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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games

@sociable-turtle.bsky.social
175 followers 243 following 924 posts

(he/him) TTRPG designer, music obsessive, tragically a sports fan. Check out my stuff - sociable-turtle-games.carrd.co

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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 03/10/2026
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 02/10/2026
So I'm working on a game (a LARP mayhaps?) in which you use music as radio transmissions across space to define alien civilizations, and was sprucing up the document with fonts and thought, I'll look through public domain work for a cover maybe And found THIS! Public domain art rules!!
A NASA illustration from the 1970s, depicting an array of satellites in a ring with speaker shaped antennae pointed for broadcasting in the forefront. It's sick.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 25/09/2026
While on our trip to the UK, my wife and I were lucky enough to attend the filming of the newest episode of #Taskmaster ! It was so much fun and was a huge lesson in how much *work* it takes to create an hour of TV that seems effortless
Screenshot of the set of Taskmaster, with an arrow pointing to the top left box. I promise my wife and I were sitting there. I've been waiting since May to be able to talk about it!!
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 07/09/2026
Weasel wouldn't let me sleep in but at least I got a sunrise out of it
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 04/09/2026
Y'all I was having a normal night
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 01/09/2026
So maybe all of this is normal for cat ownership & I'm relatively new at this. But I never expected to have my eyes well up because I've gotten to watch a creature grow & learn to love, especially one who acted as if it was impossible in the first place. We love you Omelette.
Photo of a tuxedo cat, Omelette, curled in a crescent on a small, octagon table.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 01/09/2026
She was a menace. Hunting, pouncing on legs. Destroying the carpet. Trying to "play" with June, Shannon's leopard gecko. Attacking feet in the middle of the night. Getting *inside* the bedframe (image). Stealing hairties. Eating some of my birthday cake while it cooled on the counter. I could go on.
Photo of a blurry cat arm, appearing to swat at the camera, exposed from a hole in the fabric covering a bedframe.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 29/08/2026
I got to stop into @sidequestbooks.bsky.social while visiting some friends, and was SO impressed by the selection! I spoke with the staff and bonded over how good Jukebox is (and how they have signed copies 👀), and settled on ONLY 3 games, I was a good boy!
A photo of TTRPG books, including Monsterhearts 2nd edition, Thieves of the Tome, and Better Strangers
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 21/08/2026
idk why y'all are posting about spreadsheets but I'M posting about spreadsheets bc I've been using them to figure out the probabilities of drawing EITHER 2 of the same card or any 2 face cards Wanted to come up with a variable timer for the real-time portion of my The Bear-inspired Mothership hack
Screenshot of a spreadsheet, calculating various probabilities of card draws, including how long (longest, shortest, and average amount of time) a real time phase would take with draws at 5, 10, and 15 minute intervals
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 17/08/2026
WRONG! Scheduling is a nightmare, especially if you want to keep it as balanced as possible & have considerations for divisional matchups! Unbelievably I ended up using the schedule generator system I made for For the Badge in order to manually make one as it was impossible to find any free options.
An 11x11 grid, with "home" columns listing from "Team 1" to "Team 10", and the "away" rows also listing "Team 1" to "Team 10". The cells where the same team is in each row and column are filled with "XXXX" to indicate they do not apply.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 28/07/2026
This is what game design looks like and I'm sorry
Screenshot of a spreadsheet with a number of rows and columns estimating various probabilities of drawing various sets of cards, tests of drawing sets of cards, and estimating how many minutes those hands would correspond to if drawn in real time intervals. Also, if you're reading this, hi!
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 27/07/2026
Update: I am nodding at 9pm when my usual bedtime isn't until 11
Image that says "We're all trying to find the guy who did this" from the I Think You Should Leave hotdog guy sketch
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 24/07/2026
Finally getting around to reading this, yelling "YES, YES!!!" upon reading this
Screenshot of document text which reads:

"How to play

Each session covers one crucial night for your restaurant. You will first play out a day in the life of the restaurant, before service, dealing with various problems and bullshit as best you can. Then, you will tackle service; doors open, you serve clientele, you deal with more bullshit. Each of these two phases has a real world time limit of ONE HOUR, and 
anything not dealt with when time runs out rolls into the next phase. Every second counts."

