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Carlos | Space Game Studio

@spacegamestudio.bsky.social
216 followers 32 following 228 posts

Hi! I'm Carlos, a self-taught indie dev working on my first game, MOTHERSHIP: ✔️ Wishlist on Steam : store.steampowered.com/app/1818290/… 👾 Join the Discord: discord.gg/QuqaUpB7XD 🔗 More Links: linktr.ee/SpaceGameStudio

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Carlos | Space Game Studio @spacegamestudio.bsky.social · 07/07/2026
Thanks a lot to #Valencia Gamecity @ajuntament-vlc.bsky.social for bringing Mothership to @OpenWorldNowcom. And my two wingmen @CargoWhale.bsky.social and @leafbladestudio.bsky.social And all the other dreamers ... Happy summer :)
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 06/07/2026
"I’m not going to lie. Even with the extremely high quality of all the demos I tried at Beers and Testing, MOTHERSHIP is without a doubt my favorite [...] a relaxing role-playing exercise where it’s just us and space at the end of the world, with this beautiful landscape existing only for our eyes."
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 06/06/2026
I found this game completely by chance. I'm not at all into narrative games. But this one grabbed by soul like a black hole until I crossed its event horizon. It's a beautiful, artistic, gorgeous game. You should try it (it's a #freegame).
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 06/06/2026
#SEPTEMBER #IndieGame !!! 😅
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 05/06/2026
MOTHERSHIP #devlog #indiegame A very basic demonstration of the character interacting with the Map Constructor actor. When a map is aCquired the Notifier/Tutorial system is triggered depending on the context. And finally the map visualizer can be activated showing the current maps.
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Reposted by Carlos | Space Game Studio
Mr #PitchYaGame @liamtwose.bsky.social · 05/06/2026
"Hello World", #PitchYaGame is LIVE! Wherever you are across the Globe / Universe.. It's Time. Once Again.. to show the world your video games! 😀📣 I repeat. PYG is LIVE! Happy pitching.
Token space backdrop with sun breaching a planets horizon. Text reads #PitchYaGame IS LIVE, GET PITCHING!

With the mascot PYG in the bottom right corner with closed eyes, waving.
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 05/06/2026
This is #PitchYaGame ! ⭐MOTHERSHIP⭐ A pathfinding-sim 👩🏼‍🚀 A life-span adventure through space and time 🧭 Retrieve the cores of huge space wrecks 🌌 To find the last humans of the galaxy DEMO OUT: store.steampowered.com/app/4367860/... #MadeWithUnreal
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 29/05/2026
MOTHERSHIP #devlog #indiegame Going full map mode. I have created 6 different useful maps. Today I gave them this "blueprint" look. And I have created a game element to place the maps on the Mothership and allow the player to retrieve that map.
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 28/05/2026
MOTHERSHIP #devlog #indiegame I had created this system to swap your suit texture. So I had began with simple colors. But it was too much the "Power Rangers". So today I have changed the colours by camouflages and armours that fit each level of the game.
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 27/05/2026
MOTHERSHIP #devlog #indiegame Today I made an improved version of the maps. Now they all share the same background layout (white).
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 26/05/2026
MOTHERSHIP #devlog #indiegame I love maps. And I thought it could be such a good idea to have maps that helps players understand the complex Mothership architecture in order to navigate it, specially in the final level.
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 20/05/2026
#devlog Today on the menu: - Adding a new floor to properly fit the airlock. - Cleaned up the upper deck barriers arrangement. - Rearranged the Navigation Bridge interior. The new yellow door leads to the airlock. - Reworked the final level (Deneb) clearance elements layout.
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 18/05/2026
#devlog Today I'm working on diagonal stuff!! 1- Creating a new Actor that can spawn barriers (instanced meshes) in diagonal lines. 2- Modeling joints to close properly the inclined windows.
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 09/05/2026
#screenshotsaturday Mothership got its first Steam curator review. And it is one of the biggest curators in the world!!! YES! 🥳 store.steampowered.com/curator/3404... #Wishlist #Steam #IndieDev
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 04/05/2026
Mothership demo - full playthrough - by Outpost Terminal 🤩 smooth drifting ahead 🤩 www.youtube.com/watch?v=YTDa...
youtube.com
Mothership | Demo Playthrough | Support Carlos!
