Fusion @smallconfusion.bsky.social · 17/12/2025I started #genuary early because I wanted to and no one can stop me. This is for January 1st: One color one shape. #genuary2026 #godot #procedural 0112
Fusion @smallconfusion.bsky.social · 18/11/2025I finally finished making a game! I'm pretty happy with this, I had to fight myself to keep the scope small. smallconfusion.itch.io/deliversmallconfusion.itch.ioDestructive Delivery Driver by FusionDeliver? I hardly know 'er! 110
Fusion @smallconfusion.bsky.social · 22/08/2025#nsfw with @saber6301.bsky.social #blender #furry Rendered in 8k bc lmao 010
Fusion @smallconfusion.bsky.social · 12/08/2025Just published a #godotengine asset that uses voronoi texture scattering to remove repeating artifacts when textures are tiled! Very proud of this. godotengine.org/asset-librar... 28828
Fusion @smallconfusion.bsky.social · 05/07/2025Trying my hand at something #nsfw, I really like how the lighting and colors turned out here. #furry #blender 141
Fusion @smallconfusion.bsky.social · 27/06/2025Oh I should post these here, I got VR chat avatars into blender and made these a while ago. #blender #furry 031
Fusion @smallconfusion.bsky.social · 13/06/2025I just finished making this for the #blender discord competition, this months theme was "ancient ruins." I don't feel like I got as much ancient as I wanted here but I'm still happy with it. 120
Fusion @smallconfusion.bsky.social · 04/05/2025I made this animation in #blender. It loops every 50 frames, more than 1 loop per second. If you look closely you can tell. youtube.com/shorts/5mVuQ...youtube.comAbstract Lines ThingYouTube video by SmallConfusion 010
Fusion @smallconfusion.bsky.social · 03/05/2025My interests have decided to cycle away from programming and towards #Blender again. Geometry nodes are lots of fun 120
Fusion @smallconfusion.bsky.social · 06/04/2025Just discovered svc16, turns out writing an assembler is more difficult than I thought. So far writing assembly has been easier than I thought, so it balances out I think 010
Fusion @smallconfusion.bsky.social · 09/02/2025No WONDER I was having so much trouble making themes in #godot you can style parent nodes types and it will apply to child node types WOW this is so useful Lesson: Read the docs 030
Fusion @smallconfusion.bsky.social · 07/02/2025I've joked that being a game developer ruins playing games, because I know how difficult it would be to make the game I'm playing. I've come to find that isn't actually true, I just started Outer Wilds and I really like it so far, in a way I don't think I would if I hadn't made my own games before. 280
Fusion @smallconfusion.bsky.social · 06/02/2025I'll bet you anything elon wears an anonymous mask while he and his crew does their "hacking" 010
Fusion @smallconfusion.bsky.social · 06/02/2025I just watched this video (ad?) for a really simple pen and paper game, and I'm a bit blown away. I've been approaching game design all wrong, I've been trying to make complicated game mechanics. I think I'm going to try and make a few games like this and really focus on the simple things.youtube.comPaper Apps™ GOLF - How to PlayYouTube video by Gladden Design 030
Fusion @smallconfusion.bsky.social · 03/02/2025I got gpu particles interacting with my planets in #GodotEngine, even in editor! I love tool scripts so much. I'm planning on using this for most of the particles in the game, hopefully it'll make them look more grounded in the world or something smart sounding like that. 040
Fusion @smallconfusion.bsky.social · 28/01/2025I was going to make a golf game with my planets, but achieving a stable orbit is impossible. However, it turns out that messing around in the gravity is very fun so I'm going to focus more on that instead #GodotEngine 040
Fusion @smallconfusion.bsky.social · 17/01/2025For some reason I decided to make planets in 2d using shaders in #GodotEngine rather than in 3d like a reasonable person, but now I have planets and they make me happy 070
Fusion @smallconfusion.bsky.social · 15/01/2025Experimenting with SDF objects in #GodotEngine. So far rendering with a compositor effect and compute shader is done. Eventually I want to be able to place and configure the shapes in the editor, which shouldn't be too hard. The problem after that is to come up with a game to use this in. 030
Fusion @smallconfusion.bsky.social · 13/01/2025The gameboy emulator is on hold for a while I think, I realized that the amount I care about it does not exceed the difficulty. Though I'll probably come back to it sometime because a real emulator would be a really cool project to have under my belt. 010
Fusion @smallconfusion.bsky.social · 10/01/2025I was thinking about some of the cool stuff I've made in the past I could post here, and this is one of my favorites. I made a slime mold simulation in #godot with compute shaders, and then I made it play bad apple. Full video: youtu.be/uKb46oYAeXw More info 🧵 240
Fusion @smallconfusion.bsky.social · 10/01/2025My gameboy emulator cpu is almost completely implemented, it passes a few of the blargg tests and has all but 7 opcodes that I forgot 010
Fusion @smallconfusion.bsky.social · 09/01/2025Made a #chip8 #emulator in #cpp with #sdl. Working on a Gameboy emulator next. #programming 030
Fusion @smallconfusion.bsky.social · 07/01/2025I made a raytracer in c++ loosely following Raytracing in a Weekend. I got mesh loading and bvh acceleration working but no pbr materials, I may come back and add that and a few other features I want, but for now I'm going to try writing emulators. #programming #graphicsprogramming 020