shingpapi @shingpapi.bsky.social · 01/04/2026hopefully the running games genre is still alive even if only on mobile 0454
shingpapi @shingpapi.bsky.social · 01/01/2026accidentally made satanic water, not 100% sure what's causing it but I have a feeling I'll lose this forever once the bug is fixed 1484
shingpapi @shingpapi.bsky.social · 29/12/2025maybe physics in video games is all about hacking things until they look almost right #gamedev #indiedev 3666
shingpapi @shingpapi.bsky.social · 25/12/2025not planning to make a horror game anytime soon but.. #gamedev #indiedev 1619
shingpapi @shingpapi.bsky.social · 23/12/2025experimented with minimalist color palette for a bit to minimize the amount of work (environment, models etc) but I think it's better to preserve skin color still, although the retro vibe is interesting #gamedev #indiedev 0215
shingpapi @shingpapi.bsky.social · 22/12/2025benefits of being able to adjust chest size: characters can now have motherly/queenly aura unlike before (only using one mesh base right now and don't want to pay for anymore models) #gamedev #indiedev 1365
shingpapi @shingpapi.bsky.social · 22/12/2025innovative new way to censor certain bits #gamedev #indiedev 2294
shingpapi @shingpapi.bsky.social · 21/12/2025testing a new character design, may have been inspired by my favorite game of the past while #gamedev #indiedev 313217
shingpapi @shingpapi.bsky.social · 20/12/2025cloaked units from my auto-battler game (furthest one along of my prototypes) #gamedev #indiedev 0236
shingpapi @shingpapi.bsky.social · 19/12/2025I used shader and a lot of maths to get this done, and I showed it to a friend and he told me about just interpolating between two meshes instead. Probably a better solution, except I didn't want to touch blender or pay anyone yet for this, and maths is free #gamedev #indiedev 3456
shingpapi @shingpapi.bsky.social · 17/12/2025clip from a month or so back, testing obstacles, even though I don't really know if they make the game more or less fun #gamedev #indiedev 1110718
shingpapi @shingpapi.bsky.social · 16/12/2025alternate outfit test from many weeks back (and showing off some shoulder blades) 0303
shingpapi @shingpapi.bsky.social · 13/12/2025prototype from a while back when I was trying out a game where you can only shoot forward (inspired by a browser game) and was curious how it'd feel with a 3D perspective. Feels weird not being able to shoot sideways though #gamedev #indiedev 38111
shingpapi @shingpapi.bsky.social · 08/12/2025milk :) the mesh for the milk part inside was made with blender's shrinkwrap and then i used a vertex shader to adjust the top based on fill %. for some reason the blender part was 10x harder than writing the shader 080
shingpapi @shingpapi.bsky.social · 20/09/2025bought silksong yesterday, gonna have to stop playing it my productivity went way down 0573
shingpapi @shingpapi.bsky.social · 08/07/2025my gacha game's summoning animation #gamedev #indiedev 2267459
shingpapi @shingpapi.bsky.social · 05/07/2025could have been a "sell unit" button but.. #gamedev #indiedev 1222525
shingpapi @shingpapi.bsky.social · 04/07/2025only devs would appreciate this but, presenting, the world's juiciest dear imgui buttons. if you check hover state of buttons the sky's your limit with juicing these.. #gamedev #indiedev 613311
shingpapi @shingpapi.bsky.social · 02/07/2025I tried to uh.. make her look like one of them princesses from a certain big media company but my spaghetti hair tech can't do braids yet so she ends up looking more like a nun #gamedev #indiedev 3779
shingpapi @shingpapi.bsky.social · 01/07/2025non-developers have no idea how much work goes into UI.. #gamedev 1476
shingpapi @shingpapi.bsky.social · 23/06/2025has any games done this - let users write in crowdsourced localizations, and collate it in a central server? trying to think of ways this can go wrong #gamedev #indiedev 2245
shingpapi @shingpapi.bsky.social · 16/06/2025equipment system mostly works now #gamedev #indiedev 3534
shingpapi @shingpapi.bsky.social · 05/06/2025that one person on discord who keeps using "ijbol" #gamedev #indiedev 0192
shingpapi @shingpapi.bsky.social · 02/06/2025so much potential with this face tech #gamedev #indiedev 0293
shingpapi @shingpapi.bsky.social · 02/06/2025finally, eyes.. maybe mouths next, but nose probably never #gamedev #indiedev 1423
shingpapi @shingpapi.bsky.social · 02/06/2025I should make it a stairway and the game about souls trying to escape hell to go to heaven.. #gamedev #indiedev 2617
shingpapi @shingpapi.bsky.social · 01/06/2025now I just need to design a gimmick for each of my humanoid character designs and give them each a weapon, and voila, a finished game #gamedev #indiedev 0485
shingpapi @shingpapi.bsky.social · 01/06/2025modified my pixel art editor (which I used for various icons) into a quick and dirty level editor #gamedev #indiedev 1122
shingpapi @shingpapi.bsky.social · 31/05/2025I forgot I left the glasses on those faces on the wall, really diffuses the creepiness #gamedev #indiedev 913617
shingpapi @shingpapi.bsky.social · 30/05/2025tried a different head shape (was using a toon model for all my characters like the left), now this guy really looks like lenny kravitz.. 0151
shingpapi @shingpapi.bsky.social · 30/05/2025previously I didn't make the torso thicker during chibification, turns out that was key to make it look better #gamedev #indiedev 2514
shingpapi @shingpapi.bsky.social · 29/05/2025actually used my custom level editor to make this, it's got janky controls but good enough to make zany environments like these #gamedev #indiedev 2605
shingpapi @shingpapi.bsky.social · 24/05/2025group photo (actually a cutscene glitch let me walk around with the saintess so I took this pic) #gamedev #indiedev 0123
shingpapi @shingpapi.bsky.social · 24/05/2025looks a bit too goofy so probably not gonna use this #gamedev #indiedev 7835
shingpapi @shingpapi.bsky.social · 23/05/2025keep one eye open when praying or else.. #gamedev #indiedev 2869