YouTube video by Outpost Terminal
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 25/04/2026
HELLO #ScreenshotSaturday ! I began to listening to The Arrival soundtrack (Jóhann Jóhannsson) while I was working on the "Standalone Relay" level. And suddenly I felt it matched so wonderfully. #UnrealEngine #IndieDev
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 23/02/2026
📡Great news, everyone! After two months of intense playtesting on Itchio, the MOTHERSHIP Demo has finally arrived on Steam! 👉https://store.steampowered.com/app/4367860/MOTHERSHIP_Demo/
store.steampowered.com
MOTHERSHIP Demo on Steam
Mothership is a peaceful sci-fi adventure game with a breathtaking physics-driven exploration. Your goal, to retrieve the fuel cores of huge space wrecks to keep searching, deeper into space, for the ...
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 23/02/2026
Today begins the #SteamNextFest! Good luck to all the indie warriors going through it! See you in the trenches!
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 22/01/2026
A just added "A Tiny Wander" to my Upcoming Gems list. It feels something really special. Developed by the Japanese team @doukutsupenguin.com store.steampowered.com/curator/4521...
store.steampowered.com
Steam Creator: SPACE Game Studio
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 10/01/2026
📢 Announcement: Mothership will participate in the next #SteamNextFest (Feb 23–Mar 2) The demo is already live and looking for feedback! 👉 spacegamestudio.itch.io/mothership-d... #ScreenshotSaturday #UnrealEngine #IndieGame
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 17/12/2025
Merci @indesprimes.com for that smooth walkthrough of the Mothership DEMO ! 👏 Enjoy, 🎬 Walkthrough : www.youtube.com/watch?v=z1k-... [FR] 🕹️ Download : spacegamestudio.itch.io/mothership-d... #Scifi #Itchio #YouTube
youtube.com
Un jeu d'exploration spatiale ULTRA prometteur | MOTHERSHIP (DEMO GAMEPLAY)
YouTube video by Indes Primes - Curateur Jeux Indépendants
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 16/12/2025
Hello #TrailerTuesday ! I have just launched the Mothership Demo on #ItchIO ! And here's the trailer created exclusively with in-demo footage. If you enjoy zero-G exploration games (like #OuterWilds), give it a try 😉 DOWNLOAD 👉 spacegamestudio.itch.io/mothership-d... #MadeWithUnreal #IndieGame
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 13/12/2025
#ScreenshotSaturday 📢 Announcement: DEMO RELEASE ! Today is the soft launch of the Mothership Demo on #ItchIO. If you enjoy zero-G exploration games, give it a try 😉 Built with #UnrealEngine #IndieDev #Gaming DOWNLOAD 👉 spacegamestudio.itch.io/mothership-d...
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Reposted by Carlos | Space Game Studio
Johannes Lott - "PESKY ORCS!" out NOW! @johanneslott.bsky.social · 09/09/2025
Pst! Wishlist "is THIS a game?" now. Thanks. store.steampowered.com/app/3691100/... #isthisagame #indiegame #indiegames #gamedev #solodev #gdevelop #indiedev #steam
store.steampowered.com
is THIS a game? on Steam
Is THIS a game? Well, it has everything you'd expect: buttons, pixels, achievements, a mouse-cursor to point and click sometimes, an axolotl, more than 50 mini-”games”. Is this enough? What even is a ...
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 03/12/2025
Since the very beginning I knew I wanted to create a powerful experience in the #Airlock. Today I finally added the two last missing pieces: the physics push and the small particles. It has taken me so many years! I'm so happy right now 😄 #IndieDev #MadeWithUnreal
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 01/12/2025
Red OR Yellow ? #GameDev #AskBlueSky
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 28/11/2025
Surprises everywhere :D These are my space-debris special particles. I usually scale the actor’s spawning sphere way up, so the nuts spawn far apart and the character only hits one at a time. But this is what happened when I stumbled on an unscaled sphere. #UnrealEngine #Gaming #GameDev
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 27/11/2025
Climbing those same trees as a child was my inspiration: #Valencia Original post 👉 bsky.app/profile/spac...
