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Robin Levy

@roblevy101.bsky.social
506 followers 111 following 114 posts

Creative for hire since late 1987 who never specialised. Co-creator of Armalyte, Ruff n Tumble & more; 3d & pixel art, music, & game design. Current dev: Armalyte Ultra. I also paint. Same username elsewhere.

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Robin Levy @roblevy101.bsky.social · 04/10/2026
The Satan ending was perfect
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Robin Levy @roblevy101.bsky.social · 30/09/2026
Also, used as the cover to “the Cylon death machine” paperback, and it appears there were more
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Robin Levy @roblevy101.bsky.social · 07/09/2026
Just flicked on iPlayer to see, and that was a complete joy to watch :-) Well done Chris :)
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Reposted by Robin Levy
Elle Cordova @ellecordova.bsky.social · 03/09/2026
Rough Draft vs Final Draft
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Robin Levy @roblevy101.bsky.social · 04/08/2026
Shat GPT?
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Robin Levy @roblevy101.bsky.social · 24/07/2026
Bloody hell! We loved this game… haven’t played it for, erm, nearly 40 years (that can’t be right surely 😳) Huge thanks
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Robin Levy @roblevy101.bsky.social · 21/07/2026
It probably just me but when I see a VLC logo I immediately think of Glaswegian statue headwear
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Robin Levy @roblevy101.bsky.social · 10/07/2026
I hear The Glimmer is nice this time of year
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Robin Levy @roblevy101.bsky.social · 10/07/2026
You’re thinking of Katakis
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Robin Levy @roblevy101.bsky.social · 07/07/2026
There’s definitely something about the inking that made me think the same.
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Robin Levy @roblevy101.bsky.social · 10/06/2026
I enjoyed it, same with Prey and Badlands. Kinda want to see Predators again, cannot remember a single thing about The Predator.
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Robin Levy @roblevy101.bsky.social · 10/06/2026
Killer of Killers next?
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Robin Levy @roblevy101.bsky.social · 30/05/2026
The RoboDoc series is definitely worth a watch.
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Robin Levy @roblevy101.bsky.social · 20/05/2026
The weird scene with level art in “perspective” with colour flashing and the cat sound going mental? Yeah, that’s definitely a typical 8-bit game ending in my book. Not sure but could the score easily be maxed before the “ending”? If so, allowing a loop with inc. difficulty seems pointless
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Robin Levy @roblevy101.bsky.social · 20/05/2026
Trust me, it’s weird
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Robin Levy @roblevy101.bsky.social · 18/05/2026
Definitely completable
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Robin Levy @roblevy101.bsky.social · 14/05/2026
Eye-maze! First thing I thought of was “Grow”… blimey, it’s still there!
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Robin Levy @roblevy101.bsky.social · 14/05/2026
Level 64 **chef's kiss**
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Robin Levy @roblevy101.bsky.social · 09/05/2026
“Vegetable Kaiju” sounds like a Mighty Boosh song
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Robin Levy @roblevy101.bsky.social · 28/03/2026
Ooh, which printer are you using? How are you finding it? (Finally looking at getting one)
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Robin Levy @roblevy101.bsky.social · 24/03/2026
I refer to this as “programmer ink” when talking about paint with other artists because I love the blank looks
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Robin Levy @roblevy101.bsky.social · 20/03/2026
What a fine collection of… specimens
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Robin Levy @roblevy101.bsky.social · 19/03/2026
Cats are such graceful, majestic creatures
Cat takin’ a piss into a disabled toilet
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Robin Levy @roblevy101.bsky.social · 06/03/2026
“Close the curtains Geoffrey, I’m feeling amphibious”?
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Robin Levy @roblevy101.bsky.social · 04/03/2026
I feel seen
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Robin Levy @roblevy101.bsky.social · 22/01/2026
It was a truly fantastic game, just had to admit defeat… not even sure how far into the last world I got. Tom Watson or Graeme Boxall gave me a copy when we started RnT as a primer for Renegade’s style of product. Delayed RnT for a week at least :-) Really liked Renegade as a publisher.
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Robin Levy @roblevy101.bsky.social · 22/01/2026
Yeah I get the rationale around the thaw mechanic. No problem with that. But trainers for the easiest part of the game was just backwards to me. Which is why for Ruff n Tumble we allowed players to practice any world they got to, just cannot progress. Make it hard but give em the tools to get better
