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Seppe Dekeyser

@seppedekeyser.be
618 followers 468 following 108 posts

Graduated as Game Dev, now working as Front-end/Full-stack Developer • Messing around with graphics as a hobby • He/Him • I write weird colored text on a dark background portfolio: seppedekeyser.be and blog: renderingpixels.com

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Seppe Dekeyser @seppedekeyser.be · 23/07/2026
Exciting times! Thanks to the @svelte.dev CLI and our Houdini community add-on, you can now add Houdini to your new or existing SvelteKit project by simply running `npx sv add @houdinigraphql` The experience for the developer is much better, and the underlying code is much cleaner!
A demo on how to set up Houdini in your SvelteKit app with the community add-on for the Svelte CLI
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Seppe Dekeyser @seppedekeyser.be · 23/05/2026
Doing some testing with @spacesofplay.com's minc 👀 All in all pretty easy to write a small wrapper around SDL's API Everything is hand-written for now, might look at how to automatically generate a wrapper around SDL
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Seppe Dekeyser @seppedekeyser.be · 16/03/2026
I'm sorry, but no.
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Seppe Dekeyser @seppedekeyser.be · 24/02/2026
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Seppe Dekeyser @seppedekeyser.be · 18/12/2025
lmao these guys just sent me an email cus they're looking for a C++ Vulkan expert yeah no thanks bro (company name is "goneural.ai", probably best to avoid them if you can)
screenshot of the marketing page for "The World Engine". it reads: "Your World. Your Rules. Your Vision. Instantly.

AI-native, real-time collaborative platform that will enable the next generation of 10x creatives. Create original, interactive, high-fidelity virtual worlds in days rather than months."
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Seppe Dekeyser @seppedekeyser.be · 20/10/2025
yo can we keep AWS down a bit longer
screenshot of the OpenAI status page, showing that OpenAI is also affected by the current AWS outage.
Underneath the screenshot, it says: "Looks as if some of OpenAI's services rely on AWS too. They're experiencing some Single Sign On (SSO) issues that will stop people logging into their ChatGPT, and the API for developer's apps to work."
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Seppe Dekeyser @seppedekeyser.be · 26/05/2025
yeah I love time zones as a programmer
Futurama 0 days since last accident meme, with the caption "0 days since last time zone headache"
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Seppe Dekeyser @seppedekeyser.be · 14/04/2025
average monday at work today
Screenshot from a pull-request on github, with 314 changed files, 10722 additions and 10120 deletions
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Seppe Dekeyser @seppedekeyser.be · 24/02/2025
Useless skill I've picked up as a web dev: being able to spot certain fonts in the wild like yep that is definitely the Ubuntu font, so glad I could spot that one
A screenshot of a youtube video with some subtitle, and a floating window on top with google fonts open, with the same text and the same font.
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Seppe Dekeyser @seppedekeyser.be · 08/02/2025
well well well
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Seppe Dekeyser @seppedekeyser.be · 21/01/2025
"huh why is my depth buffer empty" hmmm yeah I wonder why
.depthTest = false,
.depthWrite = false,
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Seppe Dekeyser @seppedekeyser.be · 21/01/2025
Ah dang, so close...
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Seppe Dekeyser @seppedekeyser.be · 31/12/2024
After all, why not? Why shouldn't I start a new side-project?
Screenshot of the "Writing A C Compiler" book cover, opened in Adobe Acrobat.
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Seppe Dekeyser @seppedekeyser.be · 23/11/2024
That is a very good point. Here's the most recent pic I have of our cat:
A photo of our cat, sleeping on a blanket in the couch.
She has a white belly, legs and sides, with a mix of brown and black stripes and spots on her head and back.
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Seppe Dekeyser @seppedekeyser.be · 18/11/2024
Oh wait I forgot my single greatest shitpost ever: Doing Vulkan:
A scientist holing up a test tube, with a screenshot of a blank window on top and with the text: "finally, a blank screen"
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Seppe Dekeyser @seppedekeyser.be · 18/11/2024
You vs the engine she told you not to worry about
A screenshot of a very simple renderer, drawing two colored triangles arranged in a quad.A screenshot of the Unreal Engine editor.
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Seppe Dekeyser @seppedekeyser.be · 18/11/2024
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Seppe Dekeyser @seppedekeyser.be · 18/11/2024
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Seppe Dekeyser @seppedekeyser.be · 18/11/2024
Yes this is a real PR I made at work
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Seppe Dekeyser @seppedekeyser.be · 18/11/2024
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Seppe Dekeyser @seppedekeyser.be · 17/11/2024
Yay time for some debugging
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Seppe Dekeyser @seppedekeyser.be · 27/10/2024
Perfect first commit if you ask me
Screenshot of a GitHub commit by me, with the title "Triangle"
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Seppe Dekeyser @seppedekeyser.be · 21/10/2024
Oh wow lots of new people joining here, and finding me through the list! I haven't done anything graphics related for a while though, so here's some old screenshots instead. I really should dedicate some time again to work on some hobby projects though...
A screenshot of my DirectX 12 ray tracing internship project, with shadow and ambient occlusion rays being accumulated in real-time over a few seconds.A screenshot of my Vulkan hybrid renderer, with ray traced shadows. The shadows are not accumulated, hence the pixely penumbra's
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Seppe Dekeyser @seppedekeyser.be · 20/03/2024
one of those days
The "there is no war in ba sing se" meme, but the caption says "there are no bugs in my code"
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Seppe Dekeyser @seppedekeyser.be · 01/01/2024
🙃
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Seppe Dekeyser @seppedekeyser.be · 22/11/2023
Hope your evening is going better than mine
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Seppe Dekeyser @seppedekeyser.be · 12/11/2023
Kinda wild to see how many people are still consistently visiting my blog, even though there's only 2 posts on there, last one from more than a year ago...
Cloudflare statistics dashboard of unique visitors for my blog, showing 1.65k unique visitors, with 12.8k requests over the past 30 days.
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