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Julian

@schneckerstein.bsky.social
386 followers 433 following 53 posts

-10x Code-Person @symmetrybreak.bsky.social Working on Misgiven and Tasty Grass Shader

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Reposted by Julian
The Regreening | Wishlist Now! @cozy-impact.bsky.social · 06/03/2026
Big news, friends!!🌱 You can now PLAY The Regreening! We've launched our first online Playtest that anyone can join and play now on Steam! Huge thank you to @wingsfund.me for organising #WomensDaySale we're part of! Find a link to our #indiegame below ⬇️
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Julian @schneckerstein.bsky.social · 27/10/2025
We're live! Super proud of this! :)
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Reposted by Julian
DEEP FOG SIGNALS | Wishlist on Steam @symmetrybreak.bsky.social · 27/10/2025
Deep Fog Signals’ Steam page is live 📡 Stuck in an outpost in a sea of toxic fog, you're cut off from the outside world and oxygen is running out. Use scarce bandwidth to coordinate unstable crewmates, do research that could change the world and interpret strange signals from the deep 👁️ #indiehorror
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Julian @schneckerstein.bsky.social · 14/05/2025
I'm at a.maze in berlin with my friends from @symmetrybreak.bsky.social. Anyone there too?
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Julian @schneckerstein.bsky.social · 01/04/2025
Hey y'all, www.reddit.com/r/Unity3D/co... did a write-up about Tasty Grass Shader over on Reddit :)
reddit.com
From the Unity3D community on Reddit: My story of developing a grass shader
Explore this post and more from the Unity3D community
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Reposted by Julian
Evan Balster 🍂 @art.imitates.life · 19/03/2025
An E-bike battery burned my house down on the first day of GDC. Seeking mutual aid from financially stable colleagues. gofund.me/47306b15
A column of fire envelops an RV in a pine forest late at night. My bedroom and office reduced to ashes. The metal walls and roof are largely destroyed, revealing the forest beyond. A class C RV gutted by fire. The heat of the fire has killed most of the plant life in a nearby garden. A segment of an RV's exterior wall. The heat of the fire has melted through the aluminum panels.
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Julian @schneckerstein.bsky.social · 19/03/2025
The Half-Life 2 RTX looks fantastic, but could people PLEASE respect the original art direction? Just because you have path tracing doesn't mean you crank all your lights by x10. Just because you got PBR now doesn't mean all your surface should have 0.0 roughness.
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Julian @schneckerstein.bsky.social · 07/01/2025
look at what we've been up to!
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Julian @schneckerstein.bsky.social · 03/01/2025
I always wanted to get into SIMD programming (SSE, AVX, NEON all that sorts), but never found the right entry, until I stumbled across this talk deplinenoise.wordpress.com/wp-content/u... (1/5)
deplinenoise.wordpress.com
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Julian @schneckerstein.bsky.social · 20/12/2024
You know the drill! TGS is on sale!
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Reposted by Julian
DEEP FOG SIGNALS | Wishlist on Steam @symmetrybreak.bsky.social · 20/12/2024
Holiday season is upon us ✨ Join us right now for our first hangout stream on Twitch! We’ll be reflecting on 2024 and maybe even dropping new info & plans while we play @wildwoodsgame.bsky.social 👀 Come say hi, ask us stuff and celebrate another year with us at twitch.tv/ancastasia 🙌 #indiedev
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Julian @schneckerstein.bsky.social · 19/12/2024
Tasty Grass Shader is 50% off! tgs.symmetrybreak.com
tgs.symmetrybreak.com
Tasty Grass Shader (URP/HDRP 3D/VR) | VFX Shaders | Unity Asset Store
Add depth to your next project with Tasty Grass Shader (URP/HDRP 3D/VR) from Symmetry Break Studio. Find this & more VFX Shaders on the Unity Asset Store.
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Julian @schneckerstein.bsky.social · 13/12/2024
born under punches
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Julian @schneckerstein.bsky.social · 04/12/2024
Congrats to @osmoticstudios.com and @pipapogames.bsky.social on the DEP wins!
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Julian @schneckerstein.bsky.social · 03/12/2024
Woooow, congrats @pipapogames.bsky.social !!
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Julian @schneckerstein.bsky.social · 27/11/2024
thanks for 100 followers
