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RuDevOfficial

@ru-dev-official.itch.io
867 followers 58 following 145 posts

Game Developer and Programmer at ❤️ Check my games here! ➡️ ru-dev-official.itch.io Currently working on a template project for Godot 4 that mimics more closely classic Castlevania!

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RuDevOfficial @ru-dev-official.itch.io · 22/09/2026
Play as a mafia gold inspector in this Paper's Please inspired game for the #GBJAM14! ru-dev-official.itch.io/goldvestigat... #godot #gamedev
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RuDevOfficial @ru-dev-official.itch.io · 01/03/2026
Making a game for my bf part 3: Block pushing! #unity #gamedev #indiedev
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RuDevOfficial @ru-dev-official.itch.io · 27/02/2026
I'll have to add some sort of rubber banding when carrying #unity #gamedev
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RuDevOfficial @ru-dev-official.itch.io · 22/02/2026
Having a side project to go to every once in a while is really nice #screenshotsaturday
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RuDevOfficial @ru-dev-official.itch.io · 23/01/2026
Concept for an overhauled presentation when you are inside the dungeon. Does it look cool enough? #gamedev #indiedev
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RuDevOfficial @ru-dev-official.itch.io · 18/01/2026
I just released a #Hytale mod focused on adding a little QOL update that adds new watering cans, some even watering soil in larger areas! Download the mod here! github.com/RuDevOfficia...
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RuDevOfficial @ru-dev-official.itch.io · 18/01/2026
Anyone interested in a farming QOL for #Hytale? Here's a sneakpeak! #gamedev
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RuDevOfficial @ru-dev-official.itch.io · 08/01/2026
Had to test the new looting system, kept having to fight. It was time to implement a simple debug system so I can work with this much faster. #godot #gamedev #indiedev
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RuDevOfficial @ru-dev-official.itch.io · 25/12/2025
Thanks to the modular system for merchants even two characters from the same party could trade (wip) #gamedev #godot
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RuDevOfficial @ru-dev-official.itch.io · 12/12/2025
Can't believe a skill that also targets the user themselves got a critical and now has been recorded for everyone to see. Fuemin the goat. #godot #gamedev
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RuDevOfficial @ru-dev-official.itch.io · 29/11/2025
Even though all are steps it's fine if you want to skip the combate or any other portion of the dungeon exploration! #gamedev #indiedev #roguelike
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RuDevOfficial @ru-dev-official.itch.io · 02/11/2025
reworked the ui manager but that was worth it :D #gamedev #godot #indiedev #screenshotsunday
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RuDevOfficial @ru-dev-official.itch.io · 31/10/2025
Hell, if you event want change your profession (for a price)! #gamedev #godot #indiedev
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RuDevOfficial @ru-dev-official.itch.io · 31/10/2025
Maybe even upgrade them! #gamedev #indiedev #godot
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RuDevOfficial @ru-dev-official.itch.io · 31/10/2025
Let's buy some skills! #gamedev #godot
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RuDevOfficial @ru-dev-official.itch.io · 23/10/2025
Had to develop a database (w/loader) that extracts data from each category and use a different class that generates and populates the character with all the necessary data. Including the stat formulas which are read from the database itself too. Should I do a tutorial? #gamedev #indiedev #godot
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RuDevOfficial @ru-dev-official.itch.io · 23/10/2025
Character generator has been completed and now here's (most) of the info shown in a character sheet #gamedev #indiedev #godot
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RuDevOfficial @ru-dev-official.itch.io · 15/10/2025
Anyone interested in a Ker Nathalas inspired game? #gamedev #wipwednesday
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RuDevOfficial @ru-dev-official.itch.io · 14/10/2025
First time trying bbcode, pretty neat!
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RuDevOfficial @ru-dev-official.itch.io · 11/10/2025
@devolverdigital.com The lamb is watching us... Menacingly.
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RuDevOfficial @ru-dev-official.itch.io · 03/10/2025
Nothing fancy to show right now, just working on the Readme file and Guide files for the 1.0 release of CastleCopya!
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RuDevOfficial @ru-dev-official.itch.io · 21/09/2025
Now we have a spawner manager :D Here's some bats! (the double spawning has been fixed too) #godot #castlevania #gamedev #indiedev
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RuDevOfficial @ru-dev-official.itch.io · 20/09/2025
NO ONE CAN BEAT HIM #godot #gamedev #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 20/09/2025
got the update, now I have a different error @radicalfishgames.com for some reason this screenshot doesn't have the text so here it is
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RuDevOfficial @ru-dev-official.itch.io · 20/09/2025
I just opened the game lol
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RuDevOfficial @ru-dev-official.itch.io · 18/09/2025
Back to posting! This time working on a cutscene. #godot #gamedev #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 26/07/2025
Too bad I can't pet it... #gamedev #indiedev #godot #castlevania #screenshotsaturday
