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Shugo Tanaka

@shugotanaka-en.bsky.social
77 followers 45 following 255 posts

Game Designer / Composer. Developing "MeloMisterio -play your melody-" (@melomisterio-en.bsky.social), a musical action game where every action you take creates melodies. So-fu. JP: @shugotanaka.bsky.social

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Shugo Tanaka @shugotanaka-en.bsky.social · 11/10/2026
I’m working on MeloMisterio! This one is almost done too... #screenshotsaturday #MeloMisterio
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Shugo Tanaka @shugotanaka-en.bsky.social · 08/10/2026
I've moved the camera a little closer here. When it's farther away, the walls tend to get between the camera and the player, which actually makes it harder to see. #gamedev #indiegame
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Shugo Tanaka @shugotanaka-en.bsky.social · 06/10/2026
I messed up a little at the end. #indiedev #UE5
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Shugo Tanaka @shugotanaka-en.bsky.social · 04/10/2026
I’m working on MeloMisterio! One of them was surprisingly easy to implement, so hopefully I can finish the other one just as smoothly. #screenshotsaturday #MeloMisterio
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Shugo Tanaka @shugotanaka-en.bsky.social · 03/10/2026
Come to think of it, I don't think I've used a 3:1 rhythm much before. #gamedev #music
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Shugo Tanaka @shugotanaka-en.bsky.social · 01/10/2026
I've tweaked it so you can tell what's ahead after a jump and how the mechanics moved while you were in the air. #indiedev #UE5
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Shugo Tanaka @shugotanaka-en.bsky.social · 29/09/2026
The enemy attack sound doesn't play when I successfully counter, so I might tweak it... #gamedev #indiegame
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Shugo Tanaka @shugotanaka-en.bsky.social · 27/09/2026
I’m working on MeloMisterio! I hadn't organized the licenses, so it was a bit of a hassle... #screenshotsaturday #MeloMisterio
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Shugo Tanaka @shugotanaka-en.bsky.social · 26/09/2026
This part is pretty much the same as in the previous post, aside from some camera adjustments. I remember making quite a few changes to the areas around here, though... #gamedev #indiegame
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Shugo Tanaka @shugotanaka-en.bsky.social · 24/09/2026
It seems like I can handle melody-based mechanics with two motifs. #indiedev #music
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Reposted by Shugo Tanaka
MeloMisterio -play your melody- @melomisterio-en.bsky.social · 21/09/2026
Thank you for featuring my game! This is exactly what I wanted to say!
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Reposted by Shugo Tanaka
4GamerNews @4gamer.net · 21/09/2026
4Gamer 🔗https://www.4gamer.net/s/G089931.260921058 「MeloMisterio -play your melody-」プレイレポート[TGS2026] ・ジャンプなどのアクションには2つのボタンが割り当てられ,使い分けることで音程を変えられる ・音の高低を利用したギミックを攻略する ・意識せずに操作しても,心地よいメロディを奏でられる
4gamer.net
操作そのものがメロディになる! 「MeloMisterio -play your melody-」は,ゴールを目指すうちに心地よい旋律を奏でられる3Dプラットフォーマーだった[TGS2026]
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Shugo Tanaka @shugotanaka-en.bsky.social · 20/09/2026
Thank you for the past four days! I made it home safely (though I got soaked at the very end), and I've finished unpacking, so I'm going to take it easy tomorrow.
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Shugo Tanaka @shugotanaka-en.bsky.social · 15/09/2026
You can actually play the trailer's melody in the game, since I made it with that in mind. The logic for the sounds played by note pickups has changed since then, though, so some parts can't be reproduced... #gamedev #music
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Shugo Tanaka @shugotanaka-en.bsky.social · 13/09/2026
I’m working on MeloMisterio! I've applied for SELECTED INDIE 80 every year since development began, and finally got selected on my fourth try. MeloMisterio is almost four years into development. It's taking time, but the finish line is in sight. #screenshotsaturday #TGS2026
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Shugo Tanaka @shugotanaka-en.bsky.social · 10/09/2026
I struggled quite a bit because nothing seemed to change despite following what I found, but I think I've managed to get it working the way I wanted. #gamedev #indiegame
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Shugo Tanaka @shugotanaka-en.bsky.social · 08/09/2026
I've tweaked this many times, but I think it's good enough now. #indiedev #UE5
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Shugo Tanaka @shugotanaka-en.bsky.social · 05/09/2026
I’m working on MeloMisterio! UE's standard CommonUI plugin isn't designed to distinguish between mouse and keyboard input, so this was a bit tricky, but I think I've managed to make it work. #screenshotsaturday #UE5
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Shugo Tanaka @shugotanaka-en.bsky.social · 05/09/2026
To me, this is one of the standard rhythms in 4/4 time. #gamedev #music
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Shugo Tanaka @shugotanaka-en.bsky.social · 03/09/2026
I had the most fun playing this area early in development, so I've been tweaking other areas based on what made this part fun. #indiedev #UE5
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Shugo Tanaka @shugotanaka-en.bsky.social · 01/09/2026
When phrases have similar beginnings, they somehow feel related even if the rest is completely different. #gamedev #music
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Shugo Tanaka @shugotanaka-en.bsky.social · 30/08/2026
I’m working on MeloMisterio! I've been working on the little details. #screenshotsaturda #MeloMisterio
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Shugo Tanaka @shugotanaka-en.bsky.social · 27/08/2026
I thought five lines might make it look like a musical staff... #gamedev #indiegame
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Shugo Tanaka @shugotanaka-en.bsky.social · 25/08/2026
