Samurai Unicorn @samuni.bsky.social · 05/10/2026Huge thanks to everyone who has played the Opening Act demo so far! Because of your support, we are able to make Mission 02 a reality. Here's a little look at Klo's arrival at the Opera House. 725157
Samurai Unicorn @samuni.bsky.social · 02/10/2026Working on a new section of the S3PF Command. Everyone likes those Ratchet & Clank style 'leaving a location' cutscenes right? 310816
Samurai Unicorn @samuni.bsky.social · 29/09/2026We're looking for content creators who are interested in covering the OPENING ACT demo in whatever way suits your style and audience. We don't check DMs or emails for key requests, so this is the only way to show your interest > shorturl.at/tNDjS 321591
Samurai Unicorn @samuni.bsky.social · 25/09/2026Support us on Patreon at the Dream Eater tier and you'll get access to the Samurai Unicorn Playtest + the special Anniversary Sticker featuring Zoe Lancer (an old friend of Klo's from the Academy days) Patreon.com/SamuraiUnicorn 2216
Samurai Unicorn @samuni.bsky.social · 25/09/2026OPENING ACT demo is LIVE! Big update with new lighting, story sections, and the first look at the playable hub area. There's a whole bunch of smaller fixes to make the experience better on controller as well as some extra surprises waiting for you. Find out how to get access below! 221036280
Samurai Unicorn @samuni.bsky.social · 21/09/2026We just rolled out a big overhaul to the playtest, so if you have access to that on Steam, you should re-install it. Major changes to lighting, new cutscenes, and the first look at the S3PF Command hub is all available. Proper announcement and trailer coming next month. 318543
Samurai Unicorn @samuni.bsky.social · 14/09/2026Latest edition of the blog is free to access on our Patreon because it's more of a news roundup and tease of what's coming up for supporters. Read it here > www.patreon.com/posts/168823... 0327
Samurai Unicorn @samuni.bsky.social · 04/09/2026Without doing any research, I think Samurai Unicorn might be the first game where you can walk around a mostly accurate Sydney Opera House. 522441
Samurai Unicorn @samuni.bsky.social · 28/08/2026When Klo defeats a Dream Eater, you can always count on Devin Solomon and GRS1 to be the first on the scene. Goliath are hungry for new specimens and Devin is a dedicated company man... 18117
Samurai Unicorn @samuni.bsky.social · 10/08/2026We're sending out an exclusive anniversary sticker to anyone who signs up to the Dream Eater tier before October. Find out more on the Patreon Blog > www.patreon.com/SamuraiUnico... 07511
Samurai Unicorn @samuni.bsky.social · 30/07/2026Storyboarding a new cutscene this week featuring Devin Solomon, a Goliath operative who is assigned to keep an eye on Klo and her battle against the Dream Eaters. 110415
Samurai Unicorn @samuni.bsky.social · 17/07/2026This is how the first minute of our game's opening cutscene looks with the new lighting. You can still see the old version by supporting us on Patreon and getting access to the Goliath Offices demo > Patreon.com/SamuraiUnicorn 519153
Samurai Unicorn @samuni.bsky.social · 13/07/2026A bit of Goliath Basement gameplay with the new lighting while I talk about the changes we are bringing to the Patreon experience. You can hear more about our plans by here > patreon.com/SamuraiUnicorn/posts/new-sydney3-r001-163023597 021151
Samurai Unicorn @samuni.bsky.social · 10/07/2026We're closing out the week with some new screenshots and a bit of a character profile on Klo Mitchells, the protagonist of our story. Support the project and play the demo by checking out > patreon.com/SamuraiUnicorn/posts/s3pf-database-163232637 010321
Samurai Unicorn @samuni.bsky.social · 24/06/2026Samurai Unicorn has come a long way since we first made the opening title sequence... To mark the start of this new period of development, we decided to revisit it and update the sequence with all the new characters. 221941
Samurai Unicorn @samuni.bsky.social · 23/06/2026Finally swapping in the placeholder paintings with ones that @ridgelowis.bsky.social has been working on over the past couple of months makes the penthouse feel complete. 210727
Samurai Unicorn @samuni.bsky.social · 03/06/2026Real Sydney Opera House enjoyers know what's up. 0284
Samurai Unicorn @samuni.bsky.social · 03/06/2026Making some progress on the interior of the Opera House environment. Mostly just applying the new lighting design here, but we are inching closer to Mission 02! 313624
Samurai Unicorn @samuni.bsky.social · 01/06/2026The S3PF Command is filled with unique characters all going about their work. Between missions Klo will be able to discuss the ongoing VRmin threat to the city with the other officers as well as learning more about their personal lives. 330649
Samurai Unicorn @samuni.bsky.social · 30/05/2026Took another run at the lighting and I think we might have finally nailed the style we were always aiming for. Here's a little bit of combat in the Goliath Basements to show off how it looks in motion. 529167
Samurai Unicorn @samuni.bsky.social · 20/05/2026Starting to blockout the cutscene that introduces Amorpheus and the Dream Eaters plotting against the city. Super rough right now, but I'm still liking the overall vibe. 740553
Samurai Unicorn @samuni.bsky.social · 17/05/2026I'm gonna blog about all of this on our Patreon at some point, cause this has felt like a major breakthrough for the team that has reignited a lot of passion for the story updates we are currently in pre-production on. 0250
Samurai Unicorn @samuni.bsky.social · 17/05/2026I'm not sure how apparent it will be to anyone else, but these lighting choices came from a real hard look at MGS1 and trying to think about how they settled on the look of scenes. The end result for us has been more striking visuals with a stronger atmosphere. 1301
