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SoulWolfx

@soulwolfx.bsky.social
152 followers 127 following 298 posts

Greetings travelers, I do pixel art, gamedev, and play games. Join me on my Odyssey to the unknown! My jam games: soulwolfx.itch.io

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SoulWolfx @soulwolfx.bsky.social · 05/09/2026
Introducing hard mode for the Steam release! Jastors charges at first sight, Jasps fire bigger eye blast with aoe, n Jasgar do stun unless blocking with shield. Plus extra health n damage. Will tweak as I playtest more. #MisfitHeroes #indiedev #gamedev #indiegame #godot #pixelart
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SoulWolfx @soulwolfx.bsky.social · 05/09/2026
Ngl Misfit Heroes is making me very hungry to continue Arcane Isle(my dream game). BUT I’m learning so much from Misfits and it will get me new traction for my dream game. So for now, I’ll reluctantly wait till Misifits is out on Steam in December before going back😖🙂‍↕️
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SoulWolfx @soulwolfx.bsky.social · 04/09/2026
Created a mode selection and new game feature! It's honestly really satisfying putting the menu together and seeing it work live😌 #MisfitHeroes #indiedev #gamedev #indiegame #godot #godotengine #roadtosteam
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SoulWolfx @soulwolfx.bsky.social · 03/09/2026
Not really turning it into a mechanic, I’m just putting an obstacle that stops players from running past all the enemies to beat the level. The Crystal is also guarded by one big guy in level 1 and two big guys in the other levels
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SoulWolfx @soulwolfx.bsky.social · 03/09/2026
Introducing a new feature for the steam release, crystal shield wall! This will require the heroes to destroy the crystal before progressing through. Should stop level skipping as that was common in the jam version #MisfitHeroes #indiedev #gamedev #indiegame #godot #pixelartㅤ
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SoulWolfx @soulwolfx.bsky.social · 02/09/2026
My favorite feature, when the player dies they have the option to spectate their team, useful for the knight defending near the end n dying. However, in the jam ppl was stuck waiting, so now I have a retry button! #MisfitHeroes #indiedev #gamedev #indiegame #godot #pixelartㅤ
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SoulWolfx @soulwolfx.bsky.social · 01/09/2026
The game now has controller support! I'm really happy with the tutorial text changing based on you using a controller or not too. One step closer to a steamdeck experience lol #MisfitHeroes #indiedev #gamedev #indiegame #godot #pixelartㅤ
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SoulWolfx @soulwolfx.bsky.social · 01/09/2026
Future Steam Capsule sketch #sketch #indiegame #misfitheroes
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SoulWolfx @soulwolfx.bsky.social · 31/08/2026
The post jam update is now playable n out on browser n windows play! In the site I have a post talking about all the newly added features. My personal favorite is controller support! Hope you guys enjoy! soulwolfx.itch.io/misfit-heroes #indiedev #gamedev #indiegame #godot #pixelart
soulwolfx.itch.io
Misfit Heroes by SoulWolfx
A rag tag party of misfits on a quest to go back home
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SoulWolfx @soulwolfx.bsky.social · 30/08/2026
And I have a soft collision for the AI’s to have that space between them when walking and positioning. So basically lots of little mechanisms at play to perform what you see here. That’s my style of coding atm
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SoulWolfx @soulwolfx.bsky.social · 30/08/2026
Yes for navigating through the levels but not for following. My method isnt the best but I use area2ds. The knight has a detection for the AI’s to chase, a small circle for them to stop, and a bigger circle for them to signal them to chase again once they leave the bigger circle
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SoulWolfx @soulwolfx.bsky.social · 30/08/2026
Yup! I programmed them to follow the knight and stop if too close or if there’s enemies nearby
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SoulWolfx @soulwolfx.bsky.social · 30/08/2026
Day 3 of #RoadToSteam, added tutorial text for each hero you play! However, I removed arrow keys and ZXC due to many confusions when players use mouse to aim during the jam. But I am working towards controller support! #MisfitHeroes #indiedev #gamedev #indiegame #godot #pixelart
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SoulWolfx @soulwolfx.bsky.social · 29/08/2026
Day 2 of #RoadToSteam, the menu buttons are now changed and polished! So much better from the old godot default. As for steam, I'm aiming to have this game finished by December as the gameplay loop is practically done already lol #MisfitHeroes #indiedev #gamedev #indiegame #godot
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SoulWolfx @soulwolfx.bsky.social · 29/08/2026
Can’t wait to see what you come up with!
