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Ryan Warner

@rtwarner.bsky.social
2.3K followers 463 following 239 posts

Sr. Game Development Consultant II at Unity focused runtime performance, multiplayer, and graphics. I made Mother Seed. rtwarner.itch.io Montreal, QC

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Ryan Warner @rtwarner.bsky.social · 13/10/2026
Did you know that in Bad Mojo Redux you can add WIZARD=SPAMSPANGLE to BADMOJO.ini to access the developer tools? Shift+G will open up the Game State Variables menu where you can set the gimp_state variable. #retrogaming #adventuregame #gamedev
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Ryan Warner @rtwarner.bsky.social · 27/09/2026
It’s been very cool to see everyone sharing their early influences, here are mine. These aren’t necessarily the games that had a massive impact on my own work, but all fundamentally important to me.
The 9 games that shaped who I am: Mortal Mombat 2, Super Mario Bros, Doom (1993), Myst, Space Quest 4, Leisure Suit Larry 1, Warcraft 2, Planescape Torment, Quake
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Ryan Warner @rtwarner.bsky.social · 16/09/2026
The Daggerfall demo on this PC Gamer disc is quite different from the one you could download at the time. The online version had just a dungeon, in this version you could go into the world and play, but it was time limited. I recently picked up an archive of the old discs and mags.
The PC Gamer demo disc with Daggerfall as the lead demo. January 1997.
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Ryan Warner @rtwarner.bsky.social · 31/08/2026
Mother Seed is now available on Steam and Itch. store.steampowered.com/app/4446950/... rtwarner.itch.io/mother-seed #gamedev #indiedev #pointandclick #adventuregame #sierraonline #lucasarts #residentevil #silenthill #horror #90s #retrogaming #pixelart
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Ryan Warner @rtwarner.bsky.social · 31/07/2026
Mother Seed is a my point and click psychological horror game about identity collapse, loss of bodily autonomy, and horrified fascination. It will be available August 31. store.steampowered.com/app/4446950/... #pointandclick #adventuregame #horror #indiegame #indiedev #msdos #retrogaming #90s
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Ryan Warner @rtwarner.bsky.social · 01/06/2026
As I’m finishing up Mother Seed I’ve been playing around with assets and vibes for my next project. It’s a bit on the nose. #gamedev #indiedev #madewithunity #pointandclick #adventuregame #horror #survivalhorror #twinpeaks #davidlynch
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Ryan Warner @rtwarner.bsky.social · 09/05/2026
The second post on my game's discussion page. Very cool and normal.
Some dipshit telling me they won't buy my game because they don't find my protagonist fuckable enough.
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Ryan Warner @rtwarner.bsky.social · 01/04/2026
Grandpa Simpson old meme but gooning.

I used to "goon" but then they changed what "goon" was.
Now what I'm doing isn't "gooning" and what's "gooning" seems weird and scary to me.
It'll happen to you!
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Ryan Warner @rtwarner.bsky.social · 01/04/2026
You might ask, why is Mother Seed age restricted? There's a toggle to enable explicit content that makes the character nude at all times. This is the canonical way to play the game. I will not be taking questions at this time. #adventuregame #pointandclick #horror #nsfw #indiedev #wishlistwednesday
A heavily tattooed woman stands in a abandoned hospital, fully nude, in front of a computer, looking at a TV across the room.A heavily tattooed woman stands in a frozen wasteland, fully nude, looking up at a cabin with no lights on. A truck is on her left and a red light is blinking in the distance, towards the front of the cabin.
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Ryan Warner @rtwarner.bsky.social · 30/03/2026
Here's the cinematic trailer for Mother Seed. I've been a bit slow on the updates lately, due to the work going into getting it on Steam. A demo will be coming out in about a month! #pointandclick #adventuregame #silenthill #residentevil #kingsquest #indiedev #gamedev #indiegame
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Ryan Warner @rtwarner.bsky.social · 25/03/2026
This is my gamedev process.
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Ryan Warner @rtwarner.bsky.social · 08/03/2026
I haven’t made a Linux build yet, but the Windows version seems to run just fine on Steam Deck. The game is fully playable from end to end now! #steamdeck #gamedev #indiedev #pointandclick #adventuregame #horror #screenshotsaturday #screenshotsunday
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Ryan Warner @rtwarner.bsky.social · 04/03/2026
Lighting is my favourite subject by far. I'm working on a little workshop on how to get the best lighting you can in your URP projects, hopefully I can share it soon! #madewithunity #unity3d #lighting #postprocessing #vfx #gamedev #indiedev
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Ryan Warner @rtwarner.bsky.social · 05/02/2026
A couple years ago I picked up a big box copy of Myst 3 at a thrift store thinking “surely this won’t be habit forming” and boy that was inaccurate.
