Shugo Tanaka @shugotanaka-en.bsky.social · 11/10/2026I’m working on MeloMisterio! This one is almost done too... #screenshotsaturday #MeloMisterio 071
Shugo Tanaka @shugotanaka-en.bsky.social · 08/10/2026I've moved the camera a little closer here. When it's farther away, the walls tend to get between the camera and the player, which actually makes it harder to see. #gamedev #indiegame 0123
Shugo Tanaka @shugotanaka-en.bsky.social · 06/10/2026I messed up a little at the end. #indiedev #UE5 081
Shugo Tanaka @shugotanaka-en.bsky.social · 04/10/2026I’m working on MeloMisterio! One of them was surprisingly easy to implement, so hopefully I can finish the other one just as smoothly. #screenshotsaturday #MeloMisterio 041
Shugo Tanaka @shugotanaka-en.bsky.social · 03/10/2026Come to think of it, I don't think I've used a 3:1 rhythm much before. #gamedev #music 091
Shugo Tanaka @shugotanaka-en.bsky.social · 01/10/2026I've tweaked it so you can tell what's ahead after a jump and how the mechanics moved while you were in the air. #indiedev #UE5 061
Shugo Tanaka @shugotanaka-en.bsky.social · 29/09/2026The enemy attack sound doesn't play when I successfully counter, so I might tweak it... #gamedev #indiegame 0123
Shugo Tanaka @shugotanaka-en.bsky.social · 27/09/2026I’m working on MeloMisterio! I hadn't organized the licenses, so it was a bit of a hassle... #screenshotsaturday #MeloMisterio 181
Shugo Tanaka @shugotanaka-en.bsky.social · 26/09/2026This part is pretty much the same as in the previous post, aside from some camera adjustments. I remember making quite a few changes to the areas around here, though... #gamedev #indiegame 0112
Shugo Tanaka @shugotanaka-en.bsky.social · 24/09/2026It seems like I can handle melody-based mechanics with two motifs. #indiedev #music 0112
Reposted by Shugo TanakaMeloMisterio -play your melody- @melomisterio-en.bsky.social · 21/09/2026Thank you for featuring my game! This is exactly what I wanted to say! 043
Reposted by Shugo Tanaka4GamerNews @4gamer.net · 21/09/20264Gamer 🔗https://www.4gamer.net/s/G089931.260921058 「MeloMisterio -play your melody-」プレイレポート[TGS2026] ・ジャンプなどのアクションには2つのボタンが割り当てられ,使い分けることで音程を変えられる ・音の高低を利用したギミックを攻略する ・意識せずに操作しても,心地よいメロディを奏でられる 4gamer.net操作そのものがメロディになる! 「MeloMisterio -play your melody-」は,ゴールを目指すうちに心地よい旋律を奏でられる3Dプラットフォーマーだった[TGS2026] 084
Shugo Tanaka @shugotanaka-en.bsky.social · 20/09/2026Thank you for the past four days! I made it home safely (though I got soaked at the very end), and I've finished unpacking, so I'm going to take it easy tomorrow. 010
Shugo Tanaka @shugotanaka-en.bsky.social · 15/09/2026You can actually play the trailer's melody in the game, since I made it with that in mind. The logic for the sounds played by note pickups has changed since then, though, so some parts can't be reproduced... #gamedev #music 071
Shugo Tanaka @shugotanaka-en.bsky.social · 13/09/2026I’m working on MeloMisterio! I've applied for SELECTED INDIE 80 every year since development began, and finally got selected on my fourth try. MeloMisterio is almost four years into development. It's taking time, but the finish line is in sight. #screenshotsaturday #TGS2026 041
Shugo Tanaka @shugotanaka-en.bsky.social · 10/09/2026I struggled quite a bit because nothing seemed to change despite following what I found, but I think I've managed to get it working the way I wanted. #gamedev #indiegame 0112
Shugo Tanaka @shugotanaka-en.bsky.social · 08/09/2026I've tweaked this many times, but I think it's good enough now. #indiedev #UE5 080
Shugo Tanaka @shugotanaka-en.bsky.social · 05/09/2026I’m working on MeloMisterio! UE's standard CommonUI plugin isn't designed to distinguish between mouse and keyboard input, so this was a bit tricky, but I think I've managed to make it work. #screenshotsaturday #UE5 041
Shugo Tanaka @shugotanaka-en.bsky.social · 05/09/2026To me, this is one of the standard rhythms in 4/4 time. #gamedev #music 0121
Shugo Tanaka @shugotanaka-en.bsky.social · 03/09/2026I had the most fun playing this area early in development, so I've been tweaking other areas based on what made this part fun. #indiedev #UE5 060
Shugo Tanaka @shugotanaka-en.bsky.social · 01/09/2026When phrases have similar beginnings, they somehow feel related even if the rest is completely different. #gamedev #music 0101
Shugo Tanaka @shugotanaka-en.bsky.social · 30/08/2026I’m working on MeloMisterio! I've been working on the little details. #screenshotsaturda #MeloMisterio 020
Shugo Tanaka @shugotanaka-en.bsky.social · 27/08/2026I thought five lines might make it look like a musical staff... #gamedev #indiegame 081
Shugo Tanaka @shugotanaka-en.bsky.social · 25/08/2026I'm taking the easy way back. #indiedev #UE5 080
