Sandpenguin - Broken Relic @sandpenguin.bsky.social · 2hZero Broken Relic this week. Work trip, then a whole weekend carrying boxes and furniture into the new house. Life is pain. 041
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 05/10/2026Did a full playthrough of Act 2 this week, playing it like a normal player and stopping every time something felt off. 1h30 and 70+ notes later, I have a long to-do list. Ofc I know every solution, so I've no idea how long it takes a real player. If you played the demo, how long did it take you? 020
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 23/09/2026Summoning football experts! Does anyone know of any epic football kick video, seen from the front and with good quality? Kinda like the one of the intro of Fifa World Cup 98 but where the player is seen a little better and doesnt disappear from the frame. www.youtube.com/watch?v=sp5y...youtube.comWorld Cup 98 (PS1) - IntroYouTube video by Rheinmetall 011
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 14/09/2026Say hello to the new art of Broken Relic! Couldn't be happier with it. 😍😍 Art by the excellent al_pal55! 193
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 27/08/2026just imagine a few pixels slowly floating in the screen 😂 110
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 27/08/2026Started playing a little with the particle system in @visionaire-studio.bsky.social and I'm super happy with how much life a few flying pixels add to a static background. (Might not look that impressive on video, especially on a phone) 263
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 19/08/2026Big milestone today, Broken Relic is finally "playable" from start to finish 🥲 2140
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 12/08/2026No pizza, but one is a rotten burrito 120
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 12/08/2026Broken Relic has 132 inventory items, I think I made too many 💀 251
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 10/08/2026 valid question brokenrelic.com/steam 1103
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 08/08/2026termination letter, day one: “freed an ancient demigod from a sealed book. employment ended effective immediately. recovery of the three relic fragments remains your responsibility.” Brokenrelic.com/steam 061
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 07/08/2026How do point-and-click gamers feel about the stone disc puzzles in Fate of Atlantis? As a child I really enjoyed them but I’ve noticed some debate recently suggesting these types of puzzles aren’t suitable for point-and-click games. 443
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 06/08/2026the only fantasy protagonist who gets sacked and then handed the quest by the same boss who just sacked him. 0102
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 06/08/2026intern in an arcane library breaks a forbidden seal on day one. frees an ancient demigod. gets fired on the spot. still ordered to fix it. comedy point and click. 110
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 31/07/2026I've come to learn that cobwebs in pixel art is one of the hardest thing one can paint 😅 My "trick" now is to set the opacity at like 2%, use a dither brush at 1 pixel size, and just go layer different layers with different opacities until it looks cool 110
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 31/07/2026Wishlist Broken Relic btw ⤵️⤵️ store.steampowered.com/app/3384820/...store.steampowered.comBroken Relic on SteamOn his first day as an archive intern, Tim unseals an ancient world-ending conqueror and is fired on the spot. Now he has to save the world. A fully voiced point-and-click comedy. 011
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 31/07/2026Broken Relic development is going well, moving forward one step at a time. Sorry if I don't have time to post but that means I'm being very productive! As a small tease, here are some Act2 backgrounds (and one from Act 3!) ♥️ #pixelart #gamedev #indiedev #pointandclick 3529
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 30/07/2026The problem with AI in gamedev is that everyone demoing it has never shipped a game. One "cool" asset in a video ≠ thousands of assets wired into every case in a real build. Implementing everything takes ages and it's something people don't see until they actually do it. 1585
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 22/06/2026The only issue is that atm the disclosure of AI use in steam is voluntary (devs choose to do it) so it won't hide the liars that pretend that didn't use it, even when it's obvious. 120
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 21/05/2026Hey Jonathan! Progress is going nicely! Most of Act 2 is done and soon I will start with Act 3, which includes your cameo scenes! 010
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 21/05/2026I cant resist a good CRT shader tbh 110
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 21/05/2026This is how Broken Relic would look in a CRT 2101
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 19/05/2026Not everyone is happy when you go around solving puzzles. 0123
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 07/05/2026David Attenborough. So close to the 100... I hope he has a happy day tomorrow. 081
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 07/04/2026The article (in german) www.pcgames.de/LucasArts-Fi...pcgames.deLucas Arts wäre stolz: 12 brandneue Oldschool-Adventures für echte Fans!Adventures sind tot? Von wegen! Schon bald erscheinen zig Highlights, die an den Ruhm von Lucas Arts anknüpfen wollen. 153
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 07/04/2026Woke up to a spike of 337 wishlists in one day! Took me a while to figure out why, turns out pcgames.de included Broken Relic in a roundup of point-and-click adventures for 2026. One paragraph in a German article drove more wishlists than Steam Next Fest. Press coverage is a different planet! 1122
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 02/04/2026I just backed Less Miserables: A point-and-click parody of Les Miserables on @kickstarter.com www.kickstarter.com/projects/col...kickstarter.comLess Miserables: A point-and-click parody of Les MiserablesA historical comedy adventure game, with hand-drawn art and live voice acting. 160
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 01/04/2026we are very close to Broken Relic though 👇👇👇 store.steampowered.com/app/3384820/...store.steampowered.comBroken Relic on SteamOn his first day as an archive intern, Tim broke an ancient seal, freed Kaelvorn, the Cursed Devourer, and was fired on the spot. Now he has to save the world. 040
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 01/04/2026Listen up. Please calm down and hear me out. We are now further away from the Monkey Island Special Edition than the Special Edition was from the original Monkey Island. 120
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 30/03/2026The problem is not designing with friction in mind, there are amazing games that are hard to get into by design. The problem is when a dev wants a simple mechanic but no one gets it and then "they are wrong, I am right". Admit when you are wrong, it will make your games better. 100
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 30/03/2026I think it depends on your intention as a designer. You can make a hard game, or create complexity on purpose as part of the experience (typical Dark Souls example). The problem is if you DO NOT want to do that, players don't get it, and then you refuse to change it. 120
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 30/03/2026Something AAA taught me that a lot of indie devs resist: If a player doesn't understand something in your game, that's not the player's fault. It's yours. Many indie devs get upset that players are "playing wrong." In AAA that sentence doesn't exist. If they're playing it wrong, you built it wrong. 2103
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 26/03/2026I've redrawn this scene in my game so many times I could paint it from memory. Which is ironic because the whole reason I keep redrawing it is that I can't get it right. I think its done now. 071
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 23/03/2026This goblin king doesn't sing "Dance magic dance" 0155
Sandpenguin - Broken Relic @sandpenguin.bsky.social · 16/03/2026So how is everyone feeling about Nvidia's DLSS 5? 250