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Ryan Warner @rtwarner.bsky.social · 04/02/2026
I ported my GGJ video prototype into my FPS test project pretty quickly! I had to modify the camera in blender a bit but that wasn't as scary as I expected. I think this could be a pretty cool co-op asymmetric multiplayer game? That would be a big project! #gamedev #indiedev #horror
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Ryan Warner @rtwarner.bsky.social · 01/02/2026
I submitted something for GGJ this year! Just a creepy tech demo using rendering masking. You're in a subway with other riders and a thermal camera. It can see things that aren't there. Or are they? rtwarner.itch.io/final-forms #globalgamejam #ggj #ggj26 #screenshotsunday #indiedev #gamedev
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Ryan Warner @rtwarner.bsky.social · 30/01/2026
Getting set up for Global Game Jam at the Unity Montreal office! If you’ve joined our site we have some nice swag we would like you to have. 🙂 #indiedev #gamedev #madewithunity #unity3d #ggj #ggj26 #globalgamejam #yul #montreal
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Ryan Warner @rtwarner.bsky.social · 25/01/2026
If your FPS doesn't have a shotgun I don't want to play it. Work keeps me traveling so I haven't been able to do any personal gamedev for a couple weeks. But next weekend is GGJ which will be fun! #fps #retrofps #boomershooter #indiedev #gamedev #screenshotsaturday #screenshotsunday
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Ryan Warner @rtwarner.bsky.social · 09/01/2026
Basic shooting of physics objects is in, so that's one more thing out of the way. #indiedev #gamedev #boomershooter #fps #fpsfriday #retrogame #throwbackthursday
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Ryan Warner @rtwarner.bsky.social · 07/01/2026
Not as nice looking as the neon lights, but it shows off the animation stepper a little better, and some progress I've made on the controller, and UI. #indiedev #gamedev #boomershooter #fps #retrogame
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Ryan Warner @rtwarner.bsky.social · 03/01/2026
Hopefully a GIF does a better job showing off the graphics. I put everything into a cyberpunk environment, just to see how it'd look. Not too bad! Absolutely not sure what to do with this though, but I added shooting today. #indiedev #gamedev #boomershooter #fps #retrogame #screenshotsaturday
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Ryan Warner @rtwarner.bsky.social · 02/01/2026
Just experimenting with some FPS vibes today. I implemented stepped animation so the weapon only animates at 12fps but everything else runs at a normal frame rate. #indiedev #gamedev #boomershooter #fps #retrogame #fpsfriday
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Ryan Warner @rtwarner.bsky.social · 31/12/2025
Taking it RIGHT to the wire, I finished the hospital chapter today and sent it to friends to playtest. Still needs a lot of polish, but it's coming along. Happy New Year! #pointandclick #adventuregame #gamedev #indiedev #indiegame #sierraonline #lucasarts #horror #silenthill #residentevil
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Ryan Warner @rtwarner.bsky.social · 25/12/2025
Happy holidays, joyeuses fêtes! Here's what I'm working on until the end of the year, hoping to finish up the golden path in this section. #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #sierraonline #lucasarts #horror #silenthill #residentevil
A closeup of a bald tattooed woman is standing in front of a reception desk, looking at an MS-DOS computer.
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Ryan Warner @rtwarner.bsky.social · 28/11/2025
I think my retro post process is reaching it's final form. Now you specify the target resolution and it handles the resolution scaling internally. The dithering is now pixel perfect. It's also an uber shader for better perf. #gamedev #indiedev #postprocessing #vfx #lighting #ps1 #psx
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Ryan Warner @rtwarner.bsky.social · 24/11/2025
I updated my little test to use my retro post process.and added a pixelation pass to the stack. Added the Unity demo fog too. I'll have to try on mobile later. Get the updated post process here: rtwarner.itch.io/ditherdown-urp #gamedev #indiedev #postprocessing #vfx #lighting #ps1 #psx
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Ryan Warner @rtwarner.bsky.social · 24/11/2025
Yesterday elbolilloduro.itch.io released some new PS1 style assets; a pizza shop and 70+ low poly characters. They look great, I gave them a go on my phone this morning. #hauntedps1 #hauntedpsx #ps1 #psx #lowfi #lowres #lowpoly #gameassets #free #gamedev #indiedev
A low poly video game character stands on a street at night time in front of a pizza shop.
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Ryan Warner @rtwarner.bsky.social · 12/11/2025
I did not understand the game at all, but loved it.
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Ryan Warner @rtwarner.bsky.social · 11/11/2025
Bad Mojo is one of my favourite games of all time. I was playing it this afternoon and dug around the files a bit. I was able to extract the raw background images and palettes and get them open in photoshop. It's remarkable how well they hold up. #adventuregame #retrogaming #90s #badmojo
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Ryan Warner @rtwarner.bsky.social · 31/10/2025
So far the game hasn't had a lot of NPCs. Friendly, quirky NPCs are a staple of adventure games. This is not that kind of game. #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #sierraonline #lucasarts #horror #silenthill #residentevil
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Ryan Warner @rtwarner.bsky.social · 28/10/2025
I'm just getting started on the next major environment in the game. This one's quite a bit more complex, making it navigable will take a minute. #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #sierraonline #lucasarts #horror #silenthill #residentevil
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Ryan Warner @rtwarner.bsky.social · 21/10/2025
This weekend I finished building a little tutorial to start the game. It's only 2 screens but introduces all the key concepts of to the player. #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #sierraonline #lucasarts #horror #silenthill #residentevil
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Ryan Warner @rtwarner.bsky.social · 06/09/2025
I'm getting really close to completing the golden path of this sequence in the game. Maybe I'll get to playtesting soon. 😅 #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #sierraonline #lucasarts #horror #silenthill #residentevil #screenshotsaturday
A screen shot from a point and click adventure game showing woman lying on a bed on her back. She is wearing a tanktop and underwear, and the room is lit by candlelight.