I'm taking the easy way back. #indiedev #UE5
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Shugo Tanaka @shugotanaka-en.bsky.social · 23/08/2026
I’m working on MeloMisterio! We're exhibiting again following HYPER JAPAN Festival, and we're truly grateful to JETRO for all their support! #gamescom #JapaneseGames #MadeinJapanCollection
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Shugo Tanaka @shugotanaka-en.bsky.social · 22/08/2026
I feel different sounds from going and backing. I think it is because without note items. #gamedev #music
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Shugo Tanaka @shugotanaka-en.bsky.social · 20/08/2026
This part is really good at first from I made it. #indiedev #UE5
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Shugo Tanaka @shugotanaka-en.bsky.social · 18/08/2026
This time, I was more conscious of changing the phrases as I played. #gamedev #music
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Shugo Tanaka @shugotanaka-en.bsky.social · 16/08/2026
I’m working on MeloMisterio! I'm not sure if the audio buffer size option will actually be necessary until optimization is finished, but I've implemented it because it's useful for testing. #screenshotsaturday #MeloMisterio
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Shugo Tanaka @shugotanaka-en.bsky.social · 15/08/2026
It's just alternating between two notes, but I like the little embellishments created by the notes. #indiedev #music
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Shugo Tanaka @shugotanaka-en.bsky.social · 13/08/2026
Fixing placements and placing walls used to be pretty tedious, but this should make things a lot easier... #gamedev #indiegame
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Shugo Tanaka @shugotanaka-en.bsky.social · 11/08/2026
I always feel like playing this stage "with platforms that collapse with the rhythm"... #indiedev #music
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Reposted by Shugo Tanaka
MeloMisterio -play your melody- @melomisterio-en.bsky.social · 08/08/2026
We’ve packed up! Thank you so much for today!
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Shugo Tanaka @shugotanaka-en.bsky.social · 08/08/2026
I’m working on MeloMisterio! I'm heading to the venue now! #screenshotsaturday #MeloMisterio
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Shugo Tanaka @shugotanaka-en.bsky.social · 06/08/2026
The game I've been developing, "MeloMisterio -play your melody-," is taking part in #EastAsiaIndieGamesCelebration! #EAIGC
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Shugo Tanaka @shugotanaka-en.bsky.social · 04/08/2026
My rhythm ended up being kind of similar to the rhythm of the moving platforms. #gamedev #music
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Shugo Tanaka @shugotanaka-en.bsky.social · 02/08/2026
I’m working on MeloMisterio! Since the previous exhibition, I've made lots of small tweaks to improve the game's playability and feel! #screenshotsaturday #MeloMisterio
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Shugo Tanaka @shugotanaka-en.bsky.social · 01/08/2026
You can counter enemies by attacking just as they attack. #indiedev #UE5
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Shugo Tanaka @shugotanaka-en.bsky.social · 30/07/2026
I'd been using the first stage's BGM as a placeholder, but I've finally replaced it with this. #gamedev #indiegame
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Shugo Tanaka @shugotanaka-en.bsky.social · 28/07/2026
I got so caught up in playing with the motif that I accidentally missed some notes... #indiedev #UE5
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Shugo Tanaka @shugotanaka-en.bsky.social · 26/07/2026
I’m working on MeloMisterio! After making so many stages, I started seeing ways to make the process easier, so I've been working on a tool to help with that. #screenshotsaturday #MeloMisterio
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Shugo Tanaka @shugotanaka-en.bsky.social · 25/07/2026
The festival runs until July 26, so if you're there, I'd love for you to give it a try! #hyperjapan #HYPERJAPANFestival2026
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Reposted by Shugo Tanaka
MeloMisterio -play your melody- @melomisterio-en.bsky.social · 24/07/2026
"MeloMisterio -play your melody-" will be playable at the JETRO booth during HYPER JAPAN Festival in London from July 24–26! Unfortunately, I won't be able to attend in person, but if you're at the festival, I'd love for you to give it a try! #hyperjapan #HYPERJAPANFestival2026
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Shugo Tanaka @shugotanaka-en.bsky.social · 22/07/2026
The mechanic itself hasn't changed, but I've made various tweaks to other parts here and there. #indiedev #UE5
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Shugo Tanaka @shugotanaka-en.bsky.social · 21/07/2026
I think this is one of the parts I tweaked after the previous exhibition... #gamedev #indiegame
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Shugo Tanaka @shugotanaka-en.bsky.social · 19/07/2026
I’m working on MeloMisterio! I've finally started working on the BGM I'd been putting off for a long time. #screenshotsaturday #MeloMisterio
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Shugo Tanaka @shugotanaka-en.bsky.social · 18/07/2026
I was thinking of it as a pitch motif, but the rhythm naturally follows the pitch pattern. #indiedev #music
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Shugo Tanaka @shugotanaka-en.bsky.social · 16/07/2026
I think it turned out pretty well. #gamedev #indiegame
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Shugo Tanaka @shugotanaka-en.bsky.social · 14/07/2026
Rhythms written as numbers are hard to read at a glance. It makes me want to write them in musical notation instead... #indiedev #music
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Shugo Tanaka @shugotanaka-en.bsky.social · 11/07/2026
I’m working on MeloMisterio! I struggled because each tone has seven octaves' worth of sounds, but I finally managed to finish tweaking them. #screenshotsaturday #MeloMisterio
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