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Cody

@sasquatchgames.bsky.social
866 followers 240 following 391 posts

Part-time tabletop game designer: GLIDE (1 and 2), WYRD, ZONES, Courier, Wanderer, and many more. Full-time librarian. Owned and operated by Cody (he/him). Ontario, Canada. sasquatchgames.ca

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Cody @sasquatchgames.bsky.social · 23/07/2026
They have arrived. Looking very exciting, with no print issues!
Two copies of the GLIDE Part Two tabletop role playing game. One hardcover, the other softcover.A 2-page spread from inside GLIDE Part Two. This section is on a the Guild of The Glider, outlining how the player interacts with the guild and the rewards they can receive for increasing bond levels.A two-page spread from GLIDE Part Two. This section outlines Connections and Bonds for the player to establish during their game.
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Cody @sasquatchgames.bsky.social · 25/06/2026
@rpg-trader.bsky.social Issue with the Free RPG Day Bundle. Looks like a creator added a game with limited copies, and now it is out of stock! This has halted all purchases of the bundle.
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Cody @sasquatchgames.bsky.social · 17/06/2026
GLIDE 2 is done editing and is on target for a digital release this coming weekend. All backers will receive their copy through BackerKit/email.
GLIDE - Part Two (starry sky below the title).
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Cody @sasquatchgames.bsky.social · 03/06/2026
Carousing is being introduced in GLIDE 2 as an alternative to "rest and relaxation" in settlement locations. 40% of the events are "bad," while the other 60% offer something beneficial!
Table for carousing results in GLIDE 2. These are numbered from 0 to 100, using a d100 to determine the result. The tables are displayed above a background of stars (black background and white specks).
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Cody @sasquatchgames.bsky.social · 29/05/2026
Got my copy today. Grab yours before Spencer goes on vacation!
A physical copy of WYRD sitting on a table.
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Cody @sasquatchgames.bsky.social · 11/05/2026
All artwork for GLIDE 2 is now complete! @hodagrpg.bsky.social has really made something special here, combining a retro-future sci-fi that I feel many people will resonate with.
A lone Seeker standing atop a rocky outcrop stares at a wreckage in the distance. The night sky is lit by two moons, one bigger than the other, aligning in a way as to point to the wreckage.
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Cody @sasquatchgames.bsky.social · 05/05/2026
Certified @hodagrpg.bsky.social banger on the way. GLIDE 2 is going to look amazing!
A glider (hover bike) floats in the air next to a rider, both are inside a cave. The rider is inspecting the vehicle with their back facing the viewer.
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Cody @sasquatchgames.bsky.social · 04/05/2026
@windlass.bsky.social is open for commissions! If you want some amazing stuff for your own games, like the attached ZONE artwork, hit them up!
A cabin covered in snow. A small smoke plume floats from the chimney. The lights are on inside.A stalker moves through a dead forest. A warning sign of radiation is nailed to a nearby tree. A small anomaly glows in the distant over a rusted vehicle.A cultists with urban camo and body armour stares blankly. They have a symbol resembling and eye carved into their forehead.A collection of portraits of inhabitants in the zone. Each shows some wear and tear on their person.
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Cody @sasquatchgames.bsky.social · 27/04/2026
Beat the bear, the mouse, and the mech. 🎉 Troves (and all my other games) are 50% off for the rest of April!
The itch io "Top Physical Games" list. Troves [2e] is in first place, followed by Lancer, FIST, Koriko, and others.
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Cody @sasquatchgames.bsky.social · 14/04/2026
UNIT is a solo one-shot in my ZONES system. Players are agents, infiltrating a zone to recover an artifact of great importance. Rules are streamlined to get new players going in minutes. I really want to get more ZONES project out there and get people playing, so this is the first step.
The word "UNIT" is on the left-hand side of the image. On the right, an agent wearing blue cargo pants and black boots holds a silence handgun, ready to strike. They have a sling and pouches on their person. Their hair is tied into a ponytail.
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Cody @sasquatchgames.bsky.social · 17/03/2026
New art from @windlass.bsky.social for my upcoming solo-survival-horror game using the RUNE system as a jumping-off point.
A determined looking investigative agent, wearing dark blue cargo pants, dark grey boots, a light blue shirt, black gloves, with two grey hip-pouches, and a dark-grey sling over their back. They are in a defensive stance, holding a silenced pistol. Blood splatter dots their pants and shirt.
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Cody @sasquatchgames.bsky.social · 11/11/2025
A recent itch io update broke almost all of my preview images. Working on fixing those now.
