Sepha3D @sepha3d.bsky.social · 02/07/2026Alright Bluesky am I cooking or am i burning it i need some guidance/input #art #3d #blender #biblicallyaccurateangel #angle #blender #wip 161
Sepha3D @sepha3d.bsky.social · 30/06/2026like ... UVing isn't even hard its just so god damn time consuming! Takes longer to Unwrap a retro model than it does to unwrap the damned thing! #blender #3d #art #unwrapping #uvs 1101
Reposted by Sepha3DProject Deathspiral @projectdeathspiral.bsky.social · 19/06/2026#retro #lowpoly #psx #ps1 #blender #unreal #3d #art #lookdev #darkfantasy #bigsword 1174
Sepha3D @sepha3d.bsky.social · 01/04/2026I really like this shot, but i need to find a way to make the sky more interesting, more pixel-y #retro #indie #3d #art #blender @projectdeathspiral.bsky.social 060
Reposted by Sepha3DProject Deathspiral @projectdeathspiral.bsky.social · 24/03/2026"They say humanity once looked upon the face of god. We don't know what they saw ... so we tried to build something in its image instead. We succeeded." #lowpoly #blender #indiegame #indiedev #gamedev #substancepainter #horror #rpg #darkfantasy 0379
Sepha3D @sepha3d.bsky.social · 31/01/2026its awfully freeing to go back to 2001 #lowpoly #blender #indiedev #indiegame 0162
Sepha3D @sepha3d.bsky.social · 26/01/2026Here's some shots in game. @projectdeathspiral.bsky.social #indiedev #blender #unreal #gamedev #horror #rpg 0132
Sepha3D @sepha3d.bsky.social · 26/01/2026Working on a cleaver for the undead knight character! @projectdeathspiral.bsky.social #blender #lowpoly #indiedev #indiegame #retro 0222
Sepha3D @sepha3d.bsky.social · 25/01/2026There's always more to do :sob: @projectdeathspiral.bsky.social #retro #blender #madewithunreal #psx #lowpoly #horror #rpg #indiedev #indiegame 3378
Sepha3D @sepha3d.bsky.social · 24/01/2026#lowpoly #blender #retro #psx #horror #indiedev #gamedev 0112
Sepha3D @sepha3d.bsky.social · 24/01/2026Starting on a Zombie Knight type character. Trying to take more direct inspiration from Vagrant Story. 402 tris but still very #wip @projectdeathspiral.bsky.social #retro #rpg #indiegame #indiedev #vagrantstory #lowpoly #retro #blender 0142
Sepha3D @sepha3d.bsky.social · 23/01/2026I love her shape but can't stand the colors, but it reads very well so far so that's good. @projectdeathspiral.bsky.social #retro #darkfantasy #rpg #indiegame #gamedev #indiedev #madewithunreal 1143
Sepha3D @sepha3d.bsky.social · 22/01/2026I'm not good at the tiks and/or the toks, marketing, etc. They make me feel awkward and sell-y. But being able to film low budget with my phone and just send it with a random audio is oddly freeing. #retro #indiedev #gamedev #lowpoly #unreal 052
Sepha3D @sepha3d.bsky.social · 22/01/2026more work on @projectdeathspiral.bsky.social even after making art for 15 years I still feel awkward showing off WIPs. I really need to post more often. #lowpoly #b3d #blender #retro 040
Reposted by Sepha3DProject Deathspiral @projectdeathspiral.bsky.social · 08/01/2026A short recording of the starting zone for new characters, an ancient, abandoned prison. #retro #indiegame #indiedev #indiegamedev #gamedev #gamedevelopment #game #gameart #unreal #blender 1265
Sepha3D @sepha3d.bsky.social · 28/12/2025Trying to prototype out some kind of a crawly spikey type enemy #retro #psx #ps1 #aesthetic #gamedev #indiedev #unreal #unrealEngine #wip #lofi #prototyping #UE5 0174
Sepha3D @sepha3d.bsky.social · 10/12/2025Prototyping out some sounds and a controller! #retro #psx #ps1 #aesthetic #gamedev #indiedev #unreal #unrealEngine #wip #lofi #prototyping #UE5 084
Sepha3D @sepha3d.bsky.social · 10/12/2025#retro #psx #ps1 #aesthetic #gamedev #indiedev #unreal #unrealEngine #wip #lofi 0123
Sepha3D @sepha3d.bsky.social · 19/11/2025#retro #psx #ps1 #aesthetic #gamedev #indiedev #unreal #unrealEngine #wip #lofi 1264
Sepha3D @sepha3d.bsky.social · 16/11/2025#retro #psx #ps1 #aesthetic #gamedev #indiedev #unreal #unrealEngine #wip #lofi 0175
Sepha3D @sepha3d.bsky.social · 13/11/2025Lookdev tests! #retro #psx #ps1 #aesthetic #gamedev #indiedev #unreal #unrealEngine #wip #lofi 0113
Sepha3D @sepha3d.bsky.social · 22/08/2025Some line outline shader experiments #blender #3d #character #modeling #art #wip 1101
Sepha3D @sepha3d.bsky.social · 07/08/2025Mega Dragonite re-design in 3d. #Blender #MegaDragonite #pokemon #fanart 22k tris This is based on Maru_mfw's redesign for Mega Dragonite: www.reddit.com/r/pokemon/co... 2287
Sepha3D @sepha3d.bsky.social · 07/08/2025Protip, orbs can be painted in one click with gradient fill: #blender #3d #modeling #art #3dart #handpainted #styalized 1111
Sepha3D @sepha3d.bsky.social · 02/08/2025Somethin I'm working on atm! #blender #anime #character #styalized #3d #art #wip 1131
Sepha3D @sepha3d.bsky.social · 28/07/2025I am almost free of this prison of my own making. The #lowpoly for Scarborough Fair is almost done! #bayonetta #fanart #3d #blender #marmoset 141
