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Sort Of Arbitrary

@sortofarbitrary.bsky.social
470 followers 467 following 406 posts

FFXIV Mod Creator | Level 36 | He/Him | NSFW 🔞 ❤️💜💙 | Kofi: ko-fi.com/vulonsulin | Discord: sortofarbitrary | Husband and Owner of : @grellxiv.bsky.social sites.google.com/view/soa-modding/h…

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Sort Of Arbitrary @sortofarbitrary.bsky.social · 01/10/2026
On the other hand, High Summoner is going to officially be over 1 GB by the time I'm done with him and Phoenix.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 01/10/2026
I had added the Ifrit from the cross over event to my old Hellfire Summoner mod. However, there were some limits I had to work with at the time that pushed me to make the big attacks into target spawning. With conversions from XVI, I get have true position spawning like all my other summons.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 29/09/2026
Still very early. My next High Summoner update will be three new summons. I can't just do Ifrit without doing his risen form and I can't just do his risen form without doing Phoenix too. I also have to announce that I'm going to have to take a break from commissions.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 20/09/2026
Pokedex Expanded, a pet mod for Beastmaster that adds 300+ variant options across all 50 pets, is now free for download. www.xivmodarchive.com/modid/169312
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 21/06/2026
Anyone else remember when we had a President who didn't stutter and could get through their entire speech while staying focused and on topic?
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 21/06/2026
Crimson Cyclone and Strike. I know the strike is not shaped like a targeted AOE, but I really don't have any other place to include the animation for Earthen Fury, and I can't really call it Earthen Fury either given that's his ult. But it's a melee ranged attack anyways, so a cone isn't so far off.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 16/06/2026
I think this might be the largest summon I'll ever do. When I do Ifrit (next), he'll probably be about half this size. This is Titan set to large too. There will be options to make him smaller though.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 11/06/2026
Figured out how to set up randomized sound files without using VFX emitters. Found all his walking sounds. Very impactful walking.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 10/06/2026
IDK if he's tall enough.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 08/06/2026
And so it begins again. Titan was questionable until this point. Here he is at full scale next to a full sized Bahamut. See, all his movement in his fight is just him leaping, jumping, and sliding around. He had no clean walk or run animation to use.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 04/06/2026
Last, but certainly not least, the LB3
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 03/06/2026
Crimson Cyclone and Crimson Strike finished. Still to do: Lux Solaris and maybe Rekindle. I'll have to see what I can put together of her animations.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 01/06/2026
The first Talons ability. This one is for Mountain Buster. I've enjoyed using of Benedikta's ability animations. I feel like they're unexpected but fitting for a mod pack based around her.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 26/05/2026
I really am trying to get away from drowning XVI Garuda and her associated Astral Flows with XIV aesthetics, but these animations are not making that easy.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 24/05/2026
I was HOPING to update my Torgal mods with both a new model and new animations. However, we're still limited by certain settings which have made his animations, for now, unreachable. But some improvement is better than none I suppose.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 20/05/2026
This took all day to get right. First, had to convert Benedikta's wings into a summoned weapon. Then had to convert her animation to the player skeleton. I've never done animation conversions from other games like this. We don't have a bone redirect list, so I manually renamed her skeleton bones.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 18/05/2026
I tried to encapsulate parts of both versions of her Aerial Blast here coupled with a little bit of FFXIV's version too. It was the best I could come up with as both of hers are self targeted and need to be changed to a targeted AOE. The casting of the Clive fight version is much more cinematic too.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 16/05/2026
Still a work in progress, but created her auto based on her "shotgun" attack that sprays a bunch of projectiles and her enkindle based on her Tornado ability. It seems a bit obstructive, but it's actually easier to see enemies inside it than it looks. And yes, the SFX are also ported from XVI.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 14/05/2026
No tricks. That IS XVI Garuda, in XIV. Currently just idling, but it took so much work to just get this far. There are so many people who encouraged and supported me along the way through my days of troubleshooting issues that have my thanks. Yes, Summoners, expect to see a lot more.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 10/05/2026
A HUGE thank you to my friend, Echo, for helping me learn a new tool. Still a long ways to go, but this is promising.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 03/05/2026
Early work on a new project. I'm in no rush with Evercold coming next year. I'm actually working on it as a sort of twin project with a commission request so I'll have a personal free public version and a version for my commission requestor.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 03/05/2026
Torgal Companion should be updated for the 7.5 patch: - Torgal's Mount reaction has been added for all of the new Chocobo emote reactions, complete with heart VFX - EID fixes for more precise binder locations www.xivmodarchive.com/modid/107413
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 20/04/2026