Samurai Unicorn @samuni.bsky.social · 17/05/2026We've been working on new cutscenes this year and it made us take another run at the lighting in the rest of the project. This feels like a pretty major overhaul for the look, but I think it really helps the style of the world stand out. 216032
Samurai Unicorn @samuni.bsky.social · 08/05/2026The S3PF Command or Shadow Moses Nuclear Disposal Facility? We just spent the last week doing a big lighting overhaul on some of the environments to try and capture the original inspirations a bit better. Starting to feel pretty good about how this recalibration of the lighting style is going. 16510
Samurai Unicorn @samuni.bsky.social · 26/03/2026What if we made a gross organic gun as a late game weapon? 1422831
Samurai Unicorn @samuni.bsky.social · 24/03/2026Sellers of contraband materials and rogue hackers make their home in the infamous Broadcast Bazaar, a black market hidden away in the Industrial Sectors of Sydney3. 418244
Samurai Unicorn @samuni.bsky.social · 23/03/2026The fight against Corpse Processor in the demo has three distinct phases showing off all his tricks. Don't be fooled by his weakened stance in the last phase, that is when his most dangerous abilities come out. 218338
Samurai Unicorn @samuni.bsky.social · 17/03/2026If you don't take out VRmin efficiently, situations can easily spiral out of control. Klo has the training to survive difficult scenarios like that, but you will need to make use of all her skills. 324061
Samurai Unicorn @samuni.bsky.social · 12/03/2026Just in case you were wondering what Sydney3 landmark would be the setting for Mission 02 621327
Samurai Unicorn @samuni.bsky.social · 03/03/2026The prowler is fast and hits hard enough to break Unicorn's guard, but quickly removing a limb will make it relatively harmless. 110818
Samurai Unicorn @samuni.bsky.social · 01/03/2026Happy Resident Evil Requiem Weekend to all who celebrate. 010613
Samurai Unicorn @samuni.bsky.social · 28/02/2026The TUSK Motor Club have a deep obsession with anything that spews smoke and races across the old roads on rubber. 0383
Samurai Unicorn @samuni.bsky.social · 27/02/2026All police operations throughout Sydney3 are coordinated and processed at the S3PF Command by the countless administrative officers and analytical departments. 09710
Samurai Unicorn @samuni.bsky.social · 26/02/2026Even though the game is still in the early stages of development, we wanted to explore how flexible Klo's design is by making a whole bunch of looks for her. We just love bonus costumes that much. 830060
Samurai Unicorn @samuni.bsky.social · 24/02/2026The Crowd Suppression Rifle is best used with short, controlled bursts to quickly stop rapidly approaching hordes of VRmin that might overwhelm you with slower firing weapons. 526050
Samurai Unicorn @samuni.bsky.social · 23/02/2026What could be more Sydney3 than a militarised police force, bin chickens and bin-lid stand? 713726
Samurai Unicorn @samuni.bsky.social · 22/02/2026Fight your way through the Goliath Offices demo and not only will you face off against Corpse Processor (the first Dream Eater boss), but you will also be treated to a whole bunch of voiced cutscenes that the team have been eager to show off. 221553
Samurai Unicorn @samuni.bsky.social · 05/02/2026A few years back, our friends at newhaven made an original song for us. Here are some stills from the anime-style OP we put together to reveal the track. Check it out on YT > youtu.be/s9ZNurR6Hz8 07518
Samurai Unicorn @samuni.bsky.social · 31/01/2026You can save ammo by putting Klo's boots to good use and stomping dismembered VRmin, 419230
Samurai Unicorn @samuni.bsky.social · 30/01/2026Down in the lower levels of Sydney3 you'll meet people from all walks of life hanging around one of the more popular entertainment districts. Just wanted to show off some character concepts @ridgelowis.bsky.social has been working on. 18214
Samurai Unicorn @samuni.bsky.social · 28/01/2026Sydney3 has some pretty iconic trains. Which one do you think we need to add to the game next? 68514
Samurai Unicorn @samuni.bsky.social · 27/01/2026No one is really certain where the VRmin Plague originated, but they do know it is spread by the parasitic creatures known as VRmites. Efforts to eradicate the nests popping in the lower levels has been increasingly difficult in recent months. 012422
Samurai Unicorn @samuni.bsky.social · 26/01/2026Thanks to the Hardsuit Program and pilots like Zoe Lancer, S3PF injuries at pedestrian checkpoints have decreased by 20 percent. There is no concrete evidence supporting claims that civilian causalities have spiked since the deployment of the Hardsuits in populated areas. 114623
Samurai Unicorn @samuni.bsky.social · 23/01/2026Everyone in the lower levels of Sydney3 knows that patrol officers become increasingly desperate to fill quotas before the end of year. This dramatic uptick in arrests is colloquially known as Swooping Season. 110923
Samurai Unicorn @samuni.bsky.social · 21/01/2026S3PF have declared Faux/Pass a high-level threat to the city after numerous mass hacking incidents targeting Goliath and other subsidiaries controlled by the Corporate Council. 017535
Samurai Unicorn @samuni.bsky.social · 20/01/2026We're currently working on new enemy types that we hope will really mix up the flow of combat. Here's a look at one of the animations @poppystar.bsky.social has been hard at work on for the VRmin Sentry. 214825
Samurai Unicorn @samuni.bsky.social · 19/01/2026Not all of our concepts are shirty whiteboard sketches! These days we are very fortunate to be working with @ridgelowis.bsky.social on new character art for future hub areas. 311620