JamesTheMains @simsjims.bsky.social · 13/05/2025Building systems and furniture -- hobbies are nice :) 000
JamesTheMains @simsjims.bsky.social · 01/05/2025Finally got to work on the project again. Today I finished up the backend part of the dialogue. It's a conditional branching system... now to fix the frontend... #gamedev #unitydev #dev #gamedevelopment #indiedev 084
JamesTheMains @simsjims.bsky.social · 22/04/2025Been a hot minute -- went through a temporary job then landed an amazing full time job doing what I enjoy, engineering some software! :) 010
JamesTheMains @simsjims.bsky.social · 09/03/2025Spending an obscene amount of time thinking about interactables in my game... It's not that deep, but at the same time it's super important to game feel. 000
JamesTheMains @simsjims.bsky.social · 17/02/2025Got side-tracked by some UI mockups. These are for interacting with things that can perform multiple context-based actions. Any thoughts? #gamedev #indiedev 071
JamesTheMains @simsjims.bsky.social · 17/02/2025In today's episode of "Abusing my God-given right to have fingers to type code" I created a custom time system for my game. Let's me easily define and modify a time frame for things like days, weeks, months, etc and raise events when each is reached. 030
JamesTheMains @simsjims.bsky.social · 11/02/2025Playing around with a phone idea for the game. Trying to stay away from always on-screen UI, but does cramming it all in a phone work? Maybe... Note: the icons are just ones I could find on itch io and all the "apps" refer to in-game features nothing you can do multiplayer or with RW money. 000
JamesTheMains @simsjims.bsky.social · 11/02/2025Today I wrapped up probably the easiest version my little game will have, version 0.1! Added in the basic visual theme and values to handle future systems for skills, needs, and stats! 020
JamesTheMains @simsjims.bsky.social · 10/02/2025Setting up gameplay stuff soon! Created this ObservableValue so that systems can look at things like Skills, Stats, and Needs (gonna be a Sims x Earthbound kinda game). Very useful for decoupled value listenin'. #gamedev #indiedev #gamenamesoon 041
JamesTheMains @simsjims.bsky.social · 10/02/2025My current setup. (Not shown, the abhorrent wall to wall mess just out of frame) 000
JamesTheMains @simsjims.bsky.social · 10/02/2025Sometimes I just like to make things that look neat. This is a mockup of game with a cardboard cutout aesthetic. Thoughts? #gamedev #indiedev 393
Reposted by JamesTheMainsPavel @spavel.bsky.social · 25/01/2025The 5 steps of the design process are denial, anger, bargaining, depression, and whiteboarding 2066158