Snail @snailpass.itch.io · 23/08/2026A chunk of silver ore @pixeldailies.bsky.social #pixel_dailies #pixelart 1150
Snail @snailpass.itch.io · 11/07/2026I'm a little late to the party but I'm still determined to participate in artfight!! artfight.net/~Snailpass 011
Snail @snailpass.itch.io · 09/06/2026SPLATOON RAIDERS DIRECT? DELTARUNE? KINGDOM HEARTS 4??? OOT REMAKE?? ? 010
Snail @snailpass.itch.io · 28/04/2026Yeah this ... Just really doesn't bode well God. What the fuck 020
Snail @snailpass.itch.io · 24/03/2026cw eyestrain Been back in Godot working on my long-term roguelike! Right now my focus is on implementing a pseudo CLI for textmode graphics. Some of the backend has been really challenging to work out but I'm very pleased with the result so far! #godot #gamedev 182
Snail @snailpass.itch.io · 27/12/2025Brown sugar cinnamon and frosted wild berry are my current favorites, but my top of all time has got to be these bad boys from when I was a kid 🙂↕️ 010
Snail @snailpass.itch.io · 30/11/2025working on a fun design for Lace .. I love the idea of her needle doubling as a cane #silksong 0124
Snail @snailpass.itch.io · 08/11/2025Holy shit, what a game!! I know I'm super late to finishing Silksong by now, but I don't at all regret taking my time :) I loved every minute of it and cannot wait to see more down the road, whenever that may be 100
Snail @snailpass.itch.io · 27/10/2025Updates on the roguelike project! - More massive refactors everywhere - Prettified the UI a bit (titles & frames!) - Maps are now stored in persistent "chunks" of 15 depth layers! You can navigate freely between floors and they'll stay the same! #roguelike #gamedev #csharp 1112
Snail @snailpass.itch.io · 16/10/2025Cw: mild flashing colors Did an ungodly amount of refactoring to tidy up foundational systems in the roguelike, much happier with where a lot of logic is now Also added a custom theme system! You can drop in any 5x8 palette image and it can be used as one! #roguelike #gamedev #csharp 0123
Snail @snailpass.itch.io · 12/10/2025The backbone of my classic roguelike is finally starting to feel like a Real Game™ I spent more time than I should have on some fun fluff (like custom color themes loaded in via palette image!) but it's been a really fun project to devote my after work time to :) #roguelike #gamedev #csharp 1131
Snail @snailpass.itch.io · 19/08/2025Love to see Clair Obscur's music continue to get well-deserved recognition like this !! The soundtrack is absolutely gorgeous and was one of the highlights of the game for me by far 010
Snail @snailpass.itch.io · 01/08/2025I'm going to really laugh if artfight ends at a perfect 50/50 000
Snail @snailpass.itch.io · 20/07/2025Late night #ScreenshotSaturday - finishing up on my entry for #KenneyJam! All the actual mechanics are coded now, just gotta make the puzzles, add a title, and playtest ... lots left to do in the next 11 hours lol #Godot #gamedev 0254
Snail @snailpass.itch.io · 19/07/2025Getting back into the swing of game dev by participating in Kenney Jam this weekend! Workin on a Sokoban-style game - got basic movement mechanics down :) (I know it doesn't look like it matches the theme rn but I promise it'll make sense later) #KenneyJam #Godot 071
Snail @snailpass.itch.io · 02/07/2025Hi hi I thought it would be fun to join in on artfight!! Idk how much I'll actually be able to participate but it sounded fun :') You can find me at artfight.net/~Snailpass, I'll try to revenge as much as I can!! I'm mostly joining casually :) #artfight2025 #artfight 030
Snail @snailpass.itch.io · 21/06/2025// deltarune spoilers Forgot to post this over here I feel so bad for both of them :( #deltarune #deltarunespoilers #deltarunefanart 02910
Snail @snailpass.itch.io · 17/05/2025Made an absolutely teensy silly little game for #TweetTweetJam today as a break from my other projects! You can play it here: snailpass.itch.io/goblins Code in replies below :) #pico8 251
Snail @snailpass.itch.io · 11/05/2025Building system update! Added the ability to switch between snapping to grid and free placement And the big one - got room drawing working!! Figuring out how exactly to handle wall objects was a headache and a half but I'm really stoked at the result as it stands :D #godot #gamedev #indiedev 0143
Snail @snailpass.itch.io · 08/05/2025The larger cousin to the other droid I posted recently - this one is well suited to tasks involving larger objects and coarser movement, like carrying cargo or setting up furniture! #blender #gamedev #indiedev 0125
Snail @snailpass.itch.io · 07/05/2025Modeled the first of the various station drones for me and @averythecatto.bsky.social's project!! I think they turned out super cute :D #blender #gamedev #indiedev 2178
Snail @snailpass.itch.io · 06/05/2025(Warning for slight flashing colors!) Experiment for tonight was making a cellular automata viewer in Pico-8! I always thought it was really cool how you could get complicated patterns from a teeny set of rules :) #pico8 110
Snail @snailpass.itch.io · 01/05/2025I wanted to jump on the Me Without You/For The Last Time animation meme before it died completely, so here's a rare piece of OC content from me !! #oc #ocart #animation #animationmeme 010
Snail @snailpass.itch.io · 29/04/2025Building system in progress for my current main project! You can't tell from the video, but this is loading in a library of objects and then populating the UI with slots accordingly, so making new buildable sets in the future will be a breeze :) #godot #indiedev #gamedev 093
Snail @snailpass.itch.io · 06/04/2025My project for this weekend was learning how to implement Goal-Oriented Action Planning in Godot - really tricky at first, but fun to watch now that it works :D I know it doesn't look like much here, but it feels a lot more flexible compared to FSM! Excited to experiment more :) #godot #gamedev 290
Snail @snailpass.itch.io · 02/04/2025Was messing around with trying to get procedural IK working and even up with what might actually be one of the dopiest (/pos) creatures I've ever made #godot 130
Snail @snailpass.itch.io · 28/03/2025Tiny powder toy sim !! Can't make it much bigger than this without pico-8 chugging hard but fun lil toy regardless #pico8 0152
Snail @snailpass.itch.io · 25/03/2025Workin on some cutesy gbc-style tilesets and sprites! Thinking about maybe uploading it all as an asset pack once it's done ^^ (don't mind the missing inner corners on the water) #pixelart 081
Snail @snailpass.itch.io · 22/03/2025Some mockups for a tiny shop game I wanna make in pico-8 :) #pico8 #pixelart 1101
Snail @snailpass.itch.io · 19/03/2025Some hollow knight doodles I did to warm up last night #hollowknight 151
Snail @snailpass.itch.io · 10/03/2025I'm pretty sure this is my best score.. The enemies scale pretty quick LMAO I might do a post-jam update to add some more spells/mobs or other tweaks I was hoping to get to later 000
Snail @snailpass.itch.io · 09/03/2025Finishing up 7drl stuff! Added a proper title screen, splash screen, and a color fading system for smoother transitions! Also moved away from the 4 color palette to a different 16 color one - I like this quite a bit more! #7drl #tic80 #gamedev 041