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Silent Sun

@silentsungames.bsky.social
57 followers 31 following 106 posts

Indie devs building Shifting Sands a sci-fi roguelite on a desert world that resets each day. #GameDev #IndieDev #PixelArt store.steampowered.com/app/3986410/…

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Silent Sun @silentsungames.bsky.social · 28/08/2026
They asked us to pitch Shifting Sands in 3 sentences. We're sorry... we can't. So here's 2 minutes of sandstorms, scavenging, racing, cooking, crafting, wrecks, and sci-fi weirdness that is our game . Out now in Early Access: tinyurl.com/sandshift #IndieGame #Roguelite
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Silent Sun @silentsungames.bsky.social · 17/03/2026
This dubious 🍄 mushroom is not an approved feature... like why would a mushroom even make you giant... it doesn't make sense. How did it get in the game? #indiedev #gamedev #indiegame #gamedevlife #indiegames #pixelart
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Silent Sun @silentsungames.bsky.social · 14/03/2026
Working on deeper combat: 🛠️Omnitool = aggressive melee chaos 🔫Omnigun = classic ranged pew pew 🧙‍♂️Omnicomp = full spellcaster vibes Chasing down a sniper across the dunes with the Omnitool while he kites me endlessly... bug or feature? #indiedev #gamedev #pixelart #ShiftingSands #roguelite
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Silent Sun @silentsungames.bsky.social · 12/03/2026
I made a place in my heart for this squishy only to have the omnicurse tear it away. Why cruel world?! WHY!? #ShiftingSands #indiegame #gamedev #roguelite
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Silent Sun @silentsungames.bsky.social · 02/03/2026
sandworm gave dating advice. player ran. giant gold crab busts out of the sand to weigh in "don't listen to that STUPID sandworm!" "put on more SHINY" 🦀 more unsolicited relationship advice? wishlist on Steam: store.steampowered.com/app/3986410/... #ShiftingSands #indiegame #gamedev #roguelite
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Silent Sun @silentsungames.bsky.social · 28/02/2026
The sandworm tried to help. I ignored the advice. Now there are consequences. Part 2 — Shifting Sands Sandworm Relationship Advice #indiegame #gamedev #pixelart #roguelite #scifi
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Silent Sun @silentsungames.bsky.social · 27/02/2026
Giant sandworm giving relationship advice in Shifting Sands... player hears "tell her how you feel" and bolts mid-sentence 😂📷 "Hey I'm talking to you!" Too late, buddy. Hilarious skit from our desert roguelite. Wishlist on Steam! 📷 #ShiftingSands #IndieGame #Roguelike #Gamedev #Gaming #Funny
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Silent Sun @silentsungames.bsky.social · 26/02/2026
Next Fest Devs: How/where'd you end your demo?🤔 Shifting Sands: Hit Day 10, then Day 11 loops forever 🔄Reset day progress, but shop endlessly to theorycraft. New game restart anytime. Your turn... 👇 #SteamNextFest #NextFest #gamedev #indiedev #IndieGame #roguelite
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Silent Sun @silentsungames.bsky.social · 26/02/2026
Not everything in Shifting Sands is a fight for your life... you can surf the dunes, chill out, and... wait, what the...? 😱🧸📸 #SteamNextFest #IndieGameDev #Roguelike #Roguelite #PixelArt #GameDev #IndieGames
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Silent Sun @silentsungames.bsky.social · 25/02/2026
Steam Next Fest marketing be like: hits post WITNESS... Never mind... back to patching the demo. Indie devs, who's still tweaking at the last second? Drop your demo links below... let's rally through the algorithm storm together! tinyurl.com/sandshift #indiedev #indiegame #gamedev
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Silent Sun @silentsungames.bsky.social · 25/02/2026
My brain every single morning pushing back DOUBTS and FEARS to keep making the best game possible. Come on we can do this! #SteamNextFest #IndieGameDev #Roguelike #Roguelite #PixelArt #GameDev #IndieGames
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Silent Sun @silentsungames.bsky.social · 25/02/2026
Constantly adding new special encounters that you get when traveling the desert. Here's a batch of characters you came bump into. #pixelart #shiftingsands #roguelite #indiegame
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Silent Sun @silentsungames.bsky.social · 24/02/2026
Someone out there... in a fevered scavenger dream... asked for this game. Making it for them ☀️☀️ #SilentSun #ShiftingSands #indiedev #gamedev #roguelite #Moonlighter #Dredge #DavetheDiver #BackpackHero #Subnautica #indiegames
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Silent Sun @silentsungames.bsky.social · 23/02/2026
Just launched out our biggest content update yet for Next Fest. Mounts 🐦, robot companions 🤖, new loot drops 💰, crashed ship dungeons 🚀, fishing 🎣 and more... check the demo out for free during Next Fest. #SteamNextFest #IndieGameDev #Roguelike store.steampowered.com/app/3986410/...
store.steampowered.com
Shifting Sands on Steam
Shifting Sands is a singleplayer extraction roguelite set on a storm-lashed desert world. Rise from the dust as a scavenger, harvest scrap, explore crashed ships, and upgrade gear before sandstorms re...