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SoulWolfx @soulwolfx.bsky.social · 29/08/2026
Hey, an article sounds so cool! I submitted a game in it called Misfit Heroes. Theres going to be a quality of life update once voting ends
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SoulWolfx @soulwolfx.bsky.social · 29/08/2026
So it’s decided, Misfit Heroes will become a free Steam release! Main reason is I want it in a steam deck, but also because I genuinely really like this game n want it to be finished n shown to many! I shall call this #RoadToSteam day 1! #pixelart #gamedev #indiegame #indiedev
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SoulWolfx @soulwolfx.bsky.social · 27/08/2026
So cool to watch!! youtu.be/x-9-NxHDvo8?...
youtu.be
So we're in some kind of loop?
YouTube video by PhiNess
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SoulWolfx @soulwolfx.bsky.social · 27/08/2026
So cool! I feel like a big developer seeing someone play my game😭 youtu.be/hWxkKL9-YMw?...
youtu.be
I'M IN A VIDEO GAME!!! [Misfit Heroes]
YouTube video by WizardOfWalkenshire
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SoulWolfx @soulwolfx.bsky.social · 26/08/2026
Tower beautiful
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SoulWolfx @soulwolfx.bsky.social · 25/08/2026
I was able to fix all the bugs the jam version has, but now I have to wait a week to put them in😭
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SoulWolfx @soulwolfx.bsky.social · 24/08/2026
Submission day of the #wannajam and I did it! The game is finished and its so funnnnnn! May be my favorite game I ever made so far. Its playable on browser if interested: soulwolfx.itch.io/misfit-heroes #pixelart #gamedev #indiegame #godot #voiceactors #voiceacting
soulwolfx.itch.io
Misfit Heroes by SoulWolfx
A rag tag party of misfits on a quest to go back home
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SoulWolfx @soulwolfx.bsky.social · 24/08/2026
Thank you!
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SoulWolfx @soulwolfx.bsky.social · 23/08/2026
Day 9 progress of the #wannajam, last day and I have a lot to do! It’s going to be one of those all nighters. Here’s the last update showcasing voice acting! #pixelart #gamedev #indiegame #godot #voiceactors #voiceacting
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SoulWolfx @soulwolfx.bsky.social · 23/08/2026
Day 8 progress of the #wannajam, gathered all voicelines, made working ui, and have 2 working hero ai's! Although the mage seemed to dip at the end XD. Need to see if I can code ai knight and play as other two characters hopefully... #pixelart #gamedev #indiegame #godot
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SoulWolfx @soulwolfx.bsky.social · 22/08/2026
Lol indeed
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SoulWolfx @soulwolfx.bsky.social · 22/08/2026
Day 7 progress of the #wannajam, code day! Got all the enemies in n have working pathfinding for the party once the knight dies. I think spectating after dying encourages you to sacrifice as a tank more instead of using your party has bait lol #pixelart #gamedev #indiegame #godot
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SoulWolfx @soulwolfx.bsky.social · 21/08/2026
Day 6 progress of the #wannajam. Another Art day! Got through all enemies and almost the heroes animations. Tomorrow will be mostly code as I need gameplay progress to feel less overwhelmed. In the mean time here's our cute Nell and her poses: #pixelart #gamedev #indiegame
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SoulWolfx @soulwolfx.bsky.social · 20/08/2026
Having them layer above each other in aseprite and then in godot have 4 sprites where only one is active at a time on the same kinematic character node
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SoulWolfx @soulwolfx.bsky.social · 20/08/2026
Day 5 progress of the #wannajam. Art day! Took a LONG while to figure out how I want the enemies to look. There's also multiple versions of color for when the player changes levels. The color difference should be easy to code in #pixelart #gamedev #indiegame
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SoulWolfx @soulwolfx.bsky.social · 19/08/2026
Thank you!
