Sign in

Rubarb Studio

@rubarb.bsky.social
83 followers 26 following 22 posts

A brand new Norwegian game studio founded by @danwakefield.bsky.social, @mandarin.bsky.social and @powersimon.bsky.social

PostsRepliesMedia
Rubarb Studio @rubarb.bsky.social · 03/07/2025
Been making some cool FX for a match-3 roguelike set in an old, creepy mine 💀 What do you think? 💥
052
Rubarb Studio @rubarb.bsky.social · 29/01/2025
Very nice article about cozy games and the benefit video games have on mental health. www.reuters.com/graphics/VID...
reuters.com
Cozy video games can quell stress and anxiety.
Explore a charming town, meet quirky villagers, and take in the cozy vibes!
031
Rubarb Studio @rubarb.bsky.social · 27/01/2025
While trying to make sense of my own GDScript code, I used a sequence diagram to visualize the code flow. This turned out to be a very simple and very useful tool for getting a birds eye view of my code. @mandarin.bsky.social forum.godotengine.org/t/share-wars-……
forum.godotengine.org
Share Wars - Have fun bankrupting your friends!
As I was figuring out a good way to properly shut down the game, I found it hard to visualize the code flow. In what order does things happen? And who is responsible for what? I deliberately chose…
062
Rubarb Studio @rubarb.bsky.social · 26/01/2025
Also, of course, the game for GGJ25 . Mostly a solo project this time around, with the support of a couple of other friendly devs at the Oslo venue Playable on itch!
rubarbgames.itch.io
Doctor bubble in the cyberzone by Rubarb
An infinte platformer where you draw bubbles to support your vertical journey
041
Rubarb Studio @rubarb.bsky.social · 26/01/2025
Wrapping up today's run at Global Game Jam right now. The feeling of wanting to just keep jamming forever, and never wanna stay up late ever again is palpable Had an amazing weekend at the Oslo venue though, as evident in the photo -Simon
Simon, having a good time at the Oslo Global Game Jam venue. People actually working in the background
081
Rubarb Studio @rubarb.bsky.social · 16/01/2025
New update to the Share Wars devlog. Merging of corporations is done, example of handling player decisions, animated gif showing AI vs. AI. #madewithgodot #gamedev
forum.godotengine.org
Share Wars - Have fun bankrupting your friends!
Merging of corporations is finally done This took quite some time, but it was worth it. The game is in general in a much better shape now. When a merger happens, the game has to … decide who is…
171
Rubarb Studio @rubarb.bsky.social · 15/01/2025
Should a game start in fullscreen or windowed mode? Why and why not? #gamedev #indiedev
191
Rubarb Studio @rubarb.bsky.social · 23/11/2024
Just to put it front and center. Spreadcheat demo is out!!! Check it out in the link below 👇🧑‍💼👩‍💼👨‍💼🏢📉📊 store.steampowered.com/app/2966550/...
media.tenor.com
a cartoon of a man in a suit walking on a beach
ALT: a cartoon of a man in a suit walking on a beach
0112
Rubarb Studio @rubarb.bsky.social · 23/11/2024
Working together on this has been an absolute blast! Try your hand at Spreadcheat today 🧑‍💼🧑‍💼👩‍💼👨‍💼👨‍💼🧑‍💼🏢📉📊📊
0100
Rubarb Studio @rubarb.bsky.social · 10/11/2024
Rough prototypes! ✨ Colleages were doing Brackeys game jam 2024.2 while I was deep into something else. Did a mini-8 hour-jam on the side with this cute fellow! Physics got broken for the web export, but teeeechnically playable on itch here: rubarbgames.itch.io/clam-and-the-st…
041
Rubarb Studio @rubarb.bsky.social · 07/11/2024
Some animated concept from Rubarb-Simon's past. A creature having fun in the pool.. Or being confused. Maybe both🦡
011
Rubarb Studio @rubarb.bsky.social · 06/11/2024
We did some character designs for the mascot of the Norwegian chocolate brand Stratos recently. Simon collaborating with @theahovind.bsky.social , delivering designs to Imagma animation (@imagmaanimation on IG) . Have a look! 🐮🐮🐮🍫🍫🍫
042
Rubarb Studio @rubarb.bsky.social · 05/11/2024
Simon experimenting with some funky new techniques at the local life drawing sessions in Oslo, namely pixel art! 👾 Drawn on location on an iPad in front of a live model in 1-7 minute poses. #lifedrawing #pixelart
032
Rubarb Studio @rubarb.bsky.social · 04/11/2024
Even more prototypes! Or rather.. A jam, in this case! Made for Ludum Dare 56, you play a desperate, depressed guy whose bedroom is invaded by cute, blue creatures At the end of his rope, you can only stomp 👀 Playable web version on itch: rubarbgames.itch.io/goober-stomper
022
Rubarb Studio @rubarb.bsky.social · 02/11/2024
More rough prototypes! Had a chat the other day about how rough it is to file business expenses. Ended up making a tiny prototype capturing the experience. File all receipts without making embarrassing mistakes 🧑‍💼 Playable web version on itch:
rubarbgames.itch.io
Business Expenzor by Rubarb
Play in your browser
021
Rubarb Studio @rubarb.bsky.social · 31/10/2024
Prototypes! Here's a fairly recent prototype playing with the premise "can we gamify doomscrolling?". In order to stay sane you must constantly like new posts, disable ads, swipe away push notifications. Playable web version on itch right now: rubarbgames.itch.io/the-feed
032
Rubarb Studio @rubarb.bsky.social · 30/10/2024
Breaking news! Rubarb is on Itch. ✨ We really love experimenting and playing with ideas in rough states.. *and* we believe in sharing! Warts and all 🧌 Cool guy Simon will dump all of his prototypes on Itch for you to see and try at rubarbgames.itch.io
043
Rubarb Studio @rubarb.bsky.social · 26/10/2024
Dan the funding man recently secured 200,000 NOK from Viken Film Centre for his game Bargainer! He is already busy learning Godot. Wish him luck! @danwakefield.bsky.social vikenfilmsenter.no/tildeling/bargai…
A malevolent god-like creature with three eyes and roots growing out of its head. It looks like it's smiling in excitement.
072
Rubarb Studio @rubarb.bsky.social · 25/10/2024
Our little knight rose to the 4th most upvoted post of all time in r/conceptart! So cool to read all the ideas and encouragement. We love the suggestion to name him John Wick! 😄 To be continued.
reddit.com
From the conceptart community on Reddit: Player character concept; who is he and what can he do?
Explore this post and more from the conceptart community
020
Rubarb Studio @rubarb.bsky.social · 24/10/2024
Thomas shares exciting *yawn* details about the system architecture behind Share Wars, and how data flows between components. Revel in the details!
forum.godotengine.org
Share Wars - Have fun bankrupting your friends!
Thank you! While I work on the mentioned tasks for the next update, I thought since there are other developers here, I would like to document some of the underlying architecture and data flow. For…
020
Rubarb Studio @rubarb.bsky.social · 22/10/2024
Our programmer is making a game called Share Wars, and has started a devlog over at the official Godot forums! Give him a follow so that he feels the pressure 🗜️ to actually finish the game. 😄 @mandarin.bsky.social forum.godotengine.org/t/share-wars-…
032