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Silent Sun @silentsungames.bsky.social · 18/02/2026
Threat detection. Half cost travel. Mobile storage. Auto returns home. The Silt Strider is straight up broken in Shifting Sands... and no, we're not nerfing her. 🦤🌟 #SteamNextFest #IndieGameDev #Roguelike #Roguelite #PixelArt #GameDev #IndieGames
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Silent Sun @silentsungames.bsky.social · 18/02/2026
The storm isn’t just a timer. Stay too long in the desert and something wakes up. Endless runner energy… except you can die and lose everything. #SteamNextFest #IndieGameDev #Roguelike #Roguelite #PixelArt #GameDev #IndieGames
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Silent Sun @silentsungames.bsky.social · 10/02/2026
Exploring an ancient derelict with my Protector escort.. Yeah they do the heavy lifting in combat... but I do the heavy lifting with the salvage. #SteamNextFest #IndieGameDev #Roguelike #Roguelite #PixelArt #GameDev #IndieGames
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Silent Sun @silentsungames.bsky.social · 04/02/2026
Venture into the desert and chances are a unique day event will be waiting for you. This one didn't end well... #IndieGameDev #Roguelike #Roguelite #PixelArt #GameDev #IndieGames
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Silent Sun @silentsungames.bsky.social · 03/02/2026
What happens when you ride a hoverboard on an alien desert planet? #IndieGame #IndieDev #PixelArt #SciFiGames #Roguelite #GameplayClip
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Silent Sun @silentsungames.bsky.social · 09/01/2026
Would you go in? #IndieGameDev #Roguelike #Roguelite #PixelArt #GameDev #IndieGames
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Silent Sun @silentsungames.bsky.social · 09/01/2026
A growing cast of sci-fi desert pixel art characters. #PixelArt
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Silent Sun @silentsungames.bsky.social · 08/01/2026
This little guy just joined the dunes 🤖 Robot asset by @penusbmic.itch.io #IndieGameDev #Roguelike #Roguelite #PixelArt #GameDev #IndieGames
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Silent Sun @silentsungames.bsky.social · 07/01/2026
🚨 We’re officially in Steam Next Fest 🚨 Our new trailer for Shifting Sands is live. An isometric pixel art roguelite ARPG set on a desert planet that resets every day. 👉 Wishlist on Steam: tinyurl.com/sandshift #SteamNextFest #IndieGameDev #Roguelike #Roguelite #PixelArt #GameDev #IndieGames
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Silent Sun @silentsungames.bsky.social · 15/12/2025
Ambush!
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Silent Sun @silentsungames.bsky.social · 12/12/2025
Boss concept. #IndieGameDev #PixelArt #GameDev
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Silent Sun @silentsungames.bsky.social · 12/12/2025
Testing a way to drive segmented limb motion in GM… We're using a sequence to rotate/position each piece, then having it track the mouse (eventually will target the player). Surprisingly smooth for something that looks like it shouldn’t work. #IndieGameDev #GameDev #Devlog
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Silent Sun @silentsungames.bsky.social · 09/12/2025
Been designing a big desert boss... a scrap golem that crawls after you. Here’s the first movement mockup. #IndieGameDev #PixelArt #GameDev #Roguelite
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Silent Sun @silentsungames.bsky.social · 04/12/2025
Adding visual effects to the player respawn and emerge animation. Tightening the focus and adding some hud glitches to emphasize the "coming online" or waking up feeling. Feedback welcome. #IndieGameDev #GameDev #PixelArt #Roguelite
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Silent Sun @silentsungames.bsky.social · 03/12/2025
Been building out super abilities that change depending on how you mod your gear. Different setups unlock different supers… some burst, some utility, some just melt a room. Been fun watching the same weapon turn into 6 completely different identities. #IndieGameDev #GameDev #PixelArt #Roguelite
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Silent Sun @silentsungames.bsky.social · 02/12/2025
Working on a storm reveal shot… The camera climbs through the sandstorm, audio riser builds, and the Nexus slowly comes out of the chaos. 🔊 sound on, does the riser work with this shot? #IndieGameDev #PixelArt #GameDev #Cinematic #Roguelite
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Silent Sun @silentsungames.bsky.social · 01/12/2025
Started building out crashed derelict interiors... testing different lighting to make the wrecks feel more alive... or maybe more haunted. A little light really changes everything. #IndieGameDev #PixelArt #GameDev #Lighting #SciFiGaming #Roguelite
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Silent Sun @silentsungames.bsky.social · 27/11/2025
The Nexus hub used to feel empty… Now the NPCs actually live in it. Watching them move around their workshops changes everything. First pass, but already breathing life into the place. #IndieGameDev #PixelArt #GameDev #Roguelike #SciFiGaming
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Silent Sun @silentsungames.bsky.social · 17/10/2025
Full circle moment: - Played SimAnt as a kid and got eaten by antlions. - Was a demented child dropping real ants into real antlion pits (sorry nature). - Now a fully grown adult making virtual antlions eat virtual ants. Feels right somehow. #IndieGameDev #PixelArt #SimAnt #GameDev #Roguelite
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Silent Sun @silentsungames.bsky.social · 16/10/2025
I spent way too long getting the player to sink properly into a sand whirlpool. Isometric, ellipse is offset, gravity, rotation, and the math fought me every step of the way. Barely affects gameplay... but at least I'll be able to sleep tonight. #IndieGameDev #PixelArt #GameDev #Roguelite #RPG
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Silent Sun @silentsungames.bsky.social · 16/10/2025
Been working on NPC conversations that happen around you. Two talk about you leaving the Nexus, wondering if you’ll make it through your first day. Then a tutorial NPC with full portrait dialogue... a more grounded, story-driven exchange. #IndieGameDev #PixelArt #RPG #Roguelite #GameDev
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Silent Sun @silentsungames.bsky.social · 15/10/2025
Been testing a new system for contextual speech, and it’s changing how the whole world feels. NPCs comment on everything now... where they are, what time it is, when a storm hits, when friends die nearby, or if you turn hostile. It’s a small thing, but suddenly the desert feels alive.
