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Smitner

@smitner.studio
7.4K followers 1.2K following 1.4K posts

Kia ora! I'm building Hazard Pay, a dark puzzle game about destroying evidence. Learn more: smitner.studio 🇳🇿🇩🇪

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Smitner @smitner.studio · 13h
> update bios > boots first try > upgrade CPU and NVME > boots first try
feelsgoodman.jpg
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Smitner @smitner.studio · 29/09/2026
✅Hazard Pay is now Steam Deck VERIFIED!
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Smitner @smitner.studio · 29/09/2026
Getting back into drawing. The timelapse feature is pretty cool on Procreate
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Smitner @smitner.studio · 10/09/2026
You got the job and there's Hazard Pay. smitner.studio/hazardpay
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Smitner @smitner.studio · 10/09/2026
Make your dreams come true! smitner.studio/hazardpay
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Smitner @smitner.studio · 10/09/2026
🚀 Hazard Pay is now OUT, the labs are OPEN! Spread the word, IPT is looking for applicants! 🚀 store.steampowered.com/app/2692620/... 3 years of work, and "the button" is now clicked 🎉
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Smitner @smitner.studio · 01/09/2026
🚨"Black Mesa Sokoban" is coming out in 9 days! NINE DAYS🚨 IPT anticipates to your application.
Hazard Pay - a lab, it's a mess, it needs YOU.
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Smitner @smitner.studio · 22/08/2026
No excuse now, see you in the lab come September 10th!
Hazard Pay has been reviewed and no
blocking issues were encountered.
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Smitner @smitner.studio · 17/08/2026
This dev is making a dystopian puzzle game where you: 🩸 Mop up of blood. 🥽 Handle dangerous chemicals. ⚖️ Decide the future of those responsible. It's called Hazard Pay, would you play this? (It's me, the dev)
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Smitner @smitner.studio · 03/08/2026
Pedro, you will be missed😭
Project Zomboid.
You survived for 6 days, 1 hour.
You killed 89 zombies.
Game mode: Apocalypse
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Smitner @smitner.studio · 10/07/2026
> Game Dev asks Reddit how the hammer mechanic was made in Getting Over It. > Bennet Foddy Replies with code snippet.
How did Bennett Foddy achieve the hammer mechanic in getting
over it?
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Smitner @smitner.studio · 03/07/2026
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Smitner @smitner.studio · 03/07/2026
Story of my life
I wake up -> clean up system files
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Smitner @smitner.studio · 10/06/2026
Google AI:
Swim away immediately! That worm is attached to a
metal hook on a fishing line, which is a trap meant to
catch you. If you bite it, you will likely be caught by a
human, resulting in a game-over
scenario.
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Smitner @smitner.studio · 02/06/2026
Just a video of Ashton Kutcher and Simon Rex jamming on the PS2
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Smitner @smitner.studio · 24/05/2026
Damn, I'm grateful to live here in the Black Forest.
A beautiful german countryside
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Smitner @smitner.studio · 14/05/2026
Game idea forming:
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Smitner @smitner.studio · 14/05/2026
HELP
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Smitner @smitner.studio · 10/05/2026
A sneak peak into the development of indie games:
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Smitner @smitner.studio · 08/05/2026
The released UFO papers make pretty good reference for game dev.
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Smitner @smitner.studio · 07/05/2026
Me posting to social media:
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Smitner @smitner.studio · 30/04/2026
People keep telling me that my door is broken, looks normal to me.
A normal door
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Smitner @smitner.studio · 30/04/2026
Building Godot from src to try out Tracy profiling
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Smitner @smitner.studio · 29/04/2026
fund.blender.org/funding-poli...
text from https://fund.blender.org/funding-policy/
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Smitner @smitner.studio · 28/04/2026
I have done the donut.
Blender donut
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Smitner @smitner.studio · 28/04/2026
5 Hours.
s&box steam page
