SpaceRabbit Studio @spacerabbitstudio.bsky.social · 23/09/2026Been taking some time to recoup from, heck just life at this point. This timeline has been, a wild ride. Here is a little screen I've been working on to try and shake the dust off. 020
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 23/07/2026I realized I've not posted anything in like, forever! So I don't know, have an old one! 171
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 05/05/2026I'm not sure if this is a "I showed you my pixels now show yours" but here is my mouse girl. Meet Claire, she's is pretty high res due to the fur, but otherwise isn't too pricey. 100
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 05/04/2026With the Artemis launch, our rabbits in space have retreated to their secret station and are hard at work on whatever it is they do up there. It appears another vehicle perhaps? #3d, #modelling, #gamedev 1102
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 19/03/2026Another warrior is on the mesa. In UE too ;) 010
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 27/01/2026The SpaceRabbits have been hammering away up in space on, wait a car with a mouse in it? Something is afoot..... More to come, we need to contact mission control. 030
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 09/10/2025Last year I modeled an additional head for my students in Lighting and Materials to choose from to UV, Texture and setup materials and lighting for. This is my version of taking that head to final. #Maya, #Substancepainter, #Arnold, #3D, #NoAI 020
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 02/07/2025I hadn't really planned on bring Claire into UE, but I did for fun. Then I got more into playing with her materials and trying to do what I did in Arnold in UE. I love how the SSS worked with her glasses and ears. 041
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 11/05/2025Getting ready to try and print this little mouse. I really hope it comes out, would be awesome to have a physical version of her. #3D #Maya #Zbrush 040
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 23/04/2025Last week's AI trend was use a photo of yourself and make it look like you were a gummy. I decided to make Claire a gummy mouse. Sure, it took me more then 3 minutes but I had full agency over the visual look. #Maya #Arnold #NotAI 010
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 01/04/2025Making my lesson demo for tomorrows class. We'll be learning about MixShaders and Displacement. #Maya #Arnold #Shaders #3D 130
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 31/03/2025This was the actual final render for "Coffee Shop Claire". What an adventure! I learned so much through creating this piece. Was super fun to finally create a character. #maya #substance #3d #character 25012
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 29/03/2025Since I've not posted much on Bluesky, I want to share some older art. I'm going to post an alternate render, but this is Claire. She is my first character, I want to do more! Did this version as an in class demo for mood. #Maya #Substance #3D #Character 030
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 29/03/2025Have been digging through some of my very early #Wanderstop work and found this drawing of the tea machine. I can't remember for sure, but I feel like this was the drawing that pushed us into thinking of it as a more Willy Wonka/Rube Goldberg kinda device. 041
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 15/03/2025And because I love doing lighting, I did a night version too :) #Maya #Arnold #Substance 000
SpaceRabbit Studio @spacerabbitstudio.bsky.social · 14/03/2025So I think to kick things off, I may mix in some older things with newer things and just see how it goes. I worked on this scene during the pandemic. I was at my desk a lot more, and so I made it a subject and modeled it. I used this as a piece for learning to use Arnold in Maya. #maya #Substance 010