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spacecore0352.bsky.social

@spacecore0352.bsky.social
23 followers 34 following 114 posts

Undertale dataminer and occasional modder, currently sinking into Metal Gear.

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spacecore0352.bsky.social @spacecore0352.bsky.social · 02/10/2026
Big Boss, 1922-1999
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spacecore0352.bsky.social @spacecore0352.bsky.social · 17/09/2026
MetaHuman is an Unreal tool for character creation. I don't know much about the Decima engine but I don't think think the two are compatible.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 16/09/2026
A neat tidbit about Mitchell's latest scene. You should watch it and then watch it a couple times on every other platform to boost his engagement metrics.
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Reposted by @spacecore0352.bsky.social
Mitchell Hammond 𓆙 @bipedalbastard.bsky.social · 16/09/2026
Snake is Back
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Reposted by @spacecore0352.bsky.social
𝙑𝙀𝙀𝙏𝙍𝙄 : Blast Processed 🥑 @parametricavocado.bsky.social · 14/09/2026
nomad moment
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spacecore0352.bsky.social @spacecore0352.bsky.social · 11/09/2026
You can split out your parenthetical however you like—with commas, em dashes, or parentheses—but use the same punctuation to start and stop it. Unless (that is) you're trying to replicate the exact pacing your sentence would have if spoken aloud, I suppose.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 10/09/2026
Does the story flag do anything besides trigger the cutscene and give you the facecamo?
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Reposted by @spacecore0352.bsky.social
Zach Weinersmith @zachweinersmith.bsky.social · 08/09/2026
For anyone not following the drama, there's been apparently a big development in ai math, along with some accusations of very bad behavior by OpenAI. But we don't have details yet. If I understand it, Buckmaster and Levent Alpoge made a big discovery on Navier-Stokes. Events go something like this:
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spacecore0352.bsky.social @spacecore0352.bsky.social · 24/08/2026
Your characters are gorgeous in a way that photorealism doesn't compete with, and even if it did, yours would come out on top 99 times in a hundred.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 24/08/2026
How do you remaster a 2D game that's like 250 pixels across and has no diagonal movement?
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spacecore0352.bsky.social @spacecore0352.bsky.social · 22/08/2026
To be clear: it does have blackjack and hookers, right?
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spacecore0352.bsky.social @spacecore0352.bsky.social · 17/08/2026
There's a similar file in the spritesheets that basically says "don't share these spritesheets on launch day, they're full of spoilers". I guess he doesn't do it now because spoilers and datamining aren't a package deal. You can spoil people without code or read code while spoiling only yourself.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 16/08/2026
"Paper Tiger" is a valid FOXHOUND codename. He would throw one piece of origami at you, then run away.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 14/08/2026
posting this great work by @avaresst.bsky.social for anyone who hasn't already seen it youtu.be/44_O3Wx2h98 Peace Walker in two weeks!
youtu.be
Bye Bye Bye *gets fultoned*
YouTube video by Avaresst
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spacecore0352.bsky.social @spacecore0352.bsky.social · 02/08/2026
I could only ever find one sword model in the files. Does the game code just shrink the katana?
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spacecore0352.bsky.social @spacecore0352.bsky.social · 28/07/2026
Holly White ran so Meryl Silverburgh could drive.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 28/07/2026
Oh my. I take it cutscenes are all in the same flatscreen mode as the room transitions?
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Reposted by @spacecore0352.bsky.social
Pieter Montoulieu @montoulieu.dev · 28/07/2026
Got weapon selection with hand tracked guns working, and I’m pretty sure I could play the entire game at this point. Here’s me taking out mercs and exploring the tanker.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 27/07/2026
For the record, you got me with the Volgin one.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 27/07/2026
I have watched this cutscene so many times in the last couple months while testing an HDFix addition to the room, you can't get it past me.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 17/07/2026
He's got good jeans.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 30/06/2026
I never noticed what you have going on with the green patches on his boots before. I don't know what it is, but it's a cool touch anyway.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 29/06/2026
Baron Harkonnen.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 28/06/2026
