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Scumways

@scumways.bsky.social
286 followers 509 following 38 posts

I make software. Mostly silly software. scumways.com

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Scumways @scumways.bsky.social · 24/08/2026
@benjaminwittes.lawfaremedia.org I can't believe you've overlooked this song which was _obviously_ written to introduce a Lawfare Daily segment before slipping through a rift in space/time to become a smash hit in the '80s, hitting number 2 on the NZ charts! www.youtube.com/watch?v=7a6h...
youtube.com
Shona Laing - (Glad I'm) Not A Kennedy
YouTube video by KneesTease
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Scumways @scumways.bsky.social · 26/07/2026
Real cats or pixel cats? Which is better? scumways.com/blog/2026-07...
A photo of a black cat, sitting in a flowerpot.
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Scumways @scumways.bsky.social · 25/07/2026
Puny Earthling #screenshotsaturday (even if it's already Sunday here *waves hello from the future*) Sentrybots and Stompers. Spent ages tuning this screen so the Sentrybots whizz around the loop just avoiding the Stompers. No collision code for that, but it looks cooler :- ) #c64 #indiegamedev
A pixel cat on a 8-bit platform game screen. There are platforms and big metallic stompers and angry-looking flying robots.
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Scumways @scumways.bsky.social · 18/07/2026
Smash the cups, save the world! After all, how can the aliens pull off a successful invasion of Earth if they can't take a decent tea break? #c64 #indiegamedev #screenshotsaturday
A commodore 64 game screenshot, with a cat in a simple maze, populated by patrolling sentry bots. There are two cups in the middle of the maze, just crying out to be smashed.
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Scumways @scumways.bsky.social · 12/07/2026
Man, I'm terrible at posting updates. Puny Earthling is progressing, and I'm really happy with how it's shaping up! #commodore64 #retrocomputing #screenshotsaturday I wrote a quick update with a screenshot: scumways.com/blog/2026-07...
scumways.com
It's been a while...
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Scumways @scumways.bsky.social · 04/04/2026
It was tense and very exciting watching the Artemis launch. But I am quite sad to see humans taking jobs from hard-working robots :-( #LetsGoExploreAlienOceansOnIcyMoonsDammit
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Scumways @scumways.bsky.social · 28/09/2025
I've added a Schrödingermajig to Puny Earthling. I had to. scumways.com/blog/2025-09... #c64 #indiedev #gaming
scumways.com
The Schrödingermajig
The Schrödingermajiged does what it says on the box.
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Scumways @scumways.bsky.social · 21/09/2025
I've been designing screens for Puny Human. Some are clever puzzles, some are fiendish tests of dexterity. But, inevitably, it's always the extremely dumb screens which are the most fun. #c64 #retrogaming
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Scumways @scumways.bsky.social · 29/06/2025
I've added a scanner terminal. These are dotted around the UFO and give the location of any un-smashed crockery. scumways.com/blog/2025-06... #indiedev #c64 #retrogaming
scumways.com
Scanner terminals
I've added some handy scanner terminals, to show rooms containing unsmashed smashables.
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Scumways @scumways.bsky.social · 23/06/2025
Even if progress is slow, work still continues on "Puny Earthling", my C64 game, and I've got some new stuff to show off. First off... lasers! #indiedev #c64
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Scumways @scumways.bsky.social · 15/03/2025
My game now has an introductory cutscene. Prime world-building stuff here, I tell you! #c64 #indiedev #retrogaming scumways.com/blog/2025-03...
scumways.com
Cutscenes
It's been a quiet few weeks on the Puny Human front. My weekends have been spent jumping down a cutscene rabbithole.
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Scumways @scumways.bsky.social · 15/02/2025
I've been working on style tests for screens in my C64 game. The good thing about Commodore 64 graphics is that "programmer art" is just fine :- ) #c64 #retrogaming #indiedev scumways.com/blog/2025-02...
scumways.com
Background graphic style tests
I've been experimenting with background graphic styles.
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Scumways @scumways.bsky.social · 14/02/2025
CAN YOU GET AROUND BETTERIDGE BY SNEAKILY LEAVING THE QUESTION MARK OFF YOUR HEADLINE
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Scumways @scumways.bsky.social · 18/01/2025
I've just uploaded a playable build. OK, so "playable" is doing some heavy lifting here, but try it out and let me know what you think of it so far! Versions for C64 (yay!) and online browser (boo, hiss!) scumways.com/blog/2025-01-18-preview1 #retrogaming #commodore64 #gamedev
scumways.com
Puny Earthling - Preview 1
It's not a game yet, but you can play it.
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Scumways @scumways.bsky.social · 15/01/2025
Added these little wall-scuttling CrabBots a couple of weekends ago. I think they're going to be really a useful gameplay element for both puzzle-oriented and action-oriented rooms. scumways.com/blog/2025-01... #gamedev #retrogaming #commodore64
scumways.com
Crabbots
Crabbots scuttle across platforms, up and down walls and along ceilings.
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Scumways @scumways.bsky.social · 12/01/2025
Bug? nonono! It's a *feature*! mmm-hmm. yup. scumways.com/blog/2025-01... #gamedev #commodore64 #retrogaming #sproing
scumways.com
SproingPads
When I first added the giant fan, there was a little bug in the player movement code.
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Scumways @scumways.bsky.social · 12/01/2025
scumways.com/blog/2025-01... #retrogaming #commodore64 #gamedev
scumways.com
My Biggest Fan
I've added a giant fan, which blows air all the way up a central shaft of the UFO.
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Scumways @scumways.bsky.social · 05/01/2025
For some reason I figured it'd be fun to write a Commodore 64 game in my spare time. It's been entertaining so far and is shaping up to be a really fun game, so I thought I'd start telling people about it! scumways.com/blog/2024-09... #commodore64 #retrogaming #gamedev
scumways.com
Puny Earthling
I'm writing a game for the Commodore 64. Because that is a perfectly sane way to spend your spare time in 2024.
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