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Silent Sun @silentsungames.bsky.social · 09/10/2025
Playing with that tension between greed and survival. In Shifting Sands, your Omnipack decides what comes home if you die. Upgrade it for more capacity. In a run you can always head back early and bank everything… or push one more pile and risk it all. Feels like the right kind of friction.
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Silent Sun @silentsungames.bsky.social · 08/10/2025
Working on how characters react to your actions... not just in dialogue trees, but moment to moment. When you drop a part on the Idiquarian’s table or hand a tool to the Omnismith, they notice. I love when story, systems, and character all overlap like this... the world feels connected.
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Silent Sun @silentsungames.bsky.social · 08/10/2025
Ignore the sand zombie hawking loogies at me... Started building a proper sunset system. The blended transitions between day and night change the mood way more than I expected... everything suddenly feels more alive.
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Silent Sun @silentsungames.bsky.social · 06/10/2025
Early storyboards for the Shifting Sands trailer. We’re experimenting with how to frame the planet, the storm, and the hourglass motif... it’s all about that sense of drifting between time and ruin. Feels wild finally seeing it take shape.
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Silent Sun @silentsungames.bsky.social · 04/10/2025
Full 40s combat test with 3 weapons: EMF disc throws, charged blaster shots, melee swipes, and an overpowered shield that drains energy instead of HP. Enemies: tentacle, eyebeam, and claw bots. If you were dropped in here, which weapon would you grab first?
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Silent Sun @silentsungames.bsky.social · 03/10/2025
I like inventory Tetris. I like inventory Tetris. I like inventory Tetris. I like inventory Tetris. I like inventory Tetris. I like inventory Tetris.
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Silent Sun @silentsungames.bsky.social · 02/10/2025
Just finished a big render of the Nexus hub... the place you always return to after the desert storms wipe the world clean. Feels good to see it finally alive with neon and detail. Does it give you that safe haven vibe we’re going for?
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Silent Sun @silentsungames.bsky.social · 30/09/2025
What if Dredge’s catchable horrors lived not in the sea, but in the sands of Dune? In Shifting Sands you can haul strange alien fish from silt pits and pools across the desert. Yes... they bite back. #IndieGameDev #PixelArt #RoguelikeDev #DredgeGame #Dune
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Silent Sun @silentsungames.bsky.social · 29/09/2025
A splash of Fallout, a dash of Star Wars, a pinch of Mad Max... packed into #pixelart . That's Shifting Sands. This is the Heavy Gunner of the Raider faction.
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Reposted by Silent Sun
GameMaker @gamemaker.io · 26/09/2025
🔥 Feature Friday! 🔥 An ancient evil has awoken by man’s lust for power. Lead by a distress call from a remote mining asteroid unravel the mystery of this madness and stop its spread in this horror retro shooter! HYPERVIOLENT Out on Steam! 🔗 store.steampowered.com/app/1409200/...
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Silent Sun @silentsungames.bsky.social · 26/09/2025
Playtesting your indie game got you down #IndieGameDev ? Bug hunting grinding your gears? It's Fun Friday... why not make it FUN!? Persistent hitsparks on resource piles a bug you say? NO! More like DESERT DISCO LIGHTS!! Boom chick cat chick!
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Silent Sun @silentsungames.bsky.social · 24/09/2025
Out with the old, in with the new! We’ve been overhauling the UI in Shifting Sands... now with sleeker framing and more rendered items to bring the scrap to life. What do you think of the upgrade? #IndieGameDev #PixelArt #GameUI #RoguelikeDev
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Silent Sun @silentsungames.bsky.social · 23/09/2025
Experimenting with UI for the Overseer Marketplace in Shifting Sands. Trying to balance that retro sci-fi vibe with clarity + usability. Which direction feels stronger to you: chunky industrial or sleek holographic? #IndieGameDev #PixelArt #GameUI #RoguelikeDev
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