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Saskia Joanna Rauhut

@roughat.bsky.social
33 followers 70 following 6 posts

Joanna 🐙 Talking, reading, writing & dreaming about games and playful things. Creating them, too!

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Saskia Joanna Rauhut @roughat.bsky.social · 10/03/2026
Always so happy to take one of our games out for a spin! Presenting Something to Reach For at [untitled games event] in Amsterdam together with @pastelsavage.bsky.social <3
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Saskia Joanna Rauhut @roughat.bsky.social · 13/10/2025
Updated my experimental game/interactive poetry collection "the t migrate east"! The letter M got a poem of its own <3 roughat.itch.io/the-t-migrat... #gamedev
roughat.itch.io
the t migrate east by roughat
One tiny interactive poem for each letter.
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Saskia Joanna Rauhut @roughat.bsky.social · 30/09/2025
Scroll and Shine: a game poem about a city coming to life in the early morning hours. Scrolls the mouse wheel to make time pass. outerplays.itch.io/scroll-and-s... Created together with @pastelsavage.bsky.social #gamedev
outerplays.itch.io
Scroll and Shine by outerplays, roughat, pastelsavage
Play in your browser
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Saskia Joanna Rauhut @roughat.bsky.social · 23/09/2025
I'm starting a newsletter where I'll share my thoughts on game design and genre conventions, mostly from an ecocritical perspective. The first article, on why I think The Sims 2 makes for a great city building game, is up now: hugging-pixel-trees.ghost.io/levels-of-ab... #gamedesign #sims2
hugging-pixel-trees.ghost.io
Levels of abstraction: Why I still play The Sims 2
This month marked the 21tst birthday of my favorite city building game of all time: The Sims 2. I know it isn't normally thought to fall into the same genre as games like SimCity or Cities: Skylines –...
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Reposted by Saskia Joanna Rauhut
Warp Door @warpdoor.com · 17/09/2025
Scroll and Shine (outerplays, @roughat.bsky.social, @pastelsavage.bsky.social ) "The city lights up and slowly but surely gets ready for its daytime bustle." Free - Browser: warpdoor.com/2025/09/17/s...
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Saskia Joanna Rauhut @roughat.bsky.social · 12/09/2025
Wanted to make a game where you make letters do things and came up with what I now think of as an interactive poetry collection: roughat.itch.io/the-t-migrat... Each letter gets to star in a tiny one-line poem. So far I've completed twelve poems. Letters are such a fun material to work with <3
Black text on a pale yellow background. The text reads "the a is having a rough day".
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Reposted by Saskia Joanna Rauhut
Eszter Várhidi @pastelsavage.bsky.social · 02/03/2025
Cover art that didn't make it ~
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Reposted by Saskia Joanna Rauhut
Eszter Várhidi @pastelsavage.bsky.social · 26/02/2025
Game out! A short interactive story by Joanna (@roughat.bsky.social) and I. outerplays.itch.io/something-to... #indiegame #indiedev
outerplays.itch.io
Something To Reach For by outerplays, roughat, pastelsavage
To reach or not to reach? That is the question. The void awaits.
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