The phrase "a real world time limit of ONE HOUR" is highlighted in yellow.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 18/07/2026
So, I was procrastinating on writing the awful corporate philosophy, dreading it, thinking it would be a slog and difficult. I'm kind of mad how quickly I wrote this nonsense.
Screenshot of a text document which states:


Vantage Precepts

Oh the joy of one’s labor, the greatest form of endeavor and personage. It is only through work and toil and strain and industry and servitude that a worker learns who they truly are. In order to achieve laborious greatness, the worker cannot only meet the requirements expected of them, nay! They must indebt themselves to the very idea of the work. No task too meticulous, no obligation too large. It is through the incorporated organization the will of the wise is distilled into a future, and that future can only be achieved by those dedicated enough to commit to the journey.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 16/07/2026
The work continues, & the draft manuscript for this is almost done! Just need to include some example D.I.E.A.G.R.A.M.s (formerly "conspyramids"), I.D. character sheets, & write some purposefully awful corporate philosophy! The new version includes a word search to inspire!
Screenshot of a text document, which reads:

D.I.E.A.G.R.A.M. Inspirational Generative Letter Grid

"For GMs struggling to create a core concept to complete their D.I.E.A.G.R.A.M., look over the below Inspirational Generative Letter Grid and utilize the first 3 noticed words as the basis for your Simulation."

Below this sentence is a grid of letters in the format of a word search,  which hopefully has pasted well below:

N	O	I	T	O	M	E	H	E	T	N	I	O	P	I
Q	J	Y	K	I	Y	S	T	R	T	E	G	I	X	N
F	T	O	M	L	F	A	C	O	N	T	R	O	L	F
E	V	I	I	K	N	O	S	I	I	A	E	D	X	L
F	N	M	C	I	Z	O	R	M	A	L	T	I	Z	U
D	A	E	M	I	R	B	S	P	S	U	A	S	O	E
F	H	O	R	T	L	N	U	F	Q	P	V	T	F	N
P	D	C	H	G	A	P	U	G	R	I	I	R	Z	C
D	U	I	T	R	Y	A	M	O	P	N	T	A	P	E
T	W	B	T	A	K	G	B	I	H	A	C	C	T	C
N	R	Y	L	R	M	E	U	F	F	M	A	T	C	F
S	H	J	Z	I	H	N	H	I	D	R	I	V	E	E
W	A	G	V	V	C	T	Z	E	J	B	X	I	J	H
C	R	E	A	T	U	R	E	L	P	U	P	P	E	T
E	R	A	W	A	Q	S	U	D	A	Y	G	W	R	I
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 14/07/2026
You ever accidentally create an infinite loop in Wildfrost
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 07/07/2026
Fellow authors: without any context, what's the first line of your current WIP?
Screenshot of digital document text that states "PURPOSE: Utilize a Reality-adjacent Performative Gradation (RPG) format to simulate a disaster scenario of workies and selfies collaborating to uncover and undermine Vantage Corporation, for 1-2 Gradation Managers (GMs) and 2, 4, 6, or 8 Professionals. Implemented after [REDACTED]."
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 30/06/2026
Listen, I just need to know what's causing people to come to my stuff from YouTube. If you know you legally have to tell me it's how us creatives sustain themselves
Screenshot listing "Top referrer hosts", in order: rpg-trader.com, (none), www.youtube.com, duckduckgo.com, go.bsky.app, and www.google.com.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 19/06/2026
Game design is a normal healthy artistic outlet that doesn't lead to strange or adverse behaviors
Screenshot that says:

Word count: 201 words

Last edited by Colin Mancini

Today at 3:17 AM
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 12/06/2026
I'm working on a Severance inspired TTRPG & needed to come up with a way to consistently create new conspiracies. I recently playtested this Conspyramid & people really love it! As such, I thought I'd share it with the internet, I'd love to hear feedback & what conspiracies you create with it!
A flowchart in the shape of a pyramid, with 4 squares on the bottom, 3 in the next row, then 2, then finally 1. The boxes have arrows pointing in both directions to those that they are orthoganal to. The boxes in descending order are:

