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Samuel White

@samuelwhite.dev
35 followers 25 following 41 posts

Games Graduate and Game Developer 👾 🌲 Link Tree 🌲 linktr.ee/SamuelWhite.Dev

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Samuel White @samuelwhite.dev · 22/09/2026
Here's me and @itsducksss.bsky.social submission to the @patchmagazine.bsky.social Game Jam 2026! Play as an alien, telekinetic, squid and steal stuff whilst avoiding enemies after crashing onto a robot planet! Play the game here: samuelwhitegames.itch.io/teri-escapee #gamedev #lsbugames #indiegame
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Samuel White @samuelwhite.dev · 30/08/2026
Here's my submission to the #BrackeysGameJam! samuelwhitegames.itch.io/abraham-linc... #lsbugames #indiegame
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Samuel White @samuelwhite.dev · 22/08/2026
I'll be working on getting some block diversity spawning next. 😉
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Samuel White @samuelwhite.dev · 22/08/2026
Here's an update on the newly update environment system for #FlushedForward! Pieces of the environment are pooled and repeated on a linear track, giving the illusion of an infinite world! The curving was done using a vertex shader. 🥳 #lsbugames #gamedev #indiegame
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Samuel White @samuelwhite.dev · 28/07/2026
#GMTK26 is over! Here's my teams submission, Overclocked! I also show a bit of how the early stages development of development went too. ❤️ You can play the game here: itch.io/jam/gmtk-jam... #lsbugames #gamedev #gamejam #indiegame
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Samuel White @samuelwhite.dev · 16/07/2026
Here's me showcasing Flushed Forward at Indie Treasures! 🥳 Thanks for the opportunity @brilliantindietreasures.com! I look forward to seeing next years batch of games! #gamedev #lsbugames
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Samuel White @samuelwhite.dev · 10/07/2026
Don't you dare think about inhaling those fumes... 😑 #lsbugames #unity #gamedev #indiedev
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Samuel White @samuelwhite.dev · 01/07/2026
Working on getting river lanes to block the boat, sending it back, for a future enemy. 👀 But ended up just making the boat happy instead... 😊💃🕺🚤 #gamedev #lsbugames
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Samuel White @samuelwhite.dev · 24/06/2026
You can play the game in its early stage here: 😊 samuelwhitegames.itch.io/flushed-forw...
samuelwhitegames.itch.io
Flushed Forward by Samuel White
Play in your browser
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Samuel White @samuelwhite.dev · 24/06/2026
Hey all! I'm happy to announce that I'll be showcasing 'Flushed Forward' at Brilliant Indie Treasures on the 15th of July! 🤩 You can book the tickets on Eventbrite here: www.eventbrite.co.uk/e/brilliant-... @brilliantindietreasures.com #BIT26 #BITS26 #lsbugames #gamedev #indiedev #studentwork
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Samuel White @samuelwhite.dev · 15/06/2026
Made this pretty trippy liquid shader for @onbooth.bsky.social 😵‍💫 #lsbugames #unity #shadergraph #vfx #gamedev
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Samuel White @samuelwhite.dev · 14/06/2026
I am having an issue with getting the dither effect to scale consistently with the screen resolution though... So if anyone has a suggested fix for that, I'd super appreciate it! 🫠
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Samuel White @samuelwhite.dev · 14/06/2026
Decided to return to an old post-processing shader I made a while back and turned it into a decent looking analog shader. 👾 📺 This new one now supports Dithering, Analog Scan Lines and Posterisation. 😄 Mesh vertices now snap to the view matrix too! #gamdev #lsbugames #shadergraph #unity
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Samuel White @samuelwhite.dev · 05/06/2026
If you want to see everyone's submissions, check them out here: itch.io/jam/student-...
itch.io
Submissions to Student Game Jam 2026
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Samuel White @samuelwhite.dev · 05/06/2026
I recently hosted a game jam at my university (aka Student Game Jam 2026)!🥳 The theme was 'Machines.' You can play my teams game here: samuelwhitegames.itch.io/end-of-chime #studentwork #lsbugames #gamedev #gamejam
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Samuel White @samuelwhite.dev · 03/06/2026
NOT ENOUGH COLOURS!!!🌈🌈🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈 #gamedev #indiegame #flushedforward #lsbugames
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Samuel White @samuelwhite.dev · 23/05/2026
I've released the early access version my new game, Flushed Forward on Itch before I prepare to add a build to Steam. 👀 If anyone wants to give the game a go early, you can play it on WebGL here: 😍 samuelwhitegames.itch.io/flushed-forw... #lsbugames #indiegame #studentgame #gamedev #indiedev
samuelwhitegames.itch.io
Flushed Forward by Samuel White
Play in your browser
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Samuel White @samuelwhite.dev · 23/05/2026
Posters!!! 😄 #lsbugames #indiegame #studentwork #gamedev
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Samuel White @samuelwhite.dev · 06/05/2026
Reworking the controls in my game! After playtest feedback, the Heavy Vault is being replaced with a Ground Pound! This is to help simplify the controls.😋 Now I'll just need to avoid telling people they need to pound the boat to move it...😬 #lsbugames #gamedev #indiegame
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Samuel White @samuelwhite.dev · 03/03/2026
Made a Chromatic Aberration Shader in Unity URP! Works with text and transparent objects. 😋 #lsbugames #gamedev #studentwork
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Samuel White @samuelwhite.dev · 01/03/2026
I also want to give a huge shoutout to my friend who did the promotional artwork for the game! You can find their instagram here: www.instagram.com/miss_atrophy
instagram.com
Instagram
Create an account or log in to Instagram - Share what you're into with the people who get you.