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Julian @schneckerstein.bsky.social · 27/11/2024
I have cooked
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Reposted by Julian
DEEP FOG SIGNALS | Wishlist on Steam @symmetrybreak.bsky.social · 27/11/2024
Big news for #Unity devs: @schneckerstein.bsky.social's been COOKING! We just released Tasty Grass Shader v.2.2 with support for #HDRP and #UnityShaderGraph 🫡 Get incredibly performant, pretty and customizable grass at 👉 tgs.symmetrybreak.com 🥬 #gamedev #indiedev #unityassets
tgs.symmetrybreak.com
Tasty Grass Shader (URP/HDRP 3D/VR) | VFX Shaders | Unity Asset Store
Add depth to your next project with Tasty Grass Shader (URP/HDRP 3D/VR) from Symmetry Break Studio. Find this & more VFX Shaders on the Unity Asset Store.
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Julian @schneckerstein.bsky.social · 26/11/2024
the powers of having the pw for the dns console
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Julian @schneckerstein.bsky.social · 26/11/2024
Always nice to see that my work is useful to people :)
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Julian @schneckerstein.bsky.social · 24/11/2024
Two Weeks ago I made this game on the InnoGames Jam #15 with my own C framework Moka. Found the time to brush it up and make a WebAssembly port. Enjoy! schneckerstein.itch.io/smug-goose-c...
schneckerstein.itch.io
Smug Goose Club by schneckerstein
Play in your browser
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Julian @schneckerstein.bsky.social · 15/11/2024
Hey People! I'm Julian and I make games, assets, as well as teaching game development. TL;DR Currently, I'm working on Misgiven (store.steampowered.com/app/2475620) as well a very well received grass shader for Unity u3d.as/3fvQ. Hope to see both new and familiar face here :)
store.steampowered.com
Misgiven on Steam
Misgiven is an emotional sci-fi adventure about the lump in your throat. Stranded in a city veiled in toxic fog, take on the mask of a stranger to survive. Become a harbinger of doom. Wrestle with you...
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Julian @schneckerstein.bsky.social · 05/11/2024
join anca and me doing ze silly 14 CET
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Julian @schneckerstein.bsky.social · 26/10/2024
I have a joke about game development, but it's under NDA.
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Julian @schneckerstein.bsky.social · 25/10/2024
vote please my family is freezing
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Reposted by Julian
DEEP FOG SIGNALS | Wishlist on Steam @symmetrybreak.bsky.social · 25/10/2024
WE NEED YOUR SUPPORT! Misgiven is taking part in the Community Award category at this year’s #DevGAMM Awards! If you want to help us out, head to form.fillout.com/t/hZWP7Kgy7Aus and pick Misgiven from the list! Your vote would be much appreciated ❤️ #gamedev #indiegames #narrativegames
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Reposted by Julian
LuBu @lubu.bsky.social · 12/12/2023
Hi everyone! I shared some updates about my Playdate games satOlite and Dash Arena: itch.io/blog/648678/sa…
itch.io
satOlite & Dash Arena Update!
Hi everyone! The year is coming to an end and that's why I wanted to share some updates on my Playdate games satOlite and Dash Arena : satOlite Release Date I've been working on satOlite quite some ti...
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Julian @schneckerstein.bsky.social · 12/10/2023
There are people who overthink and then there is me overthinking if i'm overthinking.
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Julian @schneckerstein.bsky.social · 09/10/2023
Made a smool game for the @play.date on the InnoGames Jam #14 with @marchingduck.bsky.social, Nadine and @polygonas.bsky.social Everything done in cozy C! Github repo + Download: github.com/julhe/Andenk... Gamepage: www.igjam.eu/jams/igjam-1...
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Julian @schneckerstein.bsky.social · 03/10/2023
Oof, GLSL for WebGL uses glsl100 while GLSL for 3.3 (Desktop) uses glsl330 My current solution...
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Julian @schneckerstein.bsky.social · 01/10/2023
Engine update: * Cleaner Font + Google Material Icons * Highlight for selected and hovered objects * Basic light support with inverse square falloff and reinhard tonemapper. * Lots of internal refactor: I have now a Core, Game and Editor context (like a normal person).
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Julian @schneckerstein.bsky.social · 24/09/2023
Worlds most ugliest gizmo working in my custom engine. (would love to show a gif or mp4, but I can't??)
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