pick up items today to get ready to finish up the boss fight! 3 days to go! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Zombies #Scary #Retro
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spaghettiSyntax @spaghettisyntax.itch.io · 11/08/2025
Beat boss, get key! 💀🗝️ Learned that fixed camera positions is a lot like directing a movie, finding proper placements for drama and most impact. Super fun! 4 days to go! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Zombies #Scary #Retro
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spaghettiSyntax @spaghettisyntax.itch.io · 11/08/2025
More environment stuff, camera work, scene transitions. Added enemies, and pickups. Don't think I'll be able to get it all in there, but I'll have something! 5 days to go! #IndieGameDev #IndieDev #Gamedev #Halloween #SpookySeason #Indiegame #ResidentEvil #Horror #SilentHill #Zombies #Scary #Retro
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