Shugo Tanaka @shugotanaka-en.bsky.social · 23/08/2026I’m working on MeloMisterio! We're exhibiting again following HYPER JAPAN Festival, and we're truly grateful to JETRO for all their support! #gamescom #JapaneseGames #MadeinJapanCollection 040
Shugo Tanaka @shugotanaka-en.bsky.social · 22/08/2026I feel different sounds from going and backing. I think it is because without note items. #gamedev #music 0101
Shugo Tanaka @shugotanaka-en.bsky.social · 20/08/2026This part is really good at first from I made it. #indiedev #UE5 080
Shugo Tanaka @shugotanaka-en.bsky.social · 18/08/2026This time, I was more conscious of changing the phrases as I played. #gamedev #music 0102
Shugo Tanaka @shugotanaka-en.bsky.social · 16/08/2026I’m working on MeloMisterio! I'm not sure if the audio buffer size option will actually be necessary until optimization is finished, but I've implemented it because it's useful for testing. #screenshotsaturday #MeloMisterio 041
Shugo Tanaka @shugotanaka-en.bsky.social · 15/08/2026It's just alternating between two notes, but I like the little embellishments created by the notes. #indiedev #music 070
Shugo Tanaka @shugotanaka-en.bsky.social · 13/08/2026Fixing placements and placing walls used to be pretty tedious, but this should make things a lot easier... #gamedev #indiegame 061
Shugo Tanaka @shugotanaka-en.bsky.social · 11/08/2026I always feel like playing this stage "with platforms that collapse with the rhythm"... #indiedev #music 040
Reposted by Shugo TanakaMeloMisterio -play your melody- @melomisterio-en.bsky.social · 08/08/2026We’ve packed up! Thank you so much for today! 041
Shugo Tanaka @shugotanaka-en.bsky.social · 08/08/2026I’m working on MeloMisterio! I'm heading to the venue now! #screenshotsaturday #MeloMisterio 051
Shugo Tanaka @shugotanaka-en.bsky.social · 06/08/2026The game I've been developing, "MeloMisterio -play your melody-," is taking part in #EastAsiaIndieGamesCelebration! #EAIGC 030
Shugo Tanaka @shugotanaka-en.bsky.social · 04/08/2026My rhythm ended up being kind of similar to the rhythm of the moving platforms. #gamedev #music 080
Shugo Tanaka @shugotanaka-en.bsky.social · 02/08/2026I’m working on MeloMisterio! Since the previous exhibition, I've made lots of small tweaks to improve the game's playability and feel! #screenshotsaturday #MeloMisterio 151
Shugo Tanaka @shugotanaka-en.bsky.social · 01/08/2026You can counter enemies by attacking just as they attack. #indiedev #UE5 060
Shugo Tanaka @shugotanaka-en.bsky.social · 30/07/2026I'd been using the first stage's BGM as a placeholder, but I've finally replaced it with this. #gamedev #indiegame 091
Shugo Tanaka @shugotanaka-en.bsky.social · 28/07/2026I got so caught up in playing with the motif that I accidentally missed some notes... #indiedev #UE5 060
Shugo Tanaka @shugotanaka-en.bsky.social · 26/07/2026I’m working on MeloMisterio! After making so many stages, I started seeing ways to make the process easier, so I've been working on a tool to help with that. #screenshotsaturday #MeloMisterio 052
Shugo Tanaka @shugotanaka-en.bsky.social · 25/07/2026The festival runs until July 26, so if you're there, I'd love for you to give it a try! #hyperjapan #HYPERJAPANFestival2026 051
Reposted by Shugo TanakaMeloMisterio -play your melody- @melomisterio-en.bsky.social · 24/07/2026"MeloMisterio -play your melody-" will be playable at the JETRO booth during HYPER JAPAN Festival in London from July 24–26! Unfortunately, I won't be able to attend in person, but if you're at the festival, I'd love for you to give it a try! #hyperjapan #HYPERJAPANFestival2026 032
Shugo Tanaka @shugotanaka-en.bsky.social · 22/07/2026The mechanic itself hasn't changed, but I've made various tweaks to other parts here and there. #indiedev #UE5 050
Shugo Tanaka @shugotanaka-en.bsky.social · 21/07/2026I think this is one of the parts I tweaked after the previous exhibition... #gamedev #indiegame 080
Shugo Tanaka @shugotanaka-en.bsky.social · 19/07/2026I’m working on MeloMisterio! I've finally started working on the BGM I'd been putting off for a long time. #screenshotsaturday #MeloMisterio 041
Shugo Tanaka @shugotanaka-en.bsky.social · 18/07/2026I was thinking of it as a pitch motif, but the rhythm naturally follows the pitch pattern. #indiedev #music 060
Shugo Tanaka @shugotanaka-en.bsky.social · 16/07/2026I think it turned out pretty well. #gamedev #indiegame 080
Shugo Tanaka @shugotanaka-en.bsky.social · 14/07/2026Rhythms written as numbers are hard to read at a glance. It makes me want to write them in musical notation instead... #indiedev #music 040
Shugo Tanaka @shugotanaka-en.bsky.social · 11/07/2026I’m working on MeloMisterio! I struggled because each tone has seven octaves' worth of sounds, but I finally managed to finish tweaking them. #screenshotsaturday #MeloMisterio 031