Sign in

steph

@sleepysunset.bsky.social
59 followers 207 following 28 posts

i make games and other things! ~looking for (programming work~ redesigner.github.io

PostsRepliesMedia
steph @sleepysunset.bsky.social · 09/02/2026
fighting with the input system. i made my own manager on top of it to handle multiple definitions better and be callback-based instead of everyone polling all events
020 0
steph @sleepysunset.bsky.social · 02/10/2025
Got some vision cones going! Doing custom debug shapes is tiring... (reposted because the video wasn't playing)
010 0
steph @sleepysunset.bsky.social · 22/09/2025
I was supposed to work on other stuff today, but I was having fun adding to the model. stayed up late fixing the hand rigs!
Photo showing a witch character in a cartoony/anime style, with blue hair and a pink dress -- in a blender viewport
110 0
steph @sleepysunset.bsky.social · 19/09/2025
Added item preview displays to the shelf!
010 0
steph @sleepysunset.bsky.social · 18/09/2025
doing some materials work!
000 0
steph @sleepysunset.bsky.social · 15/09/2025
working on some character rigs! there are so many little details to make
010 0
steph @sleepysunset.bsky.social · 20/06/2025
In game, it represents this:
000 0
steph @sleepysunset.bsky.social · 20/06/2025
i should not be allowed to create file formats. this was completely accidental. #gamedev
181 0
steph @sleepysunset.bsky.social · 09/05/2025
pixel-picking and outlines work! used a jump flood algorithm for the outlines #gamedev #graphicsprogramming
An image showing a custom editor panel, with two white characters and a scorpion a green tiled plane. One of the white characters has a red outline that is visible behind the scorpion.
041 0
steph @sleepysunset.bsky.social · 02/05/2025
made more progress super late last night! property type reflection is working with inheritance
010 0
steph @sleepysunset.bsky.social · 29/04/2025
Got log filters working with Imgui!
an image depicting a white character on a region made of green cubes
visible at the bottom of the screen are categories with blue buttons
'Config', 'FileSystem', 'Game', 'Input', 'Physics', 'Rendering', 'Verbose', 'Display', 'Warning', and 'Error' are shown, with 'Game' being black instead of blue.
Below this is a list of log entries from a game engine
020 0
steph @sleepysunset.bsky.social · 10/04/2025
unreal state trees are pretty neat!
A picture showing some state trees in unreal engine's state tree editor. There are states for 'Root', 'Aggressive', 'Run First Query', 'Look at Enemy', 'Move to Enemy', 'Attack', 'Rest', 'Idle', and 'Clear Focus'
000 0