Ultimate Goal
Innie's Daily Work; Corporate Culture
Labor Hangover; Public Activity; Public Relations
Effects on Relationships; Environment/World Impact; 3rd Party Responses; Public Rumors & Debate
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 31/05/2026
So my wife and I got back from our honeymoon in Ireland (+ some time in London) this week, and I keep thinking about these stones. These are Kerb Stones, outlining the massive passage tombs in Bru Na Bionne north of Dublin. 🧵1/4
Kerb Stones which line the edge of a passage tombs in Bru Na Bionne. The pictured stone is carved with dozens of swirls and rings.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 27/05/2026
On my running route the Smallest Car In The World* has been sitting booted forever and I want it so bad, gimme a lil car that I can take and park anywhere *Citation needed
A very tiny two seater car with a boot on the wheel
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 17/05/2026
I am currently Away™, but I somehow found this in my bag when sitting down at the airport? @backwardsttrpg.bsky.social would you know anything about this?
Photo of the TTRPG "SPINE" held up in an airport lounge with a departures board in the background
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 10/05/2026
Uh oh Hubris? Do I know her?
Screencap from Pathologic 2. States:

THE DAY IS OVER

Some opportunities have been irreversibly missed. But sleep is not the only option-certain events will unfold at night.

A new pantomime is being rehearsed at the Theatre.

Death toll over the past 24 hours: 7 people.
Gone missing: 3 people.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 08/05/2026
Lastly, I used the Setting Elements system from Dream Askew/BoB games to structure Story/off-the-field scenes. The Constituency Sheets (pictured) represent the various groups of people who will affect your story, & players can take control of any of them to push scenes as they want. 🧵(6/7)
The front of the "Coaches/Managers" and "Media" constituency sheets. Both list "what they want", "what they do", and include a table to include NPC names and descriptions.

Coaches/Managers
	What they Want: Win above all else, mentor others to become their best selves, keep the job, foster team relationships
	What they Do: Provide candid feedback, show up when someone is feels at their lowest, force someone to exert themselves beyond their perceived limit

Media
	What they Want: Inform the public, detail private club activity, amass attention, critique club conduct
	What they Do: Insert yourself into an otherwise private conversation, introduce a new problem with a leading question, platform a typically unseen side of the club, speculate about a character’s behavior on or off the fieldThe back of the "Coaches/Managers" and "Media" Constituency Sheets. They include a description of the Constituency, Tips, Pick Up When Someone, and Trade Away When.

Coaches/Managers
	Part supervisor, part tutor, coaches are ever-present in the life of a footballer. A good one can push you to be better than you thought you could be, and a bad one will ruin your day, nearly every day. They’re just people too, for better or worse. Examples: Ted Lasso, Sir Alex Ferguson
	Tips: Manage the dual role of boss and teacher, ask players how they react both behaviorally and emotionally to instruction, ask compelling questions and build on the answers that others give
	Pick Up When Someone: Seeks guidance and motivation, reviews a previous or prepares for a match, or needs some tough love
	Trade Away When: Your character would do the above better than a coach would or the scene is disconnected from the footballing side of the club

Media
		You can’t live with them, but you certainly can’t live without them either. Journalists, analysts, and rumor mills all form an ecosystem which simultaneously support and destroy the club’s reputation, privacy, and operations. Many of them are your biggest critics out of love, although some are certainly only out to get a juicy story regardless of whom it hurts. Examples: Trent Crimm, Arlo White
	Tips: Never accept the first answer, challenge the club when they fall short, ignore soft social cues and boundaries, ask compelling questions and build on the answers that others give
	Pick Up When: Someone needs to address the elephant in the room, a character really wants to avoid a topic, off-field drama should be introduced
	Trade Away When: you are the focus of controversy or are responding to journalist inquiry
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 08/05/2026
The Beats system from Heart was something I found so exciting that I needed to implement it; Major & Minor Milestones work much like Beats do, however, Zenith Beats generally end your character, whereas Final Milestones in FtB allows them to change their Archetype or leave the club. 🧵(5/7)
A list of Milestones from the For the Badge Ashcan Demo.     

