steph @sleepysunset.bsky.social · 09/02/2026fighting with the input system. i made my own manager on top of it to handle multiple definitions better and be callback-based instead of everyone polling all events 020 0
steph @sleepysunset.bsky.social · 02/10/2025Got some vision cones going! Doing custom debug shapes is tiring... (reposted because the video wasn't playing) 010 0
steph @sleepysunset.bsky.social · 22/09/2025I was supposed to work on other stuff today, but I was having fun adding to the model. stayed up late fixing the hand rigs! 110 0
steph @sleepysunset.bsky.social · 15/09/2025working on some character rigs! there are so many little details to make 010 0
steph @sleepysunset.bsky.social · 20/06/2025i should not be allowed to create file formats. this was completely accidental. #gamedev 181 0
steph @sleepysunset.bsky.social · 09/05/2025pixel-picking and outlines work! used a jump flood algorithm for the outlines #gamedev #graphicsprogramming 041 0
steph @sleepysunset.bsky.social · 02/05/2025made more progress super late last night! property type reflection is working with inheritance 010 0