Give me a few weeks after BST releases to gather all its beasts and figure out their details and maybe I will be able to make your favorites work. I don't mod BLU because I am not spending time to RNG gather all its spells. This seems more casual though.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 13/04/2026
My next commissioner is apparently a fan of High Summoner. They've asked me to commission a very highly demanded summon sooner than I would have normally gotten to it, and to include it in my mod pack.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 05/04/2026
Dragon Knight commission is entering alpha testing. I almost lost a quarter of the mod from an exporting glitch. Thankfully, the commissioner who has been watching me make the mod (which I enjoy and encourage) has been reminding me to save my workspaces. So most of it was backed up.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 22/03/2026
More of Dragon Knight. Delirium Abilities and Salted Earth Combo. Liking how Nidhogg's animations have worked with flip book style VFX so far.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 16/03/2026
Second commission request. A full dragon and blue fire themed edit with Seiryu's Spine and Nidhogg, but blue, as the center pieces. Spent hours on main rotation, but they are so fun. It's subtle, but Seiryu's Spine has a whip animation that I edited for forward thrusts (Hard Slash).
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 13/02/2026
Slight change of plans for Chloromancer. The problem was I started out too small. Malboro is a great creature, but this is Black Mage! Gotta go bigger. So moving the Malboro somewhere else in the kit. Pulling in Titania's assets. This isn't going to be the only place you will see her adds either.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 01/02/2026
Been working on a new proof of concept: Chloromancer. I'm not going to make anyone guess the job. It's Black Mage. That's not the cool part. Hints: That's not a summoned asset. There's no special code here. It's not a morphing VFX model either. Introducing: flip book VFX.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 29/01/2026
Do you also have a mount that you "always" use?
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 28/01/2026
Okay, current final draft for my RDM mod's limit break after a lot of helpful input. Oh yeah, the mod, Divinity Reborn, is for RDM. It's still early in development. Getting the LB3 out of the way is a big part though and always gives me motivation to push through the rest.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 28/01/2026
Like so
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 28/01/2026
Still contemplating the placement of the Mothercrystal. Does it make sense here? Does it seem like it's amplifying the attack? Does it seem like I'm dropping a nuke on it? Am I destroying it or is it a part of the attack? I really don't want it to come off as if I'm destroying the crystal.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 27/01/2026
Me explaining Final Fantasy to the alien overlords
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 27/01/2026
A generalization about the mod community made every patch.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 23/01/2026
Back to PCT and Sketch. Still a few more muses to show off. Up next: Carbuncle for Starry Muse.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 22/01/2026
@grellxiv.bsky.social
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 19/01/2026
So someone guessed it's Monk. The staff is the Far Eastern Journey Battle Staff, so I decided to name the mod: Journey Monk. A bit part of Monk is of course their combo.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 18/01/2026
Okay, final proof of concept. Anyone want to guess the job?
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 18/01/2026
Finished Puppet Master pretty quickly. As expected since I knew going in a lot of the abilities would be minor adjustments. It was intended to be the final big job overhaul and I'd retire to High Summoner. But. This. It's just an idea for right now, but I've done more with less.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 17/01/2026
Now this is thinking with portals.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 15/01/2026
I didn't post a muse yesterday, so I figured I'd finish up with the elemental muses today. Here is Ramuh and Shiva. There are still three more muses to go, but this completes the elemental primals.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 14/01/2026
Veil Asunder for Gluttony. I'm going to make a lot of use of target spawning for the Avatar on this job. It allows me to make sure that the distance is always uniform between the target and the puppet for more complex animations like this.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 14/01/2026
Proof of concept confirmed. My next project is going to be Puppet Master. I decided to confirm with the LB3 because it's one of the most annoying parts of this job. It has movement constrained, the shroud, and the avatar. So with it done, everything else should be easier.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 13/01/2026
Potential proof of concept. Puppet Master.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 13/01/2026
Unlike Summoner, Pictomancer has lots of summoned weapons at their disposal. So many, in fact, that I'm able to do what most Summoners have been asking for for years: All six elemental summons. Primal Sketch: Leviathan replaces Clawed Muse.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 13/01/2026
If you've followed the trend so far, you may have guessed the next muse related summon. Titan is replacing Mog of the Ages.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 11/01/2026
So this job edit has been in the works for a while. It was mostly done before I decided to announce it. Now I just have the HUD left. This LB3 just feels so good I want to share it now. I'll show the rest of the muses later too. I just can't resist showing this off now.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 10/01/2026
Second Primal Sketch: Garuda. I think she's a very fitting replacement for Winged Muse.
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Sort Of Arbitrary @sortofarbitrary.bsky.social · 10/01/2026
Someone guessed it. Pictomancer. Mod name: Sketch. And for my first Primal Sketch: Ifrit. Replacing Pom Muse.
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