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seriousgeesedev.bsky.social

@seriousgeesedev.bsky.social
38 followers 609 following 35 posts

A small studio building sharp, opinionated software. Right now: a D&D virtual tabletop in OPEN beta - come check us out at vtt.seriousgeese.dev 🪿

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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 10/10/2026
Woah impressive speed, grats!
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 10/10/2026
Fog of War shouldn't cost a monthly subscription. Hide the Map, reveal it one area at a time, and keep the goblins a surprise. Free on Serious Geese VTT: vtt.seriousgeese.dev #dnd #ttrpg
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 09/10/2026
Getting your D&D group together is hard enough. Your Players shouldn’t have to make another account. Send a link. They join as guests. You’re playing. vtt.seriousgeese.dev
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 06/10/2026
Woah the phased battle maps are crazy looking, well done, have to bookmark this one!
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 06/10/2026
UX is hard, poor little guy is trying his best.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
Spooky, looks fun.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
Sounds pretty action packed 😁. Love some D&D!
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
Did we just become best friends?!?! Thought that seems like an appropriate pack to jump on. :D
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
I think the swearing is mandatory for hand painted items, have a grey shame pile myself. Those look great though!
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
Good luck, sounds interesting!
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
Honk!
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
Ornithological discoveries like this need studied imo. Honk.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
Good info, thanks for sharing.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
Oh well, I wouldn't say that....
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
Majestic, well done.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
What have you done...
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
😍😍 Can I pet that dooooooog?
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 05/10/2026
Well done and congratulations on the traction! Call of Cthulhu is a personal fav.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 01/10/2026
Looking at different parts of the Map? We let the DM sync everyone's view. Epic and higher. Try the open beta: vtt.seriousgeese.dev?utm_source=b...
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 01/10/2026
"Over there" can mean three different places on a Map. We let your DM ping the exact spot, so everyone can see where they mean. Try it out in open beta: vtt.seriousgeese.dev?utm_source=b...
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 29/09/2026
Earned an achievement mid-Session and missed the toast? SeriousGeese VTT keeps an unread count beside Achievements until you open the page. It survives reloads, new tabs, and other devices. Try the open beta: vtt.seriousgeese.dev
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 29/09/2026
Creating the most requested features! Check out the progress on our token-vision, showing some barred doors along with the normal fog-of-war, more to come soon! Try the open beta: vtt.seriousgeese.dev
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 28/09/2026
Accidental token cleanup is not a fun Session twist. In SeriousGeese VTT, multi-select tokens and press Delete. Before anything is removed, the confirmation shows each selected token's sprite, name, and type. The toolbar and Map menu use the same check. Try the open beta: vtt.seriousgeese.dev
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 27/09/2026
Totally fair. Appreciate the honest reply, and good luck finding the right VTT for your table.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 27/09/2026
Yes, for code and some of our art. We're a two-person team. We want to bring creators to the platform and pay them through the marketplace, and every pack carries an AI content label so you can filter for fully human-made work.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 25/09/2026
When it is your turn, the Initiative window should help you keep the Session moving. SeriousGeese now gives the active Player an End Turn button, plus a quick Space tap shortcut. Holding Space still pans the Map, so the shortcut stays out of the way. Try the open beta: vtt.seriousgeese.dev
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 21/09/2026
One initiative roll for the whole enemy group. SeriousGeese's Roll All uses one shared d20, applies each enemy's modifier, sorts the order, and leaves Player rows alone. Try the open beta: vtt.seriousgeese.dev
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 20/09/2026
Token permissions should feel like the physical table. Players move the tokens assigned to them. DMs can move any token, or use "Let Anyone Move This" to share one token with the group for the current Session. The permission resets next Session.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 19/09/2026
Maps do not all speak in the same typeface. DMs can now pick Monospace, Sans Serif, Serif, Handwritten, or Fantasy for every fog-region and landmark label on a Map. The choice is saved with the Map and shared with Players. Try the open beta: vtt.seriousgeese.dev
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 18/09/2026
We added one switch for a familiar Map problem: which landmark names should the table see? Display POI Names updates the DM and every Player together. Use it for the current Session, or choose the default for new Sessions in Settings. Try the beta: vtt.seriousgeese.dev
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 17/09/2026
DMs can now right-click a Map to ping a spot. Players can ping too, and the callout lands in chat so "that hallway" stops meaning four different places. It is live in the SeriousGeese VTT (now OPEN) beta: vtt.seriousgeese.dev
Snapshot of the easy to understand instructions from the right-click menu.Snapshot of the expanding circle indicating a ping.Snapshot showing you can re-ping if you missed it from the chat.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 11/09/2026
Player join, start to finish. 🪿 DM copies the Share Link. Player opens it. Player is on the Map. No sign-up screen, anywhere in this clip. vtt.seriousgeese.dev
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 10/09/2026
They look great! Always amazed at how effortless this looks, where I know my version would be a stick figure.
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 10/09/2026
The SeriousGeese VTT beta is open. 🪿 A virtual tabletop built for streaming DMs - fog of war, token vision, dice, and a native OBS overlay in the box. Players join by link, no account required, no download. Tell us what breaks: vtt.seriousgeese.dev
Example of the player view of a map with a lot of fog of war.  Only see what you need to see!
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seriousgeesedev.bsky.social @seriousgeesedev.bsky.social · 02/09/2026
Hi Bluesky 🪿 We're SeriousGeese - a tiny studio building games and dev tools. First up: a virtual tabletop for D&D. Fog-of-war maps, live sessions, ready-to-run Adventure Packs. Game night, minus the setup. Waitlist's open → vtt.seriousgeese.dev Open beta to follow later this month!
vtt.seriousgeese.dev
SeriousGeese VTT
A fast virtual tabletop for Maps, Adventure Packs, and live Sessions.
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