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 26/11/2025
The funny thing about making a game in zero gravity is that I always end up surprising myself when I look things the way they are not “supposed” to… 🙃 #UnrealEngine #Gaming #GameDev
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 24/11/2025
I saw this video today and I finally found the word for what I’m trying to create: a “haptic” experience. It also pushed me to finally do this: the subtle swing of the character’s limbs. I hope you like it, @wabbaboy.dev ! Your physics animations with #UnrealEngine are the best 😄 #Gaming #GameDev
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 22/11/2025
#ScreenshotSaturday I’m working on the demo of my game… thrilled and panicked to finally release it to the world, since it’s the first game I’ve ever made ! #Gaming #GameDev #UnrealEngine
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 07/11/2025
This is #PitchYaGame ! ⭐MOTHERSHIP⭐ A pathfinding-sim 👩🏼‍🚀 A life-span adventure through space and time 🧭 Find and retrieve the cores of huge space wrecks 🪐 Explore mind-blowing exoplanets on ground or orbit store.steampowered.com/app/1818290/...
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 22/10/2025
Dust Devil ! Just experimenting with particles and physics ^^ #IndieDev
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Reposted by Carlos | Space Game Studio
Giant Squid 🦑 @giantsquidstudios.com · 19/08/2025
From the visionary artist behind #ABZÛ, #ThePathless, and #Journey comes a new adventure: Sword of the Sea - OUT NOW 🌊
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 23/07/2025
Another self-surprise. This is a place the player can physically reach even if it is way out of the main path. That's why I had never visited by myself before. It is a little tricky to see but this is the dark underside of the asteroid belt. #Gaming #GameDev #UnrealEngine
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 09/07/2025
Happy surprise. I was placing spinning rings in the Asteroids level when I realized they could align if timed just right. I wanted to make some "organic" spinning eye trick since I saw the first Tomb Raider movie (original sequence in comments). #Gaming #GameDev #UnrealEngine
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 01/07/2025
I finally made the Jungle level work from a performance point of view. This was the last remaining technical challenge of this project. Now is where the fun begins :D
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 20/06/2025
#ScreenshotSaturday This was a simple test for the basic density and plants variety for the Floating Jungle level. #Gaming #GameDev #UnrealEngine
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 18/06/2025
Yesterday's Windows' welcome screen was exactly what I was working on in my game 😂 FYI: #Canada
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 13/06/2025
#ScreenshotSaturday Just a funny bug. The flying plant medusas are supossed to be slow and friendly, but I forgot to clamp their speed ... #SoloDev #IndieGame #UnrealEngine
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 07/06/2025
This is #PitchYaGame ! ⭐MOTHERSHIP⭐ A pathfinding-sim 👩🏼‍🚀 A life-span adventure through space and time 🧭 Find and retrieve the cores of huge space wrecks 🪐 Explore mind-blowing exoplanets on ground or orbit
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 04/06/2025
I simply found funny to rappel down through the middle of this hanging vine I just made 😄 #GameDev #IndieGame #MadeWithUnreal
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 02/06/2025
Zefyr is launching today !!!! This is a whole open world game done by one person. If you (or your kids) like chill adventures in exotic and cute lands, this is for you. Grab it on Steam: store.steampowered.com/app/1344990/...
store.steampowered.com
Zefyr: A Thief's Melody on Steam
In a colorful archipelago, play as a young thief studying at the Guild. Investigate kidnappings, steer clear of roaming pirates or fight them. Sail the ocean on a cute turtle and climb every island. C...
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 30/05/2025
#ScreenshotSaturday Hi ! Here are other jungle dangers I have been working on this week. #SoloDev #IndieGame #UnrealEngine
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 29/05/2025
Spring Mine #WIP:
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 23/05/2025
#ScreenshotSaturday 🌴 This is a historic moment in my life: this week I began the final level, the Vega jungle moon. It was the last one becasue it is the most technically challenging, as I aim to create the densest jungle ever seen in a video game. #SoloDev #IndieGame #UnrealEngine
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 22/05/2025
I felt suddenly observed...
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 17/05/2025
#ScreenshotSaturday Hi! This week, I succeeded in designing the last critical paths of the Volcano level. Almost there... #SoloDev #IndieGame #UnrealEngine
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 03/05/2025
#ScreenshotSaturday These last few weeks, I've been working on the volcano level (Antares). Here's a sneak peek of the first moments on the planet. I hope it's not too dark. 😅 #SoloDev #IndieGame #UnrealEngine
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Carlos | Space Game Studio @spacegamestudio.bsky.social · 05/03/2025
Looking for the right slope and lenght of the volcano slope:
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