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Smitner @smitner.studio · 21/04/2026
Damn soup has no texture
Soup without a texture
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Smitner @smitner.studio · 20/04/2026
level up your gaming
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Smitner @smitner.studio · 20/04/2026
I've been gaming wrong this entire time
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Smitner @smitner.studio · 20/04/2026
Old gaming mags go hard
Half Life poster for Dreamcast
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Smitner @smitner.studio · 31/03/2026
somethings cooking
yellow man with sunglasses
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Smitner @smitner.studio · 26/03/2026
Skate Story. Masterpiece.
Skate Story: "If a skate does a trick, any nobody is around to see it..."
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Smitner @smitner.studio · 17/03/2026
Nvidia has gone too far this time.
Teletubbies Baby (src: https://www.reddit.com/r/IndieDev/comments/1rw1iv9/nvidia_has_gone_too_far_this_time/)
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Smitner @smitner.studio · 17/03/2026
Hire fans.
Hazard Pay key art with Walter White superimposed.
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Smitner @smitner.studio · 16/03/2026
Throwback to 2021, playing with Godot VR in Godot 3.3
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Smitner @smitner.studio · 05/03/2026
Would love more organizational tools, colors, folder tags, file filters, better search etc. (JetBrains-like file tree) To give one specific example, one minor annoyance is the inconsistent coloring of folders. Attached is two "Open a File" modals, one with colors, one without. 🙃
Godot "Open a File" modal.Godot "Open a File" modal.. with colors.
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Smitner @smitner.studio · 04/03/2026
Another day of rigorous testing at IPT.
Hazard Pay - "Door Slam Area"
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Smitner @smitner.studio · 03/03/2026
There's a good lesson here 😂 > Player: “Can we play as a male character?” > Honcho Dev: “Best I can do is sentient tofu.”
Tofu character from https://store.steampowered.com/app/2961860/Honcho/
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Smitner @smitner.studio · 03/03/2026
In #Godot you can use the Line2D node as a quick in-editor tool.
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Smitner @smitner.studio · 02/03/2026
Hazard Pay is coming to DOS!
Hazard Pay - DOS Edition
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Smitner @smitner.studio · 01/03/2026
Hazard Pay - Game Boy Edition! (Sunday afternoon's exploration into quantization and dithering)
Hazard Pay in 16 colors
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Smitner @smitner.studio · 27/02/2026
This is the most bizarre bug I have ever experienced. Regardless of what blocking item is placed, the player phases through without issue. Kinda love it though. #GameDev #Godot
Hazard Pay - John Cena
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Smitner @smitner.studio · 26/02/2026
This is, by far, the best bug report I have ever received.
Hazard Pay - Protag behind a desk yelling "PIZZA"
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Smitner @smitner.studio · 24/02/2026
Does this count?
Hazard Pay with a heap of ImGui windows
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Smitner @smitner.studio · 23/02/2026
POV: It's Friday and you forget about your responsibilities.
Hazard Pay. Protagonist yelling "PIZZA!" while starting at pizza. Tied Scientist in background.
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Smitner @smitner.studio · 23/02/2026
I look forward to the YouTube roast of my ImGui Level Editor.
A file of 3600 lines
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Smitner @smitner.studio · 22/02/2026
Checkmate Atheists: Crying Hologram Scientist
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Smitner @smitner.studio · 22/02/2026
Cannot unsee this.
Jim Carrey, Cameron Diaz, and stunt doubles on the set of "The Mask", 1993. Wojak
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Smitner @smitner.studio · 20/02/2026
🔴DEMO LIVE ☣️ Hazard Pay - Demo II Including: - 16 levels: Sector 1 and a dip into Sector 2 (roughly ~60 minutes of gameplay) - A taste of the in-game story and new creatures lurking in the facility. store.steampowered.com/app/2924270/... #GameDev #PixelArt #NextFest #PuzzleGame
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Smitner @smitner.studio · 13/02/2026
Here's a half-done helicopter, based on the Mil Mi-6. #Aseprite #PixelArt
Aseprite with a helicopter INSIDE
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