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Matthew Wilde

@skilful.bsky.social
2.8K followers 276 following 43 posts

Visual Effects Developer at Valve

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Matthew Wilde @skilful.bsky.social · 02/10/2025
Liquid shader is back for the CS2 charms, this time with not-fake physics and not-fake refraction!* *it's all fake, it's a videogame
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Matthew Wilde @skilful.bsky.social · 19/09/2025
@quantick.bsky.social fame
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Matthew Wilde @skilful.bsky.social · 23/06/2025
You should check out this new game @counter-strike.net prettyy good
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Matthew Wilde @skilful.bsky.social · 13/06/2025
This is a great thread @hillsguy.bsky.social, I'll add a bit more context here for anyone interested. Yes there's no fancy sim - it just uses a water interaction buffer as a target for the particle system rendering, so we could use the power of particle system we already have.
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Matthew Wilde @skilful.bsky.social · 25/05/2025
My cat tree has fruited! Does anyone know if this plump beauty is ripe for the picking?
Cat tree with plump orange cat fruit
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Matthew Wilde @skilful.bsky.social · 15/04/2025
How's it going on twitter sorry the everything app sorry twitter
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Reposted by Matthew Wilde
tomg @tomgiardino.bsky.social · 14/03/2025
Today we shared the 2024 Year In Review, a summary of all the cool new tools and features we added to Steam last year. (plus some interesting data points about how the platform is growing). store.steampowered.com/news/group/4...
store.steampowered.com
Steamworks Development - Steam Year In Review 2024 - Steam News
At the end of every year, our team looks back at the features we shipped and the problems we solved. We summarize that work for the developers and publishers of PC games.
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Matthew Wilde @skilful.bsky.social · 13/02/2025
Genuine question @dominos-pizza.bsky.social : Is that stuffed crust or classic?
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Matthew Wilde @skilful.bsky.social · 09/02/2025
Clearing out my parents house which isn't much fun, but it was heartwarming to see my mum kept hold of the t-shirt I made with Peter Beardsley's cock and balls hanging out
Badly home made t-shirt featuring a transferred photo of 80s footballer Peter Beardsley with his cock and balls hanging out Honestly if you can't see this I envy you
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Reposted by Matthew Wilde
Xor @xordev.com · 27/01/2025
Subtle things to make your shaders better: 1) Anti-aliasing - Real life is not limited to pixels so unless you're specifically going for a pixelated style, you should be anti-aliasing everything! mini.gmshaders.com/p/antialiasing
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Matthew Wilde @skilful.bsky.social · 22/11/2024
Post you from a different era. I suppose I still do colouring in, in a way
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Reposted by Matthew Wilde
Steam Deck @steamdeck.com · 18/11/2024
Hello Bluesky, we're here now too!
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Matthew Wilde @skilful.bsky.social · 18/11/2024
This is the official CS account on here btw bsky.app/profile/coun...
bsky.app
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Reposted by Matthew Wilde
dannyodwyer @dannyodwyer.bsky.social · 15/11/2024
I cannot tell you how much work this was. I hope everyone enjoys it. There's some insane stuff in here. Half-Life 2: 20th Anniversary Documentary youtu.be/YCjNT9qGjh4
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Reposted by Matthew Wilde
Lawrence Yang @lawrenceyang.bsky.social · 15/11/2024
Hi all! Just three days left until Steam Deck OLED: Limited Edition White is available for sale (while supplies last). Here's a quick look at the exclusive white carrying case + removable inner lining (slim case). Add it to your calendar here: store.steampowered.com/steamdeck
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Matthew Wilde @skilful.bsky.social · 15/11/2024
I just ran Sky Follower Bridge again (Chrome extension that finds Twitter user accounts on here) and the amount of people who have accounts that didn't a few days ago is amazing
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Matthew Wilde @skilful.bsky.social · 13/11/2024
We had fun making some rain fx in the new CS2 de_train, maybe I should a breakdown?
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Matthew Wilde @skilful.bsky.social · 13/11/2024
t'rain
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Matthew Wilde @skilful.bsky.social · 12/11/2024
The atmosphere of our game
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Matthew Wilde @skilful.bsky.social · 12/11/2024
I'm enjoying it here so far, everyone is very nice and it does feel like the other place a few years ago. Though I didn't expect to make the gaming news by posting an old clip from ITVoG - and apologies for opening old wounds!
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Matthew Wilde @skilful.bsky.social · 10/11/2024
Is video compression even worse over here? Any tips for dealing with that?
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Matthew Wilde @skilful.bsky.social · 10/11/2024
More recently I worked on the CS2 water and effects. I hope to share some more CS2 (and other) shader work here (and not there) in the future.
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Matthew Wilde @skilful.bsky.social · 10/11/2024
I do often tend to work on liquidy things - this was the water test we did at Campo Santo pre Valve move
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Matthew Wilde @skilful.bsky.social · 10/11/2024
The Half Life Alyx booze / liquid / bottle shader which I worked on at the start of the Covid lockdown and got a ridiculous amount of attention
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Matthew Wilde @skilful.bsky.social · 10/11/2024
It's annoying but I'm going to leave that other place or at least stop posting there while the baddies are in charge and give this place a try instead. I'll add a couple of my old things to get started. Anyway, hi!
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