There are Noesis plugins to rip models from every game in the series, I like to think I've put enough work into SeaLouse to make it superior for MGS2 but there are options for renders. github.com/Jayveer/MGS-... github.com/Jayveer/MGS-... github.com/Jayveer/MGS-... wait, it's all Jayveer?
github.com
GitHub - Jayveer/MGS-KMD-Noesis: Noesis Plugin for Metal Gear Solid PS1 Model (KMD) and Animation (OAR) files
Noesis Plugin for Metal Gear Solid PS1 Model (KMD) and Animation (OAR) files - Jayveer/MGS-KMD-Noesis
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spacecore0352.bsky.social @spacecore0352.bsky.social · 27/06/2026
Well, HIS left... I should have said by the controller.
Close-up of original image of a supposed Metal Gear REX-styled PlayStation. A red circle is drawn around the "magic sparkle" watermark of Google Gemini, in the bottom-right corner.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 26/06/2026
The Gemini watermark near REX's left foot...
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spacecore0352.bsky.social @spacecore0352.bsky.social · 23/06/2026
Solidus in Japanese: *like a nature documentary* Federal Hall. Heheheh. Solidus in English: Ah, FEDERAL HALL!! HAHAHAHAHA
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spacecore0352.bsky.social @spacecore0352.bsky.social · 22/06/2026
The elusive 1% drop from the McDonnell's Happy Meal.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 01/06/2026
Try clearing your cookie cache. Apparently the site messes up and sends a ton of duplicate cookies on certain browsers.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 29/05/2026
Was it a good video?
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spacecore0352.bsky.social @spacecore0352.bsky.social · 01/05/2026
scheming in light of recent events
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spacecore0352.bsky.social @spacecore0352.bsky.social · 01/05/2026
You can say "animation blending, turn rates, and camera splines are easier than they look", but don't sell yourself short; it looks pretty good put together.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 01/05/2026
Wait, that part's Blender too? I mean, of course, but... had me completely fooled. How do you make the walk animation look so natural?
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spacecore0352.bsky.social @spacecore0352.bsky.social · 30/04/2026
Snake's way more sus, I was watching him on Cypher.
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Reposted by @spacecore0352.bsky.social
𝙑𝙀𝙀𝙏𝙍𝙄 : Blast Processed 🥑 @parametricavocado.bsky.social · 30/04/2026
Happy Shellday
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spacecore0352.bsky.social @spacecore0352.bsky.social · 30/04/2026
Damn it.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 29/04/2026
Do you know what day it is tomorrow?
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spacecore0352.bsky.social @spacecore0352.bsky.social · 29/04/2026
Isn't there?
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spacecore0352.bsky.social @spacecore0352.bsky.social · 28/04/2026
Oh my god.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 27/04/2026
That's my voice, I'm in your brain.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 27/04/2026
MGS2 came out in November of 2001. Don't make the same mistake of censoring yourself.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 25/04/2026
unmodified version with overdraw issue (there's also a fix for the legibility of the text, I just didn't have that on hand to screenshot with)
Metal Gear Solid 2: Raiden looks shocked at the disk in Snake's hand. The green label on the disk is cut off, strangely following the curve of the disk inside due to an overdraw issue.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 25/04/2026
small amounts of mgs2 bugfixing
Metal Gear Solid 2: Raiden looks shocked at the optical disk in Snake's hand.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 24/04/2026
How's the hand rig? I know MGR went back to the old ways and baked hand poses for a lot of the common enemies (including dwarf gekko), but I don't know if MGS4 had any such restrictions.
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Reposted by @spacecore0352.bsky.social
𝙑𝙀𝙀𝙏𝙍𝙄 : Blast Processed 🥑 @parametricavocado.bsky.social · 23/04/2026
here come that date
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spacecore0352.bsky.social @spacecore0352.bsky.social · 23/04/2026
Liquid shouts "BROTHERS!" like he's welcoming them to a party he invited them to. Which, if you think about it, is kind of true.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 22/04/2026
Naked Snake gets his world turned upside down at the beginning and spends the next week... no, the rest of his life coming to terms with that. Raiden gets his world turned upside down at the end and deletes twenty-something Metal Gears.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 20/04/2026
If I'm imagining the right voiceline for this, I probably need to play more things that aren't MGS2.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 16/04/2026
Apparently, the secret to encoding obscure audio formats is finding an encoder lying around in the DirectX SDK. Try it.
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spacecore0352.bsky.social @spacecore0352.bsky.social · 15/04/2026
"Rose Marry" spotted.
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