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caprisun

@rosehairedsheep.bsky.social
120 followers 25 following 62 posts

computational linguist and indie game dev. i work with Godot/Unity, draw, make music, the whole package. here's my portfolio ---> rosehairedsheep.github.io pfp by @menthaam

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Reposted by caprisun
caprisun @rosehairedsheep.bsky.social · 05/09/2026
commissions are now open! offering simple sprites, whole GBA scene mock-ups and actual ROMs, and character reference sheets. open to other ideas as well if you can't find it on the list! animated examples found in comments ↓ #commissions #commissionsopen #pixelart #gba #furry
A commission sheet for pixel art sprites of various kinds. The price ranges between 10 and 30 eur with the text "can be static or animated."A commission sheet for GBA-styled screens. The top lists mock-ups for 200 eur with the text "short looped .gif of a static scene in GBA's style," and the bottom lists GBA roms for 300 eur (plus 50 eur for music) with the text "interactable .gba ROM of a static scene playable on a console."A commission sheet for reference sheets, listed at 200 eur. The accompanying text lists "two views of your choice + any details (as much as fits)."
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caprisun @rosehairedsheep.bsky.social · 05/09/2026
commissions are now open! offering simple sprites, whole GBA scene mock-ups and actual ROMs, and character reference sheets. open to other ideas as well if you can't find it on the list! animated examples found in comments ↓ #commissions #commissionsopen #pixelart #gba #furry
A commission sheet for pixel art sprites of various kinds. The price ranges between 10 and 30 eur with the text "can be static or animated."A commission sheet for GBA-styled screens. The top lists mock-ups for 200 eur with the text "short looped .gif of a static scene in GBA's style," and the bottom lists GBA roms for 300 eur (plus 50 eur for music) with the text "interactable .gba ROM of a static scene playable on a console."A commission sheet for reference sheets, listed at 200 eur. The accompanying text lists "two views of your choice + any details (as much as fits)."
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caprisun @rosehairedsheep.bsky.social · 12/08/2026
uh-oh, i don't think pyretap is saving this run! it's taken me a while, but here's a GBA-styled demake mockup of Monster Train 2 :) #pixelart #monstertrain
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Reposted by caprisun
Sublime Poulpe 🐙 @sublimepoulpe.bsky.social · 14/07/2026
@lisande.bsky.social attack !!
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caprisun @rosehairedsheep.bsky.social · 26/06/2026
a quick little favicon commission for a friend (@sublimepoulpe.bsky.social). always a pleasure :) #furry #furryart
A 32x32 pixel image of a squid-dog fursona.
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caprisun @rosehairedsheep.bsky.social · 24/06/2026
i've been sort of preparing for artfight (still not sure if i can pull it off) but that required drawing a new picture of my, uh, ponysona. wait, what year is it? #mlp #mlpart
A traditional drawing of a My Little Pony-inspired character.
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caprisun @rosehairedsheep.bsky.social · 18/06/2026
it's finally done, a custom title screen for @virtualgearschris.bsky.social that runs on the GBA! you can download this and all past and future ROMs yourself with a one-time tip on my ko-fi page (ko-fi.com/rosehairedsh...) – funds go towards buying an actual GBA! #gba #gamedev
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caprisun @rosehairedsheep.bsky.social · 16/06/2026
least favourite part of composing music? can't listen to music doing it
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caprisun @rosehairedsheep.bsky.social · 11/06/2026
found a tutorial from 2014, to the point, super useful, and still relevant. pure peak man
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caprisun @rosehairedsheep.bsky.social · 28/05/2026
since i'm leaving for a week, i felt like posting a WIP of the next gba title screen i've been working on, this one for @virtualgearschris.bsky.social. you can move the character and backgrounds with the controller! i've been learning a lot, and i'm very excited to see this finished #gba #gamedev
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caprisun @rosehairedsheep.bsky.social · 15/05/2026
i've been so excited to share this but i've made my own custom title screen for the GBA! first project using Butano *and* C++ so it's been quite fun. rom is available to download on my ko-fi for one-time donors as well (ko-fi.com/rosehairedsh...) – help me buy an actual GBA #gba #gamedev #furryart
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caprisun @rosehairedsheep.bsky.social · 03/05/2026
my only regret is not having looked into the account region system more closely. made an NA account because i thought that’s what i needed to play on NA. stuck with it for a few years before making the hard choice to rebuy the game with an EU account and do *everything* from scratch again
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caprisun @rosehairedsheep.bsky.social · 23/04/2026
been learning blender a bit #ffxiv
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caprisun @rosehairedsheep.bsky.social · 02/04/2026
i have also implemented level transitions which take into account the scroll position of the columns. i suppose there's no excuses now, gotta start making the actual levels #gamedev #solodev #indiegame #godot
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caprisun @rosehairedsheep.bsky.social · 02/04/2026
there's no time for a full-on level editor in a jam, but there is time for a level loader. slightly easier than doing all this in Godot proper #gamedev #solodev #indiegame #godot
A JSON file used to generate a 2D platformer level.The level generated from the previous JSON.
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caprisun @rosehairedsheep.bsky.social · 31/03/2026
how about a game jam WIP? i have so many things planned for this but there’s been a lot on my plate this week. even if i don’t manage to finish it in time, i’m probably gonna put some more work in afterwards! #gamedev #solodev #indiegame #godot
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caprisun @rosehairedsheep.bsky.social · 25/03/2026
i might be focusing more on game dev nowadays, but i do still make art. i drew this pixel-art reference sheet for myself late last year, and i wanted to show it off #furry #furryart