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RuDevOfficial @ru-dev-official.itch.io · 20/07/2025
Finally got around to implement a boss for the template project, so here's the big bat! #castlevania #godot #gamedev #indiedev
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RuDevOfficial @ru-dev-official.itch.io · 20/07/2025
This is a must have reference if you are a godot dev using tweens Credit to u/timkrief www.reddit.com/r/godot/comm... #gamedev #godot
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RuDevOfficial @ru-dev-official.itch.io · 19/07/2025
Speedrunners be like- #speedrun #gamedev #indiedev #castlevania #godot
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RuDevOfficial @ru-dev-official.itch.io · 16/07/2025
Today's QOL update is going to be very small, now you can see a bit more of the level if you get to close to the top of the screen. #godot #castlevania #gamedev #indiedev #WIPwednesday
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RuDevOfficial @ru-dev-official.itch.io · 14/07/2025
Do you think this was seamless or that it was all in the same place? 🤔. This is what it looks like! #godot #castlevania #gamedev #indiedev
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RuDevOfficial @ru-dev-official.itch.io · 14/07/2025
Stair transitions for you! 𓊍 Stair transitions for me! 𓊍 ... or you could just throw yourself 16ft/5m on the air, you do you😉 #godot #castlevania #gamedev #indiedev
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RuDevOfficial @ru-dev-official.itch.io · 11/07/2025
Now that most systems have been implemented it's time to work on the actual "test level" for the template! And what better level than the first level from Castlevania! (sorry for the audio delay) #godot #gamedev #indiedev #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 09/07/2025
Spent too much time trying to debug why the door only triggered once. Turned out to be a bool that wasn't defaulted to false. Nice. #godot #gamedev #indiedev #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 05/07/2025
If anyone is curious this is how it works. ⬇️ Just a bunch of path nodes, it is really that simple. Doors just forces the next path too. #godot #indiedev #gamedev #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 05/07/2025
Alright, camera system is going fine, might have to make it so you can't go back after reaching the end or maybe have a delay before it can get triggered again. In here you can see how there's paths connected by a door or by a combination of paths. #castlevania #godot #gamedev #indiedev
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RuDevOfficial @ru-dev-official.itch.io · 04/07/2025
Turns out godot's camera limits are just a "suggestion" that enforces it but doesn't override the camera position. Spend hours trying to debug what was wrong and it was that 😩 #gamedev #indiedev #godot #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 03/07/2025
Lots of changes behind the scenes. StateManager, TransitionManager... so many managers. But it was worth it! I've also worked on trying out save file creation and loading, including a SaveManager. #gamedev #indiedev #godot #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 30/06/2025
Here's the new UI for the template! For now there will be only one UI type available, which mimics the NES original. 🔍 I might add other pre-made options when it comes to UI in the final product! 😋 #godot #indiedev #gamedev #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 28/06/2025
Alright! Stairs, including being able to attack on them are fully done! I will rework on the logic once the entire prototype template is complete. 🔥👊 Also made it so you go faster while going down (feedback by @pigpud.bsky.social) 📝 #gamedev #indiedev #godot #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 27/06/2025
Finally, got the stairs to work properly! ❤️❤️❤️ Thought it would take me longer but I am glad it didn't (still gotta fix a few quirks) 😙 #gamedev #indiedev #godot #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 25/06/2025
👊 Added Whippables (Candles + Blocks) ❤️ Added Consumables (Hearts, Big Hearts & Subweapons) 🧟 Now entities respawn like the good ol' days 🔉 Added some sound effects This project template is shaping up to be awesome ☺️ (ignore the sound bug at the end) #gamedev #indiedev #godot #castlevania
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RuDevOfficial @ru-dev-official.itch.io · 22/06/2025
Fixed a bug with the hurt animation not working correctly :D #steam #itch #castlevania #gamedev
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RuDevOfficial @ru-dev-official.itch.io · 17/05/2025
finally I felt with enough energy to keep working on the little game jam project after the due date ended haha #godot
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RuDevOfficial @ru-dev-official.itch.io · 11/05/2025
look at them move, so cute #gamedev #godot
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RuDevOfficial @ru-dev-official.itch.io · 09/05/2025
HOLY FUCKING SHIT it worked!!!!!!! this is so inefficient but since this is a tool I don't mind #gamedev #indiedev #unity
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RuDevOfficial @ru-dev-official.itch.io · 09/05/2025
Praying this works now 🙏
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RuDevOfficial @ru-dev-official.itch.io · 04/05/2025
M-M-M-M-M MACHINE GUN! #gamedev #indiedev #godot
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RuDevOfficial @ru-dev-official.itch.io · 03/05/2025
Finally got around to working the background logic for an ability based card selection system, every time you survive enough you get a new ability! #godot #gamedev #indiedev #vampiresurvivors
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