Sign in

Sixteen Tons

@sixteentonsgame.bsky.social
16 followers 10 following 6 posts

The official account for Sixteen Tons, an upcoming action horror FPS from AcidWorks Interactive Entertainment.

PostsRepliesMedia
Sixteen Tons @sixteentonsgame.bsky.social · 27/03/2025
Gotta test your systems somehow 😅
000 0
Sixteen Tons @sixteentonsgame.bsky.social · 30/11/2024
I'm sure some shader wiz could up the performance by like 3x, but I'm definitely not there yet 😅
010 1
Sixteen Tons @sixteentonsgame.bsky.social · 30/11/2024
after this info comes back from the job the meshes are spawned in using direct GPU instancing.
110 1
Sixteen Tons @sixteentonsgame.bsky.social · 30/11/2024
Sort of neither, each roach is an empty object and a spawn manager does a raycast command batch to give updates on some ahead "stimuli". this determines if its moving, snapping to a new surface or turning around, this data gets sent to a job to do the math on the position and rotation updates.
110 1
Sixteen Tons @sixteentonsgame.bsky.social · 30/11/2024
Side distraction: a roach simulation capable of updating and rendering thousands of roaches with minimal slowdown, they can dynamically turn corners, jump to different objects, and turn around when they have hit objects they are not permitted to walk on. #gaming #gamedev #unity #sixteentons
190 9
Reposted by Sixteen Tons
The Water Museum @thewatermuseum.bsky.social · 27/11/2024
Triple A immersive wall touching technology
371102145 1.1K
Sixteen Tons @sixteentonsgame.bsky.social · 28/11/2024
Gotta love a first-time weapon pickup animation #gaming #unity #gamedev #sixteentons
2204 20