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Ryan Warner @rtwarner.bsky.social · 02/09/2025
Post a PERFECT album from the 90s that isn’t Nirvana or Pearl Jam Since both Garbage albums have been featured down thread.
Cover of the album Hello by Poe
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Ryan Warner @rtwarner.bsky.social · 23/08/2025
I've mostly been showing off the snowy environment, but the hotel is another area in the game. It's just not as far along. #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #sierraonline #lucasarts #horror #silenthill #residentevil #screenshotsaturday
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Ryan Warner @rtwarner.bsky.social · 18/08/2025
Back in 1999 I went to the Corel Linux launch event in Toronto. They gave me a copy on CD but not the fancy big box version. I’m amazed to have found this online, still sealed. Yes it comes with WordPerfect. #linux #retrocomputing #vintage #90s #corel
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Ryan Warner @rtwarner.bsky.social · 09/08/2025
Had a bit of time today. I'm getting really close to a having a play-testable build. The content for this section is nearly complete. #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #sierraonline #lucasarts #horror #silenthill #residentevil #screenshotsaturday
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Ryan Warner @rtwarner.bsky.social · 03/08/2025
Today I acquired an elegant weapon for a more civilized age.
A blueberry clamshell iBook G3 on a kitchen table.
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Ryan Warner @rtwarner.bsky.social · 30/07/2025
I grew up on these streets.
A screenshot of the noodle bar scene from the 1997 Blade Runner point and click adventure game.
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Ryan Warner @rtwarner.bsky.social · 22/07/2025
If you see this, quote this post with a game you would instantly buy if it got remastered/remade! Same game from a plot perspective but remade as a 3D fixed camera point and click game like Syberia. And a new likeness for the protagonist.
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Ryan Warner @rtwarner.bsky.social · 21/07/2025
I have a bit of a busy period coming up, but here's what I've been working on lately, in motion. More to come in a few weeks. #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #sierraonline #lucasarts #horror #silenthill #residentevil #pixelart
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Ryan Warner @rtwarner.bsky.social · 06/07/2025
I've added a VHS effect to my shader package, and uploaded it to itch! It's a simple red / blue channel offset but I think it looks pretty good. rtwarner.itch.io/ditherdown-urp #madewithunity #unity3d #techart #shaders #postprocessing #lighting #retrogaming #gamedev #indiedev
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Ryan Warner @rtwarner.bsky.social · 05/07/2025
Over the last few weeks I've been revisiting some ideas I explored in the winter. #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #sierraonline #lucasarts #horror #silenthill #residentevil #screenshotsaturday
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Ryan Warner @rtwarner.bsky.social · 24/06/2025
I remade my custom retro post processing pass in URP! This version was built with Shader Graph and works as a Full Screen Pass Render Feature. Please feel free to use however you'd like! github.com/ryantwarner/... #madewithunity #unity3d #techart #shaders #postprocessing #lighting #retrogaming
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Ryan Warner @rtwarner.bsky.social · 18/06/2025
Well I found the crown jewel of my collection. #pointandclick #adventuregame #retrogaming #msdos #dosgaming
A mint condition big box copy of the PC game Harvester.
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Ryan Warner @rtwarner.bsky.social · 13/06/2025
I got some new animations and wanted to fool around with animator override controllers, and happened to have some beach people. So it seemed like a natural progression. #gamedev #indiedev #adventuregame #pointandclick #summervibes #retrogaming #madewithunity #90s
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Ryan Warner @rtwarner.bsky.social · 04/06/2025
I couldn't find a model of a 3.5 inch floppy disk to save my life, so I made one with ProBuilder, Photoshop, and textures from AmbientCG. Turned out pretty ok! Just for fun I made it a Doom Dark Ages shareware. #gamedev #indiedev #madewithunity #doom #retrogaming #90s #dosgaming #msdos
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Ryan Warner @rtwarner.bsky.social · 03/06/2025
Last night I picked up a number of classic CD-ROM games including X-wing and some other adventures but this one is the real gem. Bad Mojo was one of the coolest adventure games I ever played back in the day. #adventuregame #msdos #cdrom #badmojo
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Ryan Warner @rtwarner.bsky.social · 31/05/2025
A little bit more work on the infirmary today. I've added a bunch of hotspots and cleaned up the scene. It's coming along! #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #80s #90s #nineteeneightyfour #orwell #sierraonline #lucasarts #horror
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Ryan Warner @rtwarner.bsky.social · 28/05/2025
Tonight I'm working on an infirmary scene. Still needs quite a bit of work but it's a decent start. #pointandclick #adventuregame #gamedev #indiedev #indiegame #retrogaming #80s #90s #nineteeneightyfour #orwell #sierraonline #lucasarts #horror
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