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Samuel White @samuelwhite.dev · 01/03/2026
Happy to share that I'm getting my game, Flushed Forward, at #GDLX26! Stay tuned for updates as the project continues! #lsbugames #gamedev #studentwork
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Samuel White @samuelwhite.dev · 22/02/2026
Happy to share that I'm now an official Steamworks Partner! I'm now continuing to get #FlushedForward on Steam! 😁 #lsbugames #gamedev #SteamPartner
A screenshot confirming a Steam Partnership.
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Samuel White @samuelwhite.dev · 11/02/2026
I frustratingly had to rework how the movement works for the player and the boat. Reason is that they were previously using physics, which couldn't keep up with the moving environment without looking jittery. 🫨 Everything just uses transform calculations now. 🫠
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Samuel White @samuelwhite.dev · 11/02/2026
New change of scenery! 🌍🚤 No more boring linear tunnels lol. 😅 #lsbugames #gamedev #unity #studentproject #flushedforward
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Samuel White @samuelwhite.dev · 09/02/2026
Created a simple fire spread system in unity! Definitely not a sign of pyromania taking control... 🫠 #lsbugames #unity
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Samuel White @samuelwhite.dev · 02/02/2026
Happy to share our completed game, "I Have No Mask," as part of the GDL #GlobalGameJam! A beat-em-up pixel game where you play as a man descending into madness...🎭 You can Play it Here: janaradulaski.itch.io/i-wear-no-mask globalgamejam.org/games/2026/f... #lsbugames #gamedev #gamejam #studentgame
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Samuel White @samuelwhite.dev · 31/01/2026
Little Sneak Peak of the game I and my team are developing as part of the #globalgamejam 👀 #lsbugames #gamedev #gamejam
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Samuel White @samuelwhite.dev · 27/01/2026
Experimenting with ways to kill my enemies... 🤯 #lsbugames #gamedev #studentgame #unity
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Samuel White @samuelwhite.dev · 23/01/2026
I totally didn't forget to upload the video in this post...
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Samuel White @samuelwhite.dev · 23/01/2026
Currently working on the visuals for my game! 🎨 One feature I'm implementing is to change the colour scheme of the world. I'm thinking of having this occur based on the environment the player is in. 🤔 Oh, and of course it includes a 🌈 RAINBOW MODE!!! 🌈 #lsbugames #gamedev #unity #studentgame
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Samuel White @samuelwhite.dev · 17/01/2026
Since when could Crocodiles fly!?! 🐊🪽💨 Just implemented my first enemy AI for the Leaping Crocodile enemy in my game! Next is to make it crush any unfortunate characters standing below it when it lands! 🫨 #lsbugames #gamedev #unity #studentgame
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Samuel White @samuelwhite.dev · 13/01/2026
Made a little emote wheel 😝 #lsbugames #gamedev #unity
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Samuel White @samuelwhite.dev · 27/12/2025
Wi-Fi is down at home, so enjoy this sparkly picture of my pallet swap shader applied to my player character I just imported into my project. 😜 Bonus props to me for not wiping my camera lens before taking the picture and getting this funky flare! 😂 #lsbugames #gamedev #unity #shadergraph
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Samuel White @samuelwhite.dev · 23/12/2025
- Bluesky: drive.google.com/drive/folder... - Linkedin: brand.linkedin.com/downloads - Itchio: itch.io/press-kit - X: about.x.com/en/who-we-ar... - Github: brand.github.com/foundations/... - Mastodon: joinmastodon.org/branding
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Samuel White @samuelwhite.dev · 23/12/2025
I'm currently developing my website and needed logos to the social media sites I'm on. So here's a few links to their press kits and resources to get all their high res brand stuff, just to save anyone some time. 🙂 Links are in the reply section.
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Samuel White @samuelwhite.dev · 22/12/2025
WWWIIIILLLLLSSOOOOOONNNNNN!!!
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Reposted by Samuel White
Jana @janaradulaski.bsky.social · 25/11/2025
My first MARAOKE! 🎤 🎮 Absolutely loved the remixed lyrics of familiar songs into game related topics! Can't wait for the next one in December! Shoutout to my amazing co-singer @samuelwhite.dev 🙌
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Samuel White @samuelwhite.dev · 21/10/2025
Cute! youtube.com/watch?v=CS9f...
youtube.com
Drawquarium - Announce Trailer 2025
YouTube video by Kaleb Lechowski
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Reposted by Samuel White
jhudiel @jhudielden.bsky.social · 17/10/2025
just attended IGDA London with some mates ;))) had a lot of fun with meeting peeps and insightful talks (included the commuting shenanigans) @mostambitiouscrow.bsky.social @thatrahimguy.bsky.social @itsducksss.bsky.social #gamedev #lsbugames
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Samuel White @samuelwhite.dev · 23/05/2025
🔻 Play it here: 🔻 Itch.io (Web): mostambitiouscrow.itch.io/hell-freezers Downloads: MacOS: drive.google.com/file/d/1uysA... Windows (64-bit): drive.google.com/file/d/1DbET... Windows (32-Bit): drive.google.com/file/d/1C68R...
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Samuel White @samuelwhite.dev · 23/05/2025
Just finished my Second Game Specialism Module: HELLFREEZERS! 🍦👿🍨 I worked as the team lead and main programmer for this project. Lemme know what you think! I'll be working on it over the summer. ☀️ #lsbugames #gamedev
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Samuel White @samuelwhite.dev · 27/03/2025
‘Quite a Ride’ announced for Steam! I can definitely see an influence from the films ‘The Fog’ and ‘The Mist.’ 😶‍🌫️ Very excited for this, go check it out! store.steampowered.com/app/3166050/... youtu.be/7H2SBdHeoKo?...
youtu.be
Quite a Ride - Official Reveal Trailer
YouTube video by GameTrailers
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