Preview of Shadowstone with a broken transparency layer, making the image in a photo-negative way.
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Cody @sasquatchgames.bsky.social · 20/08/2025
Development on GLIDE: Part Two is now my sole focus project. I am aiming to have a free version available by the end of September which will include everything but the final layout and artwork. 🌑
A person sitting on a sand glider at night. They are starting up at the double moons in the sky.
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Cody @sasquatchgames.bsky.social · 14/08/2025
Sasquatch September Sales is back this... September! I know fun-money is tight right now for a lot of people, so expect a pretty good discount this year on everything - from GLIDE to Courier to even ZONES!
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Cody @sasquatchgames.bsky.social · 10/08/2025
I get what you're saying. Attached is another image from ECO MOFOS!! which has that sort of idea going on.
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Cody @sasquatchgames.bsky.social · 09/08/2025
ECO MOFOS!! has a simple system that makes point-crawling easy. Very similar to Cairn (2e).
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Cody @sasquatchgames.bsky.social · 07/08/2025
Final proofs for ZONES arriving today! I will have an update as soon as it is in my hands.
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Cody @sasquatchgames.bsky.social · 31/07/2025
Thinking of returning to this project after 2+ years. It is in a good state, just needs a bit of a tune-up for campaign play. Tactical combat RPG in a cursed city anyone? ⚔️
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Cody @sasquatchgames.bsky.social · 29/07/2025
One last ride with GLIDE mini-games before I take a break to focus on Part Two. I present to you GLIDE: The Bounty Hunter. Find and secure high value targets across Eridoor before they escape into the deserts forever. Grab it on Friday (August 1).
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Cody @sasquatchgames.bsky.social · 16/07/2025
Just thinking out loud here - what if GLIDE: Part Two used the Ironsworn system? I want players to pick a background with unique Moves, providing more options for roleplaying across Eridoor. GLIDE already uses "Actions", which I realize are just simplified Moves with a success/fail state. 🤔
Reads "Actions Available" and lists the following actions: Move, Reveal, Explore, Camp, Settlement.
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Cody @sasquatchgames.bsky.social · 15/07/2025
Want more GLIDE? 🏜️ Become a Relic Hunter and find the lost pieces of the past. Coming soon (probably this week).
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Cody @sasquatchgames.bsky.social · 08/07/2025
pinpanar9 approved!
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Cody @sasquatchgames.bsky.social · 07/07/2025
Expanding on the Guild of Ecology found in the GLIDE core rules, GLIDE - The Ecologist is a self-contained solo journaling game based in the world of Eridoor. 🏜️ As an Ecologist, you will venture into the desert, record your findings, and report back before the next major sandstorm. 🦎
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Cody @sasquatchgames.bsky.social · 18/06/2025
🌑🚀
Reads - GLIDE Part Two
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Cody @sasquatchgames.bsky.social · 03/05/2025
I'm picking up something... an amazing artist and deal!
Stalker holding an anomaly detector. A small ping indicates something important is near.
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Cody @sasquatchgames.bsky.social · 11/04/2025
This is some amazing work @perplexingruins.bsky.social Might be my favourite in the set!
Bloodshot background, skeleton headed figure with piercing white eyes. The being grins with malice, hate, and your doom.
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Cody @sasquatchgames.bsky.social · 01/04/2025
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Cody @sasquatchgames.bsky.social · 27/03/2025
Spread preview #1 for Shadowstones. The Rune-Bound. Instead of magic we have a rune-powered adventurer, using the runes to do impossible feats of strength and protection. Inspired by mighty Fyreslayers from Warhammer!
A 2 page spread preview for Shadowstones. The first page describes the Rune-Bound character class, their abilities, and advancement options. The second page is a character throwing a massive chunk of rock towards the skeletons below.
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Cody @sasquatchgames.bsky.social · 19/03/2025
New art and progress update for ZONES coming this week. Here is something cool to tide you over.
A hand holding a high-tech device that indicates the location of something dangerous, or perhaps valuable.
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Cody @sasquatchgames.bsky.social · 18/03/2025
Coming soon.
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Cody @sasquatchgames.bsky.social · 12/03/2025
Stones of the Abyss could be part of Shadowdark? 🪨 Something for me to think as I try to expand into more popular systems. If you've played Shadowdark, please share with me something you love/hate about it! I'm interested in learning more about the system before diving into the rules.
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Cody @sasquatchgames.bsky.social · 11/03/2025
Big move happening here, so little in the way of updates for ZONES. Here are some cool new stalkers to enjoy in the meantime.
