There are two kinds of "smooth" in a game.
The one your eyes see. And the one your hands feel.
We just put out Part 2 of Beyond the Frame on what frame generation really does.
Read more → www.sknexus.org/p/beyond-the...
sknexus.org
Beyond The Frame - Part 2: Smoother, but Not Faster
Frame generation makes games look smoother by inventing frames between real ones. Here's how it works, and why it can hurt you in competitive games.