We're developing an educational game aimed at practicing spelling. It's a puzzle-exploration game with non-violent turn based "combat". #labo
I'm a Belgian father of two. A game designer making educational games like Kadet, Wouw, Fluo, Luna, Mol en Beer & Kweetet for educational publisher die Keure. I was on the game design team for Ghost on the Shore by like Charlie. Love DnD and cycling.