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robotbard.bsky.social

@robotbard.bsky.social
12 followers 4 following 2 posts
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Géraud Zucchini - SOL CESTO 🌞 @docgeraud.bsky.social · 10/04/2026
🌞 SOL CESTO – 1.0 OUT NOW ON STEAM 🌞 It took us nearly 3 years, but Sol Cesto is finally complete! We hope you’ll enjoy our weird roguelite and all the surprises we’ve added 👀 Please help us spread the word 🙌
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Johann Verbroucht @jverbroucht.bsky.social · 10/04/2026
I'm in love with this pixel art, it reminds me of some old GBA titles. #indiegame #gamedev #pixelart
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Waypoint @waypoint-events.com · 04/02/2026
Our next event will feature 5 amazing games and teams from our industry in NSW! @patnaoumgames.bsky.social | @liamflannery.bsky.social | @hariedwin.bsky.social | @chrismarcatili.bsky.social | @kitkat5100.bsky.social We're thankful to feature these new games at our upcoming anniversary event ❤️
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 15/01/2026
Thanks #TurnBasedThursday! I'm Hari, artist at @hewersworkshop.bsky.social, we recently announced turn-based strategy Attack of the Astrals with an updated trailer, steam and playtest signup! Your champion trio vs a cosmic army. Every battle is a fast, fluid tactical puzzle! s.team/a/3991790
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Hewer's Workshop @hewersworkshop.bsky.social · 01/12/2025
It takes some setup but it's always great to see VFX take life in game after working on it frame by frame! #AttackOfTheAstrals #pixelart #indiedev #gamedev #godot
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Hewer's Workshop @hewersworkshop.bsky.social · 25/11/2025
Here's a video about a failed fire vfx vs a successful one. Iteration and trying out a lot of different approaches has been key to success during development #AttackOfTheAstrals #indiedev #gamedev #pixelart #godot
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Hewer's Workshop @hewersworkshop.bsky.social · 24/11/2025
Here's an example of one of our VFX between Aseprite and its ingame implementation in Attack of the Astrals, our turn-based tactics roguelike #AttackOfTheAstrals #indiedev #gamedev #pixelart #godot
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 21/11/2025
Trying out some narration for this clip! What do you think, should I stick with it? In Attack of the Astrals we're continuing testing Summons, powerful alternate attacks you can use once per battle and earn more of through victories. #AttackOfTheAstrals #indiedev #gamedev #pixelart #godot
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 19/11/2025
Testing out how Summons could fit into the game🪽🤔 #pixelart #godot #indiedev #gamedev
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 18/11/2025
Using the map editor tool to build a battle for our turn-based tactics roguelike, Attack of the Astrals! #godot #indiedev #gamedev #pixelart
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 18/11/2025
In Attack of the Astrals, we've been testing out Ranger's action. He deals more damage based on distance to target, so you can shift targets with his teammates to maximise that distance. (Also a sneak peek at our WIP swamp environment) #gamedev #indiedev #pixelart #godot
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 17/11/2025
We're working on controller support for Attack of the Astrals! Feels great to sit back and chill while playing #indiedev #gamedev #pixelart #godot
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 31/10/2025
We're continuing to refine the gameplay to make the battles fast, tactical and puzzle-y. Rough clip of a basic combo: #pixelart #indiedev #gamedev #godot #AttackOfTheAstrals
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 24/10/2025
Thanks a ton GOG for hosting #TurnBasedThursday ! We're working on Attack of the Astrals, a turn-based tactics roguelike like Into the Breach with a trio of fantasy champions vs a cosmic army. Now to check out the other cool games featured here 😁 #pixelart #indiedev #gamedev #godot
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 22/10/2025
Working on some lategame meteor environment art for our turn-based tactics roguelike, Attack of the Astrals☄️ store.steampowered.com/app/3991790/... #pixelart #indiedev #gamedev #godot
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Hewer's Workshop @hewersworkshop.bsky.social · 29/08/2025
Gladiator tears open earth as she charges through her targets 🪓 #godot #pixelart #gamedev #indiedev
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 27/08/2025
We're looking to pay for quality steam capsule artwork for our fantasy champions vs cosmic invaders tactics roguelike. If you can make a many-character composition in an MtG/DnD or classic fantasy anime style like Shadows over Mystara, message me for more info! Share if you know someone fitting :)
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Hewer's Workshop @hewersworkshop.bsky.social · 26/07/2025
We've been focusing on readability for some of our recent tasks! We have a lot more to do but it's increasingly easier to follow the flow of battle. #godot #indiedev #pixelart #gamedev
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Hewer's Workshop @hewersworkshop.bsky.social · 15/07/2025
First post on Bluesky! Thanks for checking us out. We're an indie game development duo working on a tactics roguelike where Champions defend the realm from an invasion of cosmic warriors. Follow for updates, coming soon on Steam!
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 19/06/2025
Testing out enemy summoning at the max. We'll tone it down a bit lol #indiedev #gamedev #pixelart #godot
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 17/06/2025
Usually units would block movement paths. We're experimenting with movemenet instead swapping places with units. It's a big change but so far it seems promising, it fosters interesting position-based gameplay with AoEs and ranges 🧐 #indiedev #gamedev #pixelart #godot
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 23/05/2025
The enemies now have a cool entry into battle 🌠 #pixelart #indiedev #gamedev #godot
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 24/05/2025
We're improving our interaction visual feedback every day 💪 #indiedev #gamedev #godot #pixelart
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 09/05/2025
It's been a while since the last update, but our development is going well with some big gameplay changes that have solved long-standing issues. Here's a summon skill: #pixelart #indiedev #gamedev #godot
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 19/04/2025
.@robotbard and I have a paid opportunity for 2 music tracks and a number of sound effects for our tactical battle roguelike as we prepare our game for Steam. If you're skilled in fantasy/RPG sound, interested and available, message and I can send more information! #gamedev #indiedev #gamemusic
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robotbard.bsky.social @robotbard.bsky.social · 07/02/2025
The Bastion is slow, but he can hit HARD. @hariedwin.bsky.social did a great job with this lightning impact! Working through the first iteration of our champion skills. #gamedev #indiedev #godot #pixelart
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robotbard.bsky.social @robotbard.bsky.social · 06/01/2025
First iteration of the in-game map editor. Carve out the shape of the map, place spawn points, and position enemies. Hell of a lot easier than editing text files! Next up: structures! #gamedev #indiedev #godot #pixelart
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Hari Edwin | Attack of the Astrals! @hariedwin.bsky.social · 03/01/2025
We're in the process of updating our UI, here's a look at the current interface for using skills. After some testing I think we're going to tweak it a little more #gamedev #indiedev #godot #pixelart
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