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SoulWolfx @soulwolfx.bsky.social · 19/08/2026
Day 4 progress of the #wannajam, got a lot done! Did some polish to the ai follow, create the script for my voice actors, set up dialogue system, first bit of lev1, and created the knight's 3 actions. Tomorrow will be enemy art this time😅 #pixelart #gamedev #indiegame #godot
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SoulWolfx @soulwolfx.bsky.social · 18/08/2026
Day 3 progress of the #wannajam, lots of things accomplished today! Have level 1 world art, and the hero ai's now follow the player and stop when get too close. Tomorrow going to be enemy art, hero abilities art, and code if there's still time. #pixelart #gamedev #indiegame #godot
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SoulWolfx @soulwolfx.bsky.social · 17/08/2026
Day 2 progress of the #wannajam. And so it begins... first ever gameplay for this game! A working menu screen leading to the playable characters. All 3 characters also have their walking animations too #pixelart #gamedev #indiegame
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SoulWolfx @soulwolfx.bsky.social · 16/08/2026
Thank you!
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SoulWolfx @soulwolfx.bsky.social · 16/08/2026
Day 1 progress of the #wannajam. I have the concept, story, and gameplay idea written down. Also was able to start on the 3 character arts thus forming the Misfit Party! #pixelart #gamedev #indiegame
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SoulWolfx @soulwolfx.bsky.social · 09/08/2026
The core concept of a trio of misfits adventurers in a Topdown game
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SoulWolfx @soulwolfx.bsky.social · 09/08/2026
Yup, I have a game idea in mind but it’s going to be influenced greatly by the theme when announced. I’ll be posting daily once the jam starts to document the progress
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SoulWolfx @soulwolfx.bsky.social · 09/08/2026
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SoulWolfx @soulwolfx.bsky.social · 09/08/2026
Ye the team and vas are already set. It’s going to be a fun time for sure
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SoulWolfx @soulwolfx.bsky.social · 09/08/2026
It’s pm shifts, but I’m off two days before the jam (Saturday). And I’m also off for the whole jam duration to ensure I go all out on this project. This jam will debute my main character voice actor for my main game, so im excited for this event😁
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SoulWolfx @soulwolfx.bsky.social · 09/08/2026
Yuppp, if I was to do both then the quality of the jam will suffer greatly too. The jam doesn’t start till next week, but spending this time working on my day job and being mentally prepared for the 9 day grind is nice. For the hit effects, nah I want to experiment incase I like the new one better
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SoulWolfx @soulwolfx.bsky.social · 09/08/2026
Added hit and death effects to the characters. The next plan is to create the beginning town, but will have to wait till later as I'm entering the 2026 Wanna Jam! Will update daily on the jam once it begins #GodotEngine #gamedev #indiedev #indiegame
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SoulWolfx @soulwolfx.bsky.social · 03/08/2026
First look at the bubble shield spell! The goal is to block damage and repel enemies away when popped! This will be the player's first defensive spell. Also changed the controls UI as I learned the mouse inputs feels nice for spells🧙‍♂️ #GodotEngine #gamedev #indiedev #indiegame
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SoulWolfx @soulwolfx.bsky.social · 28/07/2026
Love how fast it feels! The effects add to that too
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SoulWolfx @soulwolfx.bsky.social · 28/07/2026
The game is still in the early stages as this is all act 1. As for voice acting, its pretty simple actually, its like timing sound effects. My last project (in my pin post) has all voice acting!
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SoulWolfx @soulwolfx.bsky.social · 28/07/2026
Quite the mission, but the shore level is now complete! The characters all have animations for the dialog. All its missing is the voice acting. Next up on the list is making the bubble shield spell🫧 #GodotEngine #gamedev #indiedev #indiegame
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SoulWolfx @soulwolfx.bsky.social · 17/07/2026
Was able to implement a working knockback system(took a while) n update the torrent spell! Torrent used to be very boring n op, so I lower the damage and gave it a nice pushback n slowness effect. Now it combos nicely n adds more flavor! #GodotEngine #gamedev #indiedev #indiegame
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SoulWolfx @soulwolfx.bsky.social · 11/07/2026
Small update, but I now have a working dialogue system! I even update it so the names extend the top box too. The game is slowly coming together hehe. #GodotEngine #gamedev #indiedev #indiegame
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SoulWolfx @soulwolfx.bsky.social · 28/06/2026
Got the Sailors art going and it adds so much to the scene! Looks very lively compared to them all standing doing nothing (well some still are lol). Next up is the dialogue and animations for the encounter. #pixelart #gamedev #indiegame #indiedev
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