Samprisho @samprisho.bsky.social · 26/03/2025AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA YESSS! LETS FUCKING GOOO! SHES FINALLY HERE OH MY GOD YESSSS! MY BRIDGET PLUSHIE FINALLY ARRIVED. 030
Samprisho @samprisho.bsky.social · 02/03/2025Bridget! (Or brisket, basket, fidget, whatever they are calling her right now) Her theme is growth, and it was thanks to her that I got introduced to the Guilty Gear series, and fighting games as a whole! Playing as Bridget and listening to her theme kept me sane in a time in which I was losing it 110
Samprisho @samprisho.bsky.social · 26/02/2025Took a pic of my body (with the Perfect Lighting Conditions, rights reserved) and tried to draw it. I’m currently in this phase of “Looking good! But no abs” in my gym journey. check comments for nsfw #furry #drawing 130
Samprisho @samprisho.bsky.social · 19/02/2025Oh yeah, this is supposed to be a bear. Here’s my original, human portrait: 010
Samprisho @samprisho.bsky.social · 19/02/2025A portrait of the furry version of me, I’m happy I managed to readjust the hair. I still need to study more on snouts, ears, and casting a human’s face to that of animals. Overall, this was a fun use of my time. Artists, feel free to shit on it. #darwing #furry 220
Samprisho @samprisho.bsky.social · 13/02/2025A portrait I made of myself. I’m happy that it is fairly accurate to my face, with more blemishes, of course. I have yet to draw the furry version, which will most likely replace my current profile pic. I’m eventually gonna need a drawing tablet, but that can wait. 100
Samprisho @samprisho.bsky.social · 18/01/2025I made this simple walk cycle for deno, probably not gonna use this for my game. I didn't know what to do for my first animation, until I stumbled upon @doodley.org's video on animating walk cycles. youtu.be/wgzQ2OmE2Ow?... Not perfect, but it's a start, thanks Doodley! #deno #blender #animation 120
Samprisho @samprisho.bsky.social · 14/01/2025Mornin' bsky! Here's an update: I downloaded the mono version of godot to install this neat add-on called TerraBrush. This adds terrain tools to Godot and is the best one imo. Thanks to my path system being modular, I can make many different paths for Deno to tread. #deno #Godot #GameDev #terrain 1141
Samprisho @samprisho.bsky.social · 13/01/2025I got freaking scammed bro…why aren’t these damn pencils SHARPENED?!?!?! WHAT PSYCHOPATH CARRIES A SHARPENER WITH THEM?!?!?! WHAT THE HELL AM I SUPPOSED TI DO FOR THE NEXT TWO HOURS IN THIS METAL AND CONCRETE HELLSCAPE THAT IS THIS AIRPORT?!?!?? 011
Samprisho @samprisho.bsky.social · 12/01/2025Studied up on IK rigs and animation in blender and made this idle animation for deno! I haven't modeled the guns yet, I'll work on that next. After that, the enemy spawning system. School's gonna start again, I miss my friends...huh...I've never said that before... #deno #GameDev #blender #Godot 070
Samprisho @samprisho.bsky.social · 09/01/2025He isn't capable of showing much emotions with his mouth, but the eyes and eyebrows make up for it 000
Samprisho @samprisho.bsky.social · 09/01/2025Deno's body is now complete! I made him a fully functional skeleton, now I just need to add Inverse kinematics to start animating! I'll also start his guns and knife. Despite the model being very basic, I'm happy with how it turned out. It feels great to make something! #deno 110
Samprisho @samprisho.bsky.social · 03/01/2025The Paths are all parented to a PathController node. Which manages how the paths are arranged and keeps track of 'em (A.k.a, a doubly linked list!). The character manages how to attach itself to the paths when PathFollow3D's progress ratio reaches 0 or 1 This concludes today's log, see ya! #deno 000
Samprisho @samprisho.bsky.social · 03/01/2025This grants the ability to attach paths together like Lego bricks. This makes random generation of paths simple. The paths are all children of the base scene BasePath. It has a PathFollow3D parented to a Path3D. Parenting the character node to the PathFollow3D locks the character on the path. #deno 100
Samprisho @samprisho.bsky.social · 03/01/2025What better place to start logging the programming of Duster Deno than the path system! The game is at it's core a side-scroller, so I needed a robust, modular system for arranging and attaching paths together. Luckily, that's what a doubly linked node is for! #deno #godot 250
Samprisho @samprisho.bsky.social · 29/12/2024There are some people out there, right now, who have never had an emotional connection to anyone, not parents, family, or culture. Sad ‘cause they’re lonely, they grew up so, thinking something is wrong with them, why else would nobody come to help? They learn crying is useless, and shames them. 100
Samprisho @samprisho.bsky.social · 29/12/2024Welp, fixed whatever was wrong with my blender by updating to 4.3.2. I've actually texture painted before, so the color texture getting lost was a good excuse to practice the different brushes offered by blender. I reworked the color palette a bit, he looks more comfortable to look at now. #deno 000
Samprisho @samprisho.bsky.social · 27/12/2024Deno is coming nicely together now, I've finished modeling, rigging, and have started with texture painting him. He lives in a forest/plains environment, despite being a coyote with colors more matching a desert environment. Game's colors are saturated, and I don't want him blending with the world. 110
Samprisho @samprisho.bsky.social · 23/12/2024Here’s his concept art, his name is Duster Deno. He is my D&D character, but I haven’t played a single game yet, so I decided to use him for my game. I also chose him because he didn’t have very deep lore, perfect for the simple mobile game I’m making right now. Art is old, please excuse it lol. 020
Samprisho @samprisho.bsky.social · 23/12/2024My model is coming together great now! I'm very happy with how he's turning out right now, still unfinished. I'm very happy that I kept topology in mind while modeling, it feels amazing spending time admiring it rather than immediately having to fix bad topology 110
Samprisho @samprisho.bsky.social · 18/12/2024Whoops, forgot to include photos of the topology for those who care. I started out with a subdivided cube, since this is for a mobile game, I'm not keen on making anything hi-res, so this fine, but with a little more tweaking, it can be great! 000
Samprisho @samprisho.bsky.social · 18/12/2024Whew! Today was a hard day of work in modeling (not sculpting) the character for my game, I've been applying a lot of what I learned from videos. This isn't final (duh!!!), I'll start working on his other body parts so I can come back to his hair with fresh ideas. 100
Samprisho @samprisho.bsky.social · 15/12/2024Needed to find me a new notebook, since my soft cover notebook I used to draw on has been completely destroyed by traveling inside backpack. Found this super cool hard cover book, it was 20$ which hurt my heart when I swiped my card. Anyways, drew a welcome drawing in the first page. #Drawing 010
Samprisho @samprisho.bsky.social · 05/12/2024Moar Apparently, I inspired a bunch of people to leave their own stuff on the board, I decided to add an adorable Mio Honda dressed to commit unspeakable, heinous acts of violence against Humanity. 000
Samprisho @samprisho.bsky.social · 04/12/2024Behold, the result of a spare 20 minutes before an exam drawing session. Whiteboard markers are finicky, can’t get a single line straight unless you do it first try, nonetheless, still super fun! Original meme by: l30neo.tumblr.com 210