Sebastian Mayer @sebioff.bsky.social · 08/10/2025I worked on some new rain effects. Everything covered by a roof stays looking dry 😊 #techart #gamedev 2234
Sebastian Mayer @sebioff.bsky.social · 24/07/2025Finally reached my favorite part of development: polishing the object placement animations 😊 1155
Sebastian Mayer @sebioff.bsky.social · 08/07/2025New devlog! I wrote about the challenges we encountered with pathfinding and character movement in Croakwood and how we solved them: www.texelraptor.com/blog/croakwo... #gamedev 0388
Sebastian Mayer @sebioff.bsky.social · 10/04/2025I wrote a devlog post about rendering in Croakwood: www.texelraptor.com/blog/croakwo... #gamedev 1339
Sebastian Mayer @sebioff.bsky.social · 03/02/2025We recently worked on peeking into houses a lot, making sure it's working smoothly and adding some animations for polish 🏡 #gamedev #indiedev 0335
Sebastian Mayer @sebioff.bsky.social · 30/01/2025Made the grass react to the frogs 🐸 #gamedev #indiedev #techart 4557
Sebastian Mayer @sebioff.bsky.social · 20/11/2024Added some wave effects when building/deleting something in the water 💧 #gamedev #indiedev #techart 4403
Sebastian Mayer @sebioff.bsky.social · 12/11/2024I wrote a new devlog entry about the water in Croakwood and how the shoreline effect works: www.texelraptor.com/blog/croakwo... #indiedev #gamedev #techart 0317
Sebastian Mayer @sebioff.bsky.social · 09/11/2024Hi! I'm Sebastian, a programmer making creative management games with @texelraptor.com I've worked on Parkitect and our current project is Croakwood, a game about building a nice town for little frogs 🐸 I really like making games with lots of tiny people running around 😅 #indiedev #gamedev 26114