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BreakThrough by ShatterPoint Games

@shatterpointgames.bsky.social
649 followers 6 following 37 posts

Independent game studio currently developing our dream anime fighting game. Break or Be Broken! Wishlist: bit.ly/3MjkNzZ Contact: shatterpointgs@gmail.com shatterpointgames.com

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Reposted by BreakThrough by ShatterPoint Games
fusionhaapodcast @fusionhaapodcast.bsky.social · 29/08/2026
Fusion-Fam! 🔥 At @evofgc we interviewed @shatterpointgames.bsky.social , the studio behind Breakthrough! Production Lead Ryan Santiago breaks down the lore & characters! 🎮🔥 Hit up Steam and WISHLIST this game! #evo #fgc #breakthrough
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MrMKL is Melting 🫠 @mrmkl.bsky.social · 09/08/2026
Down to the wire in BreakThrough @shatterpointgames.bsky.social @colosseumlive.bsky.social www.twitch.tv/colosseumliv...
twitch.tv
Draw - ColosseumLive on Twitch
Watch ColosseumLive's clip titled "Draw"
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SoCal Colosseum @socalcolosseum.bsky.social · 17/07/2026
Don't forget that #SoCalColosseum is going down tomorrow night! All main brackets begin @ 7:30 PM! @enickmafgc.bsky.social's mystery game bracket will begin at 9:00 PM! We'll have a playable demo of BreakThrough by @shatterpointgames.bsky.social this week! Reg below and we'll to see you there!
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 15/07/2026
In the SoCal area this week? One of our devs will be at @socalcolosseum.bsky.social this Friday to showcase BreakThrough alongside their weekly tournaments! 🔻Date: July 17, 2026 🔻Location: 2700 Alton Pkwy #237, Irvine, CA 92606 #indiegame #indiedev #fightinggames #FGC
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MrMKL is Melting 🫠 @mrmkl.bsky.social · 13/07/2026
The power of art 🎨 Big shout out to Jay Perior for coming through the Indie Dev Gallery at @evo.gg this year! lnk.bio/EvoIndies2026 youtu.be/G73IJe43H-o?...
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MrMKL is Melting 🫠 @mrmkl.bsky.social · 10/07/2026
60 seconds of BreakThrough. @shatterpointgames.bsky.social lnk.bio/EvoIndies2026
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 30/06/2026
Our #Evo2026 showcase has officially concluded! Special thanks to @mrmkl.bsky.social & @r3m1xes for helping us to coordinate the event, and a big thank you to all of you who were able to come out and visit us! We'll be working hard to create new content, so stay tuned for updates!
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 22/06/2026
#Evo2026 begins this week! We'll be located at booth X13 in the Indie Dev Gallery. We hope to see you there!
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 15/06/2026
#Evo2026 begins next week and we're practicing our combo game before the fights begin! The team is excited to see what you will be able to discover! #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 08/06/2026
A little bit of testing with one of Sylphie's mechanics. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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DTEE @dtee.bsky.social · 06/06/2026
decided to draw Dhalia Thorne from @shatterpointgames.bsky.social’s game BreakThrough! played it at MAGWest a few years back and I still yearn to lab it more. #art #fgcart
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DTEE @dtee.bsky.social · 05/06/2026
might have something soon
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 01/06/2026
We've added one more system mechanic: Burst Breaker. Green Bursts can be used to escape combos, but cannot be used while Broken. Gold Bursts can be used in neutral and fully restores Resolve and also the Broken state. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 25/05/2026
Sometimes, we like to take a break and have a bit of fun in the lab. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 18/05/2026
Our newest stage is here: Edeleine's Promise. A large monolith hangs in the distance, emitting vast mana energy. While it is considered a world wonder, there are those who seek more than simple admiration... #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 11/05/2026
We also added Super Air Dashes! This can be done by performing an Instant Air Dash after a Super Jump. Use it for aggressive approaches, or to continue combos that a normal air dash might not reach. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 04/05/2026
Resolve was also adjusted to limit the amount of hits it can absorb. This varies per move, with some being able to absorb multiple hits while others can now only tank one. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 27/04/2026
Resolve hits now deal gray life damage. It will recover over time, but be careful: you will lose your remaining gray life the next time you take damage! We're also working on sound with some placeholder SFX. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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Cooking Fist @cookingfist.bsky.social · 20/04/2026
In 2024, I attended the Evo as a fan with Cooking Fist on my laptop. Now, in 2026, that same game is going to be a part of the official evo indie dev gallery! We will be showing off a new playable character! Follow us here for more updates: forms.gle/4MJXJDQoYaFS... #evo2026 #indie #fightinggames
Announcement image for Cooking Fist coming to EVO Vegas 2026's Indie Dev Gallery. The image features key art of the two characters Terrance and Giuseppe clashing with spatulas and frying pans over the game's logo
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 20/04/2026
Dreams come true! We've been invited to showcase BreakThrough at the #Evo2026 Indie Dev Gallery! We'll be posting updates and fun moments to share, leading all the way up to Evo weekend. We hope to see you in Vegas! #indiegame #indiedev #fightinggames #FGC
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Cooking Fist @cookingfist.bsky.social · 25/03/2026
A multitude of changes have been going on to the build, bit by bit as we prepare to release a trailer in the future! Updated particle effects, fonts, sound effects and more. #fightinggames #indie #indiegames #gamedev #dev #wip
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 19/02/2026
Our Steam page is now live and available to wishlist! store.steampowered.com/app/4429620/... #indiegame #indiedev #fightinggames #FGC #animation #gamedev
store.steampowered.com
BreakThrough on Steam
