Sign in

Daniel Karner

@smalllebowskii.bsky.social
144 followers 500 following 34 posts

A german realtime/offline 3D-artist/gamedesigner with a passion for games and VFX. Working @chasingcarrots.bsky.social on "Halls of Torment"

PostsRepliesMedia
Daniel Karner @smalllebowskii.bsky.social · 28/10/2025
After 3 years of hard&fun work "Halls of Torment" will be released on XBOX and PS5 today. Creating the prerendered 2D oldschool look was certainly something different but it was a lot of fun to 'put' the the retro vibe into every single pixel. #godotengine #blender3d
040
Daniel Karner @smalllebowskii.bsky.social · 10/07/2025
Oh,I'm a little bit late for #PortfolioDay... I'm Daniel a 3D-Artist doing offline and realtime 3D-stuff.
020
Daniel Karner @smalllebowskii.bsky.social · 02/06/2025
The 'Halls of Torment' outro cinematic. I was responsible for shading, lighting, rendering and compositing of the scenes and I tried to emulate the old 90's video game cinematic aesthetics like dithering, oldschool lensflares and saturated colors. Hope you like it! #blender3d
010
Daniel Karner @smalllebowskii.bsky.social · 15/04/2025
Ten years ago I started to work on a private game prototype but never finished due to lack of time . The main idea was a black&white horror multiplayer game with two players cooperatively roaming "The House", solving puzzles, communicate but never meet each other ingame. #gamedev #unrealengine
1103
Daniel Karner @smalllebowskii.bsky.social · 01/02/2025
Fiddling with geometry nodes and materials in #blender3d
030
Daniel Karner @smalllebowskii.bsky.social · 22/01/2025
'How it started - how it's going' #Blender #gamedev
060
Daniel Karner @smalllebowskii.bsky.social · 13/12/2024
' A new adventure!" - I had a lot of fun creating this rendering for my sons room back in 2021. #cgi
040
Daniel Karner @smalllebowskii.bsky.social · 06/12/2024
Textures, particles & shaders I made some years ago for 'GoodCompany'. I still love the mood and the look of the different seasons. #gamedev
0112
Daniel Karner @smalllebowskii.bsky.social · 02/12/2024
Here are some shader/lighting tests I made for the 'Frozen Depths' stage in 'Halls of Torment' #shader #gamedev
0100
Daniel Karner @smalllebowskii.bsky.social · 21/11/2024
I'm still excited to have this version of Monkey Island 2 in such a good condition! #RETROGAMING #MonkeyIsland #spoof
051
Daniel Karner @smalllebowskii.bsky.social · 19/11/2024
At the moment this is just a little visual experiment but something tells me there's some interesting gameplay hiding behind those corridors... #UE5 #screenshotsaturday
media.tenor.com
a red background with a white stripe on it
ALT: a red background with a white stripe on it
051
Daniel Karner @smalllebowskii.bsky.social · 18/11/2024
I made this shader / asset for our game 'GoodCompany'. It's nearly a completely procedural shader with just one texture for the circles in the middle of the pond. Hope you like it! #gamedev #indiegamedev
160
Daniel Karner @smalllebowskii.bsky.social · 17/11/2024
S**, Dru** & Dos n'Boxes! #DOSGaming #RETROGAMING
031
Daniel Karner @smalllebowskii.bsky.social · 17/11/2024
Sunday morning MinecraftPyjamaMultiplayer session with my 6 year old son. Exploring some deep caves with a sword and a cup of hot coffee in my hand.
020
Daniel Karner @smalllebowskii.bsky.social · 15/11/2024
I created this 3D-rendering back in 2010 as a hommage to the good old days of DOSgaming. Modeled/rendered with 3dsmax and Vray. Hope you like it! #3dsmax #retrogaming #CGI #DOSGaming 'Back in 1991'
4497
Daniel Karner @smalllebowskii.bsky.social · 15/11/2024
Aaaah! Christmas is just around the corner! #DOSGaming
0110