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Cody @sasquatchgames.bsky.social · 20/02/2025
Your Outie loves to collect grey plastic.
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Cody @sasquatchgames.bsky.social · 19/02/2025
Waiting for the "last chance" notification to go out. ⏳
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Cody @sasquatchgames.bsky.social · 19/02/2025
For the ZONES Kickstarter, what would you like to read about next? 🤔 a) Exploration in the zone 🗺️ b) Artifacts - and how to "safely" use them 🌀 c) Why I chose ZONES as a project 📝 Comment with your choice! Ends in 24 hours from this timestamp.
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Cody @sasquatchgames.bsky.social · 15/01/2025
New solo TTRPG incoming based on the survival mechanics of The Long Dark. No price on this one just yet, wanting to get some feedback and playtesting. Will be very barebones i.e. no fancy layout or any original artwork. Expect a release in the next week or so. Working on a name still.
Blackfrost concept art - Copyright Hinterland Studio 2024
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Cody @sasquatchgames.bsky.social · 26/11/2024
Traits (Pendragon style) are incoming for ZONES. This should bring a new boost to unique character interactions for both solo and group play.
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Cody @sasquatchgames.bsky.social · 21/11/2024
Stones of the Abyss (working title) is turning out to be a deep journaling/TTRPG hybrid for fantasy and adventure seekers. I'm returning to the journal format after exploring the possibilities thanks to @goblinmixtape.bsky.social, @alwayscheckers.bsky.social, @exeunt.press, and more!
A statue of a dwarven king stands radiant in the halls deep below the mountain.
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Cody @sasquatchgames.bsky.social · 02/11/2024
November 2024 update: Courier - Repacked delivered. 📦 Troves is over 80% delivered. 📫 ZONES has been on-hold since July. Updates will be released before end-of-year. ☢️
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Cody @sasquatchgames.bsky.social · 30/10/2024
Alone Among the Stars (2018) The game that got me thinking, "Hey, I can make and publish games too!", back in late 2019. If I had not discovered this solo-journaling gem I would simply not have begun creating and publishing TTRPGs. Thank you, T. Okada.
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Cody @sasquatchgames.bsky.social · 30/10/2024
S.T.A.L.K.E.R.: Call of Pripyat (2009) My first adventure into the Zone. I played this game vanilla (no mods) in 2013/2014 and enjoyed the wide selection of things to do and see, and the horror of the underground. I've since modded the game to hell-and-back thanks to GAMMA and similar projects.
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Cody @sasquatchgames.bsky.social · 29/10/2024
Mausritter (2019) Hexcrawling exploration as a mouse (or similar sized creature) across countless adventure modules! Perfect for one-off adventures, intermissions, or a spanning campaign. I enjoy playing solo (Einzelmaus) and trying to not get eaten by cats or birds. 🐭
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Cody @sasquatchgames.bsky.social · 29/10/2024
Space Weirdos (2021) A tabletop skirmish game that supports up to 4 players. Simple to play, miniatures agnostic, and even soloable! Did I mentioned it is only $5? Check it out to dust off some of your grey/pewter space weirdos and chuck around some dice.
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Cody @sasquatchgames.bsky.social · 29/10/2024
D&D 4th Edition (2008) My first real RPG campaign took place in 4E. Wild power scaling, silly story-lines, and a lifelong love developed for the TTRPG space. It had a lot of flaws but provided provided me a lot of entertainment and amazing set-pieces/scenarios that I fondly think back on.
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Cody @sasquatchgames.bsky.social · 29/10/2024
Harvest Moon - Back to Nature (PS1, 1999) I spent hundreds of hours playing this as my first life-sim title. I adored the daily chores and developing relationships with villagers. The peaceful and calm nature of Harvest Moon's design helped me through a lot of growing pains as a kid.
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Cody @sasquatchgames.bsky.social · 29/10/2024
Journeys in Middle-Earth (2019) - a fully cooperative (and solo) boardgame. The gameplay loop is as follows: select a character (or two), select a scenario, and build the map. Explore, fight, and overcome skill tests before the timer expires. Progress carries over to the next quest along a story.
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Cody @sasquatchgames.bsky.social · 29/10/2024
Dragon Age: Origins. Amazing story, characters, and tone. This game really got me into CRPGs back in the early 2010's.
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Cody @sasquatchgames.bsky.social · 27/10/2024
Anna is an amazing artist featured in my upcoming STALKER themed Cairn-hack.
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Cody @sasquatchgames.bsky.social · 24/10/2024
Do it.
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Cody @sasquatchgames.bsky.social · 06/06/2024
$140 Canadian fun-bucks away!
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