A snail's pace dev
@sevdev.bsky.social

Good morning everyone! ☀️
Just sharing this pixel art I worked on for my game last week. It's not finished yet, but I think it has potential.
Have a great day, and have fun with whatever you're working on this week! 🎮
#IndieGame #GameDev #PixelArt #IndieDev #RetroGaming 
I've been working on the Commanding Officers for Gambit lately.
Keeping a consistent style across different pixel art sizes has been one of the biggest challenges so far.
Here's Helena. I'm quite happy with how she turned out.
#SoloDev #PixelArt #IndieGame 
Today's showcase: switching between different terrain tilesets.
One of the challenges of creating a Game Boy-inspired game with only four colors is bringing enough visual variety to each environment.
#SoloDev #PixelArt #IndieGame 
Today, I wanted to highlight one of the units available in Gambit: the Recon.
It's a lightly armored vehicle that makes up for its fragility with high mobility and strong performance against infantry.
#IndieGame #PixelArt #StrategyGame 
Gambit lets you switch between different Game Boy-inspired color palettes.
One of my goals was to let players experience the game with the same visual atmosphere they remember from their Game Boy days.
#IndieGame #GameDev #PixelArt 
One of the features I'm working on for Gambit is a built-in map editor.
Creating new battlefields is one of my favorite parts of the development process.
#IndieGame #GameDev #StrategyGame 
This is Gambit, a turn-based strategy game inspired by Advance Wars that I've been working on for a few years. I'm excited to finally start sharing it.
#IndieGame #GameDev #PixelArt