Final Milestones:
    • Win over your detractors
    • Prove you’re worth any level of scrutiny
Major Milestones:
    • Cause one of your teammates to be embroiled in a major controversy
    • Have the club take major Notoriety fallout
    • Run an event that demands both positive and negative attention
    • Do something specifically because it would counter the current narrative around you
    • Cause the club to lose a match in dramatic fashion
    • Refuse to play during an important match
    • Refuse to spend Trust during a match when it would assist your teammate
Minor Milestones:
    • Upset the fans of your Rival Club
    • Cause the club 2 Notoriety Stress
    • Have a teammate to spend Trust on you for a trivial reason
    • Foul during at least half of the total periods over two matches
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 08/05/2026
Both Spire & Heart are mechanically foundational to play. Both the club (pictured) & characters have stress bars which move in response to the fiction; any moment might affect you positively or negatively, & at halftime you see if anything you've been avoiding finally comes home to roost. 🧵(4/7)
A screengrab of "Issues and Stress" from the For the Badge Club Sheet, which includes three rows of 11 squares to represent Morale, Notoriety, and Finances stress. Each row includes labels, respectively as "Positive" to "Despondent", "Respected" to "Maligned", and "Sustaining" to "Broke".
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 07/05/2026
Sometimes being on the internet is good because you can get your friends to say things like this
Screencap of a discord message from user bad decision fairy jen at 12:31pm, saying "I'M ALREADY IN POKE-HELL????"
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 03/05/2026
Catharsis.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 30/04/2026
The Difference Result points players to various tables which they roll on one final time to see the outcome of the period. The possibilities for the "Tight" table are very different than "One Team Leading", both in terms of their nature & probabilities! 🧵(6/9)
The Outcome Table for the "Tight" result, which has various results including either team scoring a goal, the match being back and forth, or getting chippy. The table also includes a "suggested narrator" column on the right.The "One Team Leading" outcome table, which includes a single goal for the backfoot team, the backfoot team struggling to keep the game level, a single goal for the frontfoot team, and multiple quick goals for the frontfoot team. There is a "Suggested Narrator" column on the right.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 30/04/2026
Values are summed together & the difference is compared to the sum rolled by the opposition. This difference describes the game state & refers to a corresponding table (see image). The team with the higher value is considered on the "frontfoot", whereas the other team is on the "backfoot". 🧵(5/9)
A 2x6 table, with the left most "Difference" column listing values in sets of ten (0-9, 10-19, 20-29, 30-39, and 40+). The right column lists "Difference Result/Corresponding Outcome Table", with results of "Tight", "Slight Advantage", "One Team Leading", "One Sided Affair", and finally "Class Difference".
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 09/04/2026
Thinking about her (the Conspyramid from Night's Black Agents)
A sample Conspyramid from the TTRPG Night's Black Agents. Gives a leveled structure to an ongoing campaign and conspiracy with escalating steps and challenges from "offer payoff" and "frame agent" at level one to "Kill agent (Vampire Lord)" at level 6.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 06/04/2026
How it's going (these are two sides of the same character sheet):
Character sheet for "On the Pitch" use. Much cleaner. Very Nice.Character sheet for "Off the Pitch" use. Also much cleaner. Promise.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 06/04/2026
How it started:
A mess of a character sheet with no space or room and very scary to read. Bad.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 05/04/2026
Inspired by the brilliant Setting Elements from Dream Askew, For the Badge includes Constituency Sheets which structure off-the-field scenes, allowing players to engage with the world around of the club. I've added a new one, External Organizations, which represents charities, businesses, & NGOs.
A screenshot of a text document with the title "External Organizations".

It includes details of "What they Want: Mutually beneficial partnerships, association with players and the club, publicity" and "What they Do: Initiate contact, propose opportunities, police public behavior" above a table for "NPC Name"(s) and "Description"(s).A screenshot of a text document with the title "External Organizations".

it includes a description immediately below it which states, "Daily life means coming into contact with a variety of other groups, associations, societies, and so on. They might be useful to you, maybe they think you’ll be useful to them, or perhaps even both. Whether it’s marketing or fundraising, their people will be in touch with your people. Examples: Bantr, Children’s Hospital"

It also includes "Tips: Leverage character desires, entangle the organization with footballers and the club, become difficult when your interests are threatened," "Pick Up When: A footballer has entered the spotlight, a third party is needed for facilitation, the non-footballing world should be involved," and "Trade Away When: Your character would be the perfect contact or the scene becomes internal to the club".
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 04/04/2026
Making progress on the For the Badge ashcan/demo!
A page and a quarter of bulleted to do tasks involving changes, edits, and reviewing the For the Badge TTRPG, with about 75% of the tasks crossed out.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 03/04/2026
Had a great time at playtesting as always with @breakmygame.com , where else can you play both a head to head area control game and then @etgoat.bsky.social 's thrilling real time, team coop racer in 3 hours? Plus @joe-keller.bsky.social was kind enough to give me a copy of his storytelling game!
Picture of the storytelling game Stormflight by Joe Keller. The cover is monochrome and flowing like black and white watercolor (it was made some other way I don't recall what the book said/how)
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 31/03/2026
When I was getting into the show, I was marathoning it and my brother said "so what IS this?" And I said "it's good, watch an episode!" And the next episode in the queue: Love & Monsters, the worst episode of Who I'd ever seen. He did not become a fan.
Screengrab of an episode of Doctor Who, where a woman's face is part of a square of concrete. Like morphed on top of it
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 29/03/2026
WHY????
Screencap of a Google Opinion Rewards question asking "Are you from Texas"
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 24/03/2026
Look what came in the mail today to keep me company on my upcoming trip in May :) Cannot wait @backwardsttrpg.bsky.social !
Photo of "Spine", a TTRPG. The cover says "Siderius Plug's SPINE: Immortality in Ninety-nine Endnotes - Revised Edition". The cover is black with gold lettering, with a spine in a circular helix shape in the center
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 24/03/2026
Timeline cleanse
Picture of a small dog whose head is nestled between her owner's knees
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 23/03/2026
My wife is a genius because I came home to her newest invention the Tim Tam Ice Cream Slamwich
Picture of two hands holding Tim Tam flavored ice cream sandwiched between two Tim Tam biscuits
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 22/03/2026
Tweet from Zohran Kwane Mamdani on X on 9/28/29, "just unbelievably frustrating".