A pixel-art reference sheet of a female Faroe sheep fursona.
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caprisun @rosehairedsheep.bsky.social · 02/03/2026
i've been working on this prototype for a while; i'm not aiming for it to become an actual game at the moment, moreso just having fun. here's a little showcase of a completely data-driven dialogue system, including in-line triggers and data-based animations #gamedev #solodev #indiegame #godot
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caprisun @rosehairedsheep.bsky.social · 25/02/2026
my favourite part of Kosmik is the exhaust hue slider that affects the colour of a lot of game elements, from UI to objects. interestingly, because Godot doesn't really allow you to apply materials to UI sub-parts, i had to write my own slider-fill implementation #gamedev #solodev #indiegame #godot
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caprisun @rosehairedsheep.bsky.social · 23/02/2026
what better time is there to post about my game jam entry than half a year later, and in the morning hours? this one was inspired by the board game Galaxy Trucker, and you can play it for free in your browser :) cheatcodetojoy.itch.io/kosmik #gamedev #solodev #indiegame #godot
cheatcodetojoy.itch.io
Kosmik by Cheatcode to Joy
Dodging space junk like a pro.
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caprisun @rosehairedsheep.bsky.social · 23/07/2025
better late than never! i worked on a little shooter game earlier this year (took care of UI and audio stuff). give it a shot if you feel like it :) samuel-salo.itch.io/clikr #gamedev #indiegame #unity
samuel-salo.itch.io
CLIKR by Samuel Salo, rosehairedsheep, XRVIDENX, val, rs_sakuras, Deleeth
A survival shooter in an electronic body horror world.
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caprisun @rosehairedsheep.bsky.social · 03/04/2025
i have been quite silent on here, but that’s because i was developing a jam-style game with a few folks! six people, four weeks. i’ll be uploading the soundtrack to youtube at a later date! :) rosehairedsheep.itch.io/brosfight (i miss godot a lot) #gamedev #indiegame #unity
rosehairedsheep.itch.io
Brosfight by rosehairedsheep, rs_sakuras, Hipitsu, abysska, HunterElu
A turn-based battler where you're the villain!
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caprisun @rosehairedsheep.bsky.social · 01/02/2025
this #screenshotsaturday needs an explanation. i love making systems, and i've been at work implementing an easy-to-expand one for configs. i'm very happy with the results so far, so let's look under the hood!! (1/9) #gamedev #solodev #indiegame #godot
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caprisun @rosehairedsheep.bsky.social · 11/01/2025
i've been putting off learning 3D modelling for this project, but i got something done. it probably won't end up in the final project, i'm anticipating some future issues with animation due to the setup, but it's a decent first step! #gamedev #solodev #indiegame #godot #screenshotsaturday #lowpoly
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caprisun @rosehairedsheep.bsky.social · 05/01/2025
this has me quite stumped... for the past month or so, Flight Of Fancy has had *exactly* one view from Reddit on most days, quite consistently, even though my post over there has long been buried. i don't know what's going on, but honestly, it's very funny to me #gamedev
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caprisun @rosehairedsheep.bsky.social · 04/01/2025
i've taken a bit of a break over the holidays, but we're back! :) this time i have added an Undo Turn functionality as well as a lot of under-the-hood work, a localisation system, debug console, all that fun stuff #gamedev #solodev #indiegame #godot #screenshotsaturday
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caprisun @rosehairedsheep.bsky.social · 21/12/2024
no screenshot saturday today, but i wanted to share some music i made for a prototype we worked on for the past few weeks :) the prototype is playable here: rosehairedsheep.itch.io/magebound the OST can be found here: www.youtube.com/playlist?lis... #gamedev #indiegame #unity
youtube.com
OST - YouTube
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caprisun @rosehairedsheep.bsky.social · 14/12/2024
i have mostly been working on music for a different project this week, but i did find a bit of time to start on some procedurally generated sheep models :) #gamedev #solodev #indiegame #godot #screenshotsaturday #lowpoly
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caprisun @rosehairedsheep.bsky.social · 07/12/2024
wrapping up week two of development, the game loop is now (in principle) fully playable :) #gamedev #solodev #indiegame #godot #screenshotsaturday
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caprisun @rosehairedsheep.bsky.social · 30/11/2024
been working on a camera and level loading system for the next game :) very happy with how smooth it is so far #gamedev #solodev #indiegame #godot #screenshotsaturday
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caprisun @rosehairedsheep.bsky.social · 24/11/2024
i've made a new game! it's really cute (and free to play!) cheatcodetojoy.itch.io/flight-of-fa... #gamedev #solodev #indiegame
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Reposted by caprisun
caprisun @rosehairedsheep.bsky.social · 29/03/2024
a few days ago i have released my first videogame, and now it’s free to play on itch! give it a shot if you’re interested in a more fast-paced and chaotic tower defence :) cheatcodetojoy.itch.io/ninestepsdown
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caprisun @rosehairedsheep.bsky.social · 29/03/2024
a few days ago i have released my first videogame, and now it’s free to play on itch! give it a shot if you’re interested in a more fast-paced and chaotic tower defence :) cheatcodetojoy.itch.io/ninestepsdown
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caprisun @rosehairedsheep.bsky.social · 08/03/2024
what it’s supposed to look like vs what it actually looks like (i love it so much it’s gonna stay in)
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caprisun @rosehairedsheep.bsky.social · 13/02/2024
don’t you just love upgrading your assets from the prototype version
A GitHub commit message showing a crude mouse-drawn arrow being replaced with a stylish final asset.
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caprisun @rosehairedsheep.bsky.social · 12/02/2024
i love game dev
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