High-octane fights and stunning 3D cel-shaded animations! BreakThrough is a fighting game where your greatest weapon is your Resolve. Powered by rollback netcode, choose from a diverse set of…
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 05/02/2026
We are excited to announce that we're collaborating with SacGameDevs to showcase BreakThrough at GDC 2026! Come by to playtest the latest build of the game and network with some of our lead developers! 🔻Date: March 9 - 13 🔻Location: Moscone Center, San Francisco, CA
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 15/10/2025
We've also included day cycle variants of our stages. Whether you like to battle in the sun's warmth or the moon's gaze, you can pick your favorite time of day to battle in. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 08/10/2025
Next stop: A preview of our newest stage! Take a step into the Draknosian capital. Relax with a friend at the cafe, or throw down with your enemy in the town square! #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 01/10/2025
We'd also like to show a sneak peek of Sylphie straight from our development build. Her attacks are in progress, but her other animations are complete. We'll showcase her full moveset at a later date so stay tuned! #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 24/09/2025
We actually designed Sylphie during our Unity version, but changed engines before implementing her. She is our first character that we haven't shown publicly before. Here's a look at some of her concept art! #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 17/09/2025
Introducing Sylphie Zephryn! Playstyle: Grappler A naïve, yet good-natured rookie in the Draknosian Police Force. Orphaned at a young age, she simply desires to make the world a better place. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 10/09/2025
We've accepted an invitation to attend CrockerCon! Admission is free, so if you're in the area we welcome you to stop by and come playtest! 🔻Date: September 21, 2025 🔻Location: Crocker Art Museum, Sacramento CA
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 03/09/2025
Our newest character is almost here! If you look carefully, you might just discover a few extra clues... #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 02/09/2025
Thank you all for your submissions! We received a bit more than anticipated, so we'll be reviewing them throughout the week. Once we finish, we'll begin contacting applicants so stay tuned in the coming weeks!
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 27/08/2025
We've also finished adding a CPU for single-player modes. Here's gameplay of a full round fought between a developer (Dhalia) and the CPU (Achealis). #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 20/08/2025
Hi all! We're currently looking for a composer and a sound designer to join our project! If you or someone you know is interested please reach to us through our email for more details: shatterpointgs@gmail.com #indiegame #indiedev #fightinggames #FGC #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 13/08/2025
Here's a bit of a repost, but we wanted to showcase the full animation for Dhalia's Break Trigger: Fear The Ripper. Dhalia and her ghost perform a two-part attack, ending in a huge swing from Dhalia's cleaver. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 06/08/2025
Dhalia also has a new Break Trigger: Briar Rose. Dhalia fires two shots and depending on your input, you can cause the second shot to explode either on contact or after a set amount of time passes. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 30/07/2025
For the combo enthusiasts, we hope you'll have fun in the lab and discover all kinds of routes using Keep Myself Alive (even if they're flashy, but not super practical)! #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 23/07/2025
During Keep Myself Alive, Achealis also gains access to one additional Break Trigger: Achillea Trailblazer. Achealis unleashes a devastating attack and immediately exits her Install state upon completion. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 16/07/2025
During KMA, all of Achealis' Special Attacks will be enhanced. In addition, she can cancel Specials into each other. Once her KMA timer runs out, she will power down and be left defenseless for a brief moment. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 09/07/2025
Keep Myself Alive Achealis' second Break Trigger (Super). Unleashing the power from her seals, Achealis enters an Install state for a limited time, granting her significant power to her Special Attacks. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 02/07/2025
Soul Pierce Prime When Soul Pierce and Soul Pierce Beta come into contact with each other, they transform into Soul Pierce Prime. This projectile has high speed, and gains the Pierce property. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 25/06/2025
Soul Pierce Beta Achealis gained a few new moves. Soul Pierce Beta is a grounded projectile that accelerates over time. Achealis can fire two of them in succession, or follow up with her normal Soul Pierce projectile. #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 18/06/2025
Hey all! We've been continuing our work on BreakThrough and we'd like to share some updates in the coming months. We're a small team so things are a bit slow for us, but we hope to present new content and give a peek into some work in progress! #indiegame #indiedev #FGC #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 15/06/2025
Thank you to Sacramento Developer Collective! Our team had a great time showcasing BreakThrough and interacting with players! We hope to appear at more events in the future! #indiegame #indiedev #fightinggames #FGC #gamedev
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 30/05/2025
We've been invited to exhibit our game BreakThrough at the Capital Creative Showcase! If you're in the area, come stop by to meet the dev team and playtest the game in-person! 🔻Date: June 14 🔻Location: Tsakopoulos Library Galleria, Sacramento CA #indiegame #indiedev #gamedev #fightinggames #FGC
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BreakThrough by ShatterPoint Games @shatterpointgames.bsky.social · 07/12/2024
Hello Bluesky community! For those who are unfamiliar with us, we're ShatterPoint Games and we're developing BreakThrough, a 2.5D fighting game where characters can endure attacks using the power of Resolve! #indiegame #indiedev #fightinggames #FGC #animation #gamedev
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