Sepha3D @sepha3d.bsky.social · 27/07/2025The Lowpoly of Scarborough Fair is almost done! Came out to 14 531 tris. So a bit higher than I was aiming but I think its worth it! #fanart #bayonetta #hardsurface #3d #blender 0102
Sepha3D @sepha3d.bsky.social · 26/07/2025Working on #bayonetta 's pistols, "Scarborough fair"! They make this really cool witches symbol when held together like this. #blender #toolbag #3d #modeling #hardsurface 061
Sepha3D @sepha3d.bsky.social · 25/07/2025This is gonna be you if you don't incrementally save! #blender #ctrl-alt-s #wwwwaaaaaaAAAAAAAAAAAAAAAA!!!! 020
Sepha3D @sepha3d.bsky.social · 23/07/2025Hey so I started a crazy personal project that I'm calling Mod101 - it's basically a big ol free guide on how to actually make #gameart with #blender. It's free and always will be, and very WIP atm, but if you're looking to get into #3dart it might help! gamedev101.gitbook.io/mod101/gamedev101.gitbook.ioMod101 | Mod101A foundational guide to 3d modeling for the Games artist. 084
Sepha3D @sepha3d.bsky.social · 23/07/2025Slowly getting the lowpoly for Bayo together! This project is way more difficult then I actually anticipated :'( #blender #gameart #3d #characterart #marmoset #toolbag 091
Sepha3D @sepha3d.bsky.social · 20/07/2025Release me from this prison of my own making ... #bayonetta #fanart #3d #blender #characterart 061
Sepha3D @sepha3d.bsky.social · 17/07/2025Taking a shot at re-creating Bayonetta from the 360. It has proven exceedingly difficult so far ... #3d #blender #highpoly #characterart 042
Sepha3D @sepha3d.bsky.social · 15/07/2025Lil mushroom guy I'm working on for a full tutorial breakdown for my book. This is meant to be a total for beginners chapter on basic character art for total newbies. Link to the chapter can be found here (Biiig WIP): gamedev101.gitbook.io/mod101/begin... #blender #3dmodeling #gamedev #indiedev 1532
Sepha3D @sepha3d.bsky.social · 12/07/2025Note to self - if you're going to record a tutorial or process vid showcasing how things are made, actually hit record. Otherwise you'll end up with a half finished hunk of junk after 2.5 hours and nothing to show for it lmao #blender #3d #gamedev #modeling 1163
Sepha3D @sepha3d.bsky.social · 11/07/2025A lowpoly bake, compared to the source highpoly for Augustus. #3d #blender #baking #marmoset #toolbag #gameart #gamedev 0181
Sepha3D @sepha3d.bsky.social · 10/07/2025Gotta get that retopo practice in. The Highpoly is a scan of Augustus of Prima Porta, which I did not make myself, and on the Lowpoly which I made I've indicated the major poles in red. #3d #blender #retopo #lowpoly I say "made" but I mean we're all ripping off Tom Parker in one way or another ... 030
Sepha3D @sepha3d.bsky.social · 16/06/2025Starting to explore some texturing work! Turns out unwrapping 29 million polygons worth of tank takes much longer then one would expect. Still heaps of errors everywhere, I'm mostly just setting up meshes and documents atm. #3d #b3d #cg #hardsurface #3dmodeling #wip 130
Sepha3D @sepha3d.bsky.social · 15/06/2025Make sure to save backups so you don't lose any work! #3d #blender #b3d #modeling #cg 010
Sepha3D @sepha3d.bsky.social · 14/06/2025Not gonna lie gamers this is gonna be SICK when it comes out oh my GOD im so hyped #b3d #blender #painter #3d #modeling #art #cg 090
Sepha3D @sepha3d.bsky.social · 11/06/2025I need a #graphicsprogrammer to tell me if this is dumb or not. This is very simple stochastic texturing based on "Procedural Stochastic Textures by Tiling and Blending Thomas Deliot and Eric Heitz" Is this just better than cell bombing? Also the last image example of an edge artifact I'm having. 010
Sepha3D @sepha3d.bsky.social · 10/06/2025Anyone have any good reference for how the gun of a Tiger I would connect into its .... breach? Mantlet? Whatever this thing is ... #blender #3d #tanks #ww2 000
Sepha3D @sepha3d.bsky.social · 09/06/2025Been working on this one over the last few days! Been really trying to push myself to get a new level of detail I haven't achieved before. #blender #3d #hardsurface #tank #ww2 #tiger #modeling 071
Reposted by Sepha3DPete @a3dtools.bsky.social · 06/05/2025Once one of the animators needed some archery reference. So to really get the feeling of it, they got their hands on a bow and pulled it back. Not being enough, they notched an arrow to really get an understanding of the mechanics. And that's how the meeting room window was destroyed. 😅 011
Sepha3D @sepha3d.bsky.social · 21/02/2025Whoever added "Keep Normals" to the 4.3 triangulate modifier in #blender is a genius. #3d 120
Sepha3D @sepha3d.bsky.social · 30/01/2025Slowly getting there! #3d #blender #indiedev #gamedev #art #3dmodeling #wip 2225
Sepha3D @sepha3d.bsky.social · 30/01/2025o.O! Wip wip! Slowly getting there and matching the concept more accurately. #3d #blender #indiedev #gamedev #art #3dmodeling #wip 0152
Sepha3D @sepha3d.bsky.social · 30/01/2025Current WIP! This is the "Third Starter" for the prototype we're building. Hopefully will be done by the end of the day! #3d #blender #indiedev #gamedev #art #3dmodeling 1254