sanctumsys @sanctumsys.itch.io · 08/10/2026this error has been the bane of my existence for the past two or so hours 200
sanctumsys @sanctumsys.itch.io · 01/10/2026it's AI-upscaled, the actual original image is here bsky.app/profile/pehm... 161
sanctumsys @sanctumsys.itch.io · 24/08/2026@commodoreofficial.bsky.social this obvious ai slop song in your trailer really gets your publishing seal of approval? do better 000
sanctumsys @sanctumsys.itch.io · 31/07/2026in the process of making an arcade-style game (game pending, that's a mockup) 000
sanctumsys @sanctumsys.itch.io · 25/07/2026i like them for things that'd be hard to fit figures on, like monitor toppers 010
sanctumsys @sanctumsys.itch.io · 22/07/2026the way everything just melts into itself. they made normal water into some kind of cronenbergian nightmare. i can't even play the game like this if i know all the upscaled FMVs are going to look this horrible and they do not include the originals to switch back to 100
sanctumsys @sanctumsys.itch.io · 17/07/2026can't believe konami made a rick and morty game in 1988 010
sanctumsys @sanctumsys.itch.io · 09/07/2026it's seriously so good. not just for turret games like Starblade either, trackball games like SDI and spinner games like Bomb Bee play great with gyro. feels more natural than a mouse in many cases 000
sanctumsys @sanctumsys.itch.io · 09/07/2026you know what sure starblade you've got the coolest everything else. might as well have the coolest high score screen too 100
sanctumsys @sanctumsys.itch.io · 08/07/2026like come on, don't you want this cute little guy stuck to your laptop forever i could even do stickers of the enemies and put together a little display of them chasing this ship around, that could be cute for a cardboard stand-up display 020
sanctumsys @sanctumsys.itch.io · 04/07/2026facing worlds from unreal tournament recreated from memory in about 15-20 minutes in picocad 2 because i can't tear myself away from this program 000
sanctumsys @sanctumsys.itch.io · 04/07/2026i really love the spritesheet export function, makes it convenient to make something that looks like it could be in Escape Velocity 000
sanctumsys @sanctumsys.itch.io · 04/07/2026PicoCAD 2 is also a lot of fun, and is probably the thing i'll be continuing to experiment with the most for now, since most of starrestruck's upcoming projects are 2D 120
sanctumsys @sanctumsys.itch.io · 04/07/2026my first test of a 3D modeling program is usually to make a little spaceship and kenney shape and asset forge did not disappoint. very fun tools that seem like they'll be pretty useful for getting quick assets done for prototyping. love that asset forge can export a rotating sprite set too 100
sanctumsys @sanctumsys.itch.io · 04/07/2026a crocotile version of an old mockup for tanq, an upcoming starrestruck game. 3D is out of scope for this game in reality but i suspect this tool will be pretty useful for a sequel 161
sanctumsys @sanctumsys.itch.io · 21/05/2026may or may not be making a carmen sandiego remix/cover for normal reasons 110
sanctumsys @sanctumsys.itch.io · 13/05/2026so my index broke last night. headstrap just snapped, and i think it's revealing of a design flaw people should be aware of 110
sanctumsys @sanctumsys.itch.io · 12/05/2026still mad that 3D displays didn't take off in the mainstream. one of the cool things i've noticed about anaglyph 3D is that regardless of display tech or even whether the file is open it works. no OS standard needed, just put them on and suddenly 3D images are in 3D 100
sanctumsys @sanctumsys.itch.io · 12/05/2026did an art thing. intended to be viewed in 3D but 3D displays are uncommon as i've complained about before so here's an anaglyph version and a 2D version 120
sanctumsys @sanctumsys.itch.io · 23/04/2026nice app (i had to send this video to my PC to upload it because i kept getting errors trying to do it directly from my phone) 100
sanctumsys @sanctumsys.itch.io · 18/04/2026remember when racing games had really good car destruction modeling #360share 100
sanctumsys @sanctumsys.itch.io · 18/04/2026i think people with capture cards should start using OBS replay buffer and make up new social media hashtags for sharing clips in the spirit of #PS4share i'll start: lumines live is pretty cool #360share (flashing lights) 120
sanctumsys @sanctumsys.itch.io · 13/04/2026just did something pretty cool with the xbox version of outrun 2006 1308
sanctumsys @sanctumsys.itch.io · 13/04/2026there's also the new "get effects" button which lets you slopify your audio in one easy step 100
sanctumsys @sanctumsys.itch.io · 05/04/2026another #marathon inspired piece. i always thought the energy weapons reloaded like a sony walkman, which begs the question what would an actual cassette in that world look like (despite the extreme anachronism)? 121
sanctumsys @sanctumsys.itch.io · 04/04/2026got inspired to learn affinity designer (it's not all that though, the cubes are made in blender and then run through a bunch of paint dot net effects) 131
sanctumsys @sanctumsys.itch.io · 23/03/2026i got jealous of fl-chan as a reaper user but i looked into it and there's a plugin to add a dancing character to reaper it's wonderful peloreaper.blog.jp/archives/529... 020
sanctumsys @sanctumsys.itch.io · 08/02/2026i like making posters sometimes for the games i want to make that probably won't see the light of day for like a decade 100
sanctumsys @sanctumsys.itch.io · 07/02/2026one of my favorite little things about it is how math operations can be done right in the text fields. i don't know how standard that is in graphics programs but goddamn it's useful 110
sanctumsys @sanctumsys.itch.io · 02/02/2026spacecraft concept the left claw detaches and functions as a small warhead. deployed in groups. small enough to pass for asteroids on scans when they run with systems off 000
sanctumsys @sanctumsys.itch.io · 01/02/2026seriously, did you ai-generate the SVGs for the social icons or what? only the first three of seven buttons work, by the way. the rest lead nowhere 010
sanctumsys @sanctumsys.itch.io · 01/02/2026some things about quitgpt.org were confusing me (the social icons look all weird and it tries to direct people to "alternatives" despite also mentioning that ai will literally make you insane) so i decided to hit view source and i found out that they're A/B testing the page headline? the fuck? 100
sanctumsys @sanctumsys.itch.io · 21/01/2026okay i misremembered a bit but it still pops this up and interrupts the game right after you kill your first enemy which is still an insanely unhelpful way to tutorialize this is from the studio later entrusted with metroid dread, by the way 191
sanctumsys @sanctumsys.itch.io · 13/01/2026apparently the kids think this number is funny these days 020