Reply from SammyAltArts, "If this isn't about Arsenal it's unbelievable timing"

Reply from Zohran "yeah, it's always about Arsenal"
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 21/03/2026
First long run of the season 💪🦵💨
Screencap of a running route of 4.81 miles, average bpm heart rate of 154, 9:07 average mile pace, 43:52 total time 589 total calories
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 17/03/2026
Highly recommend making stupid home upgrades to add whimsy to your life
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 17/03/2026
QTP with a game that has a 10/10 soundtrack (Clair Obscur and Celeste are obvious ones, but everyone already adores those)
Album Cover of the OST for Hyper Light Drifter by Disasterpeace
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 16/03/2026
If you'd like a little insight into how dramatic this game ended up being, when our 3 star team failed to get the job done against a little 2 star team, here's the match summary with commentary from @czamboni.bsky.social
Screen capture of a spreadsheet table, including rows across 6 15-minute periods of a soccer match. There are columns for the totals of "Our Club", the "Opponent", and "Outcome"; "Our Club"'s total is consistently and notably higher than the "Opponent"'s until the final period.

After 30 minutes of the match, the score is 0-0 with a comment on the side that says "SERIOUSLY!!". After 60 minutes, the score is 0-1 (in favor of the opponent) with a comment "Are we cursed...?". After 75 minutes the game is tied at 1-1, with a comment "Freaking finally!". Finally, the game ends in a 1-1 tie, with a comment "How did this happen??"
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 08/03/2026
Heycheckouthowhardicancry.jpg
Photo of page 32 of the rules for City of Winter. First heading: Death & Memory. If your character is an Elder (has 6 Marks), roll the Die at the start of each new chapter. If your roll is equal to or less than the crossed-off Marks, your character has died of old age and becomes a Memory. Example text: At the start of the third Chapter, Apple had two crossed-off Marks. Their player rolls a two. This means that in the time between Chapters, Apple has died of old age. 

Second heading: When You Die. When your character dies, do the following: 1. Remove your token from play. Remove your token and return it to the box. 2. Make a memory bond. Make a final bond using this list: Memory Bonds - X Memory. Grieved,Honored, Remembered, Reviled, Forgotten, Disavowed, or Succeeded by...

Third heading: Roleplaying a Memory. For the rest of the Chapter you will play as our family's memory of your character. A character who is a Memory does not participate in the Migration Scene procedure or in another character's Share a Tradition Scene. 

Otherwise, continue to participate fully in other players' turns, offering suggestions and playing side characters, or roleplaying a tradition on a Witness a Tradition Scene, as normal. 

On your turn, follow the Memory Scene procedure.
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 06/03/2026
Had a blast playing @jamesfirnhaber.bsky.social 's monster making and racing prototype, and I just HAD to share my boy Crestacean the Moon Crab, who absolutely dominated the field No I wasn't extremely lucky with my endurance die rolls why do you ask? All skill
A card of a "Moon Crab" named Cresteacan, a lil guy with crescent moons for claws. It's not a compelling drawing but he's cute
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Colin/CoMoo 🔜 Metatopia - Sociable Turtle Games @sociable-turtle.bsky.social · 05/03/2026
I recently got a promotion and words cannot express how excited I am for the lil something I got myself to celebrate The elegance of City of Winter's tradition mechanic gets me emotional just thinking about it.
The TTRPG City of Winter on a table
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