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Samuel Blanchard

@samoteph.bsky.social
88 followers 86 following 40 posts

Technical lead at Sogitec. dotNET fan. I'm a retro gaming developper too. I am developing Miracle Boy in Dragon Land #MBiDL in 68000 assembler for Atari ST => samsoft.itch.io/miracle-boy-in-drag…

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Samuel Blanchard @samoteph.bsky.social · 23/02/2025
Best WIP HomeBrew Award for MBiDL 🙂 forums.atariage.com/topic/378375... #MBiDL Miracle Boy In Dragon Land #Atari #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 15/02/2025
#MBiDL Miracle Boy In Dragon Land #Atari #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 06/02/2025
Inventory and Game Console #MBiDL Miracle Boy In Dragon Land #Atari #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 29/01/2025
Attempt to create a new font more in the RPG atmosphere.
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Samuel Blanchard @samoteph.bsky.social · 21/01/2025
Final version of the shmup engine of the game. What do you think? #MBiDL Miracle Boy In Dragon Land #Atari #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 30/12/2024
Sprite engine test. 16x16 animated sprites. #MBiDL Miracle Boy In Dragon Land #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 29/12/2024
Boss #2 #MBiDL Miracle Boy In Dragon Land #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 08/12/2024
Shoot-them-up background prototype #MBiDL Miracle Boy In Dragon Land #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 06/12/2024
My retro corner with my Atari 520 STe boosted with 4mb of ram
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Samuel Blanchard @samoteph.bsky.social · 05/12/2024
Tiles, map & layers #MBiDL Miracle Boy In Dragon Land #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 05/12/2024
The latest ZZap magazine (Italia) is truly incredible! Besides the fact that it has the good taste to welcome me into its pages ;) the magazine is exceptional both in its content, its layout and in the quality of its glossy paper. Thanks a lot Paolo Besser for this discovery! www.zzapmagazine.it
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Samuel Blanchard @samoteph.bsky.social · 04/12/2024
A good craftsman always has good tools: Visual Code, Aseprite, Tiled, Vasm. #MBiDL Miracle Boy In Dragon Land #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 03/12/2024
Life and Death... #MBiDL Miracle Boy In Dragon Land #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 01/12/2024
Big Bat, big trouble... #MBiDL Miracle Boy In Dragon Land #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 29/11/2024
Inventory and Portable Console. #MBiDL Miracle Boy In Dragon Land #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 27/11/2024
Chocolate Castle! #MBiDL Miracle Boy In Dragon Land #AtariST #RetroDev #GameDev #IndieDev
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Samuel Blanchard @samoteph.bsky.social · 26/11/2024
Slime has no brain :) #AtariST #RetroDev #GameDev #IndieDev #MBiDL Miracle Boy In Dragon Land
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Samuel Blanchard @samoteph.bsky.social · 25/11/2024
Parallax Scrolling #AtariST #MBiDL Miracle Boy In Dragon Land
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Samuel Blanchard @samoteph.bsky.social · 25/11/2024
PoroPoro, capital of DragonLand #AtariST #MBiDL Miracle Boy In Dragon Land
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Samuel Blanchard @samoteph.bsky.social · 24/11/2024
The village is invaded! #AtariST #MBiDL Miracle Boy In Dragon Land
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Samuel Blanchard @samoteph.bsky.social · 24/11/2024
A magical barrier prevents you from moving forward!
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Samuel Blanchard @samoteph.bsky.social · 23/11/2024
Miracle Boy In Dragon Land #MBiDL launch screen for #AtariST. Title font by PépéPeekPoke.
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Samuel Blanchard @samoteph.bsky.social · 23/11/2024
The dwarf fortress has been transformed into a factory! #MBiDL Miracle Boy In Dragon Land #AtariST
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