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Rostik Fomich

@rostikfomich.com
78 followers 53 following 26 posts

Level Designer, Source Engine Enthusiast, Music Production.

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Rostik Fomich @rostikfomich.com · 16/05/2026
I am beyond excited to share Shelter with you all soon. Closing in on the finish line with every passing day. See y'all at the extract this summer. #cs2 #counterstrike #leveldesign #source2
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Rostik Fomich @rostikfomich.com · 29/01/2026
More work on Shelter (it's not dead!). Interior art is finished except polish. Just added the first version of the 3d-skybox to help with the foundation for exterior art. More coming soon! #cs2 #counterstrike #leveldesign #source2
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Rostik Fomich @rostikfomich.com · 03/03/2025
More work on Shelter. Trying to wrap up the initial art pass of the adoption center. #cs2 #counterstrike #leveldesign #source2
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Rostik Fomich @rostikfomich.com · 06/12/2024
Video of Dog Hostage in Shelter (2/2) #counter-strike #cs2 #source2 #leveldesign
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Rostik Fomich @rostikfomich.com · 06/12/2024
Video of Dog Hostage in Shelter (1/2) #counter-strike #cs2 #source2 #leveldesign
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Rostik Fomich @rostikfomich.com · 06/12/2024
The #1 feature requested during playtests of Shelter was "Can the hostage be a dog?" Initially, I wasn't able to figure out a solution that worked. Well after a recent tip from another designer, I finally got it working. I present, the "Dogstage." #counter-strike #cs2 #source2 #leveldesign
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Rostik Fomich @rostikfomich.com · 14/11/2024
Art pass progress (3/3) #counter-strike #cs2 #source2 #leveldesign
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Rostik Fomich @rostikfomich.com · 14/11/2024
Interior shots (2/3) #counter-strike #cs2 #source2 #leveldesign
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Rostik Fomich @rostikfomich.com · 14/11/2024
Around 10 months ago I began work on a CS2 project titled "Shelter." Its a Hostage rescue map set at an animal shelter. Here are some early shots from the level-design phase and some more recent ones from the in-progress art pass. (1/3) #counter-strike #cs2 #source2 #leveldesign
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Rostik Fomich @rostikfomich.com · 13/11/2023
Here are some more photos of my CS2 project "Oldtown." It's looking like sundown. Team is starting to focus more on lighting as we approach major facade details being blocked in. Can't wait to share more photos of the lovely custom assets we are developing.
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Rostik Fomich @rostikfomich.com · 28/09/2023
More work on my CS2 level. Instances make industrial architecture a lot quicker.
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Rostik Fomich @rostikfomich.com · 19/09/2023
More progress today. Looking like I’ll compile tomorrow since I prepared the technical fiddle-bits.
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Rostik Fomich @rostikfomich.com · 18/09/2023
Testing out some of the improved tools for CS2. Thank you to whoever added user-controllable parameters for beveling/thickening in Hammer, you're literally the best.
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Rostik Fomich @rostikfomich.com · 26/08/2023
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Rostik Fomich @rostikfomich.com · 26/07/2023
Recently I’ve taken a proclivity for wildlife photography. A recent trip to Yellowstone National Park nabbed me some of my favorite photos to date. Here is a small sampling. Please bear with me… (3/4)
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Rostik Fomich @rostikfomich.com · 25/07/2023
Some other stuff for an unannounced HLA project I am working on. Gave a shot at implementing an unused mask design from Valve concept art:
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Rostik Fomich @rostikfomich.com · 25/07/2023
WIP church mock-up from about two weeks ago versus where its currently at:
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Rostik Fomich @rostikfomich.com · 25/07/2023
Time to get the ball rolling over here.
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