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Robin Levy @roblevy101.bsky.social · 22/01/2026
Fire and Ice got bastard difficult in the last level; enemies thawed so quickly. Could not beat it, would have if we were allowed to practice a level you unlocked. I remember the restart/continue mechanic being well done and novel- borrowed something like it for RnT- same with the enhanced jump drop
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Robin Levy @roblevy101.bsky.social · 16/01/2026
(Not my pic originally. Ironically from Twitter re:Facebook stock value)
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Robin Levy @roblevy101.bsky.social · 16/01/2026
A tardigrade plays a tiny tiny tiny tiny tiny tiny violin that’s really really tiny
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Robin Levy @roblevy101.bsky.social · 11/01/2026
It was all about the backup strips for me, A lot of it looks SO good in BW too.
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Robin Levy @roblevy101.bsky.social · 22/12/2025
24 karat camo
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Robin Levy @roblevy101.bsky.social · 13/12/2025
Yes. Docs. Anything that has a stack like object lists, layers, mixer tracks. Less wear on the neck (it’s next to a massive main monitor)
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Robin Levy @roblevy101.bsky.social · 24/11/2025
One of my absolute favourite bits of SID Muzak
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Robin Levy @roblevy101.bsky.social · 21/11/2025
Started earlier. Dark Horse’s comic series was published in ‘89 IIRC
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Robin Levy @roblevy101.bsky.social · 12/11/2025
That sounds like Clive Barker’s “In the Hills, the Cities” with art by John Bolton (from the Books of Blood)
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Robin Levy @roblevy101.bsky.social · 07/11/2025
Ah, that takes me back to browsing the Lucasfilm “Paris” asset repository for models and textures to be used in the Republic Squadron TV game I was working on. Actually blissful…. So much cool stuff!
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Robin Levy @roblevy101.bsky.social · 02/11/2025
I missed this was happening. Good god that’s a worse rebrand than Zavvi. There was a time when Smiths supplied my art gear, games, mags, books, music, et-fucking-cetera. End of an era. For a commission representing computer mags, I dug into the experience of browsing the shelves at Smiths for this
C64 style bitmap depicting 80s computer magazine shelves in the now defunct UK chain WHSmiths
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Robin Levy @roblevy101.bsky.social · 31/10/2025
Watched that, whole family was looking forwards to it as my elder sister saw on the big screen and was a big fan. Her husband, who hated Star Wars, seriously rated it. Both went on about it at length. It didn’t disappoint and from an art POV was mind blowing, not just Giger, the whole aesthetic.
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Robin Levy @roblevy101.bsky.social · 07/10/2025
Wow
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Robin Levy @roblevy101.bsky.social · 07/10/2025
Agreed, and the Human Centipede analogy… wow
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Robin Levy @roblevy101.bsky.social · 04/10/2025
Double Diamond Beer reference surely
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Robin Levy @roblevy101.bsky.social · 22/09/2025
Chased by Vulture droids in the 4th image?
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Robin Levy @roblevy101.bsky.social · 19/09/2025
*seeeeems* ok. Dan has optimised pretty much the entire game but a lot of additional features and gameplay layers have been added. Performance-wise I reckon we are still ahead of vanilla Armalyte. Play-wise it’s light years beyond. Big push on content now.
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Robin Levy @roblevy101.bsky.social · 19/09/2025
Heh, I went through a phase of testing Armalyte:Ultra @60… quite the buzz. (Ultra will hopefully be finished next year)
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Robin Levy @roblevy101.bsky.social · 18/09/2025
Also, have you enquired at local printing places?
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Robin Levy @roblevy101.bsky.social · 18/09/2025
It’s a science that’s for sure- had to read up on established practices. Lighting should be gentle to avoid glare/reflection. Two white lights off to each side, careful with shadows/illumination from windows. I’m having a studio converted so will have a dedicated station for just this.
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Robin Levy @roblevy101.bsky.social · 18/09/2025
BW art: A4 in 2 halves. Carefully keep edges straight. Small overlap helps joining in Photoshop or equivalent. Painting: photo with good camera with decent sensor. Macro or zoom lens helps with distortion. Mount art vertically, camera on tripod. Carefully light. Long exp. if necessary. Narrow app.
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Robin Levy @roblevy101.bsky.social · 08/09/2025
Strong design. Like it!
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Robin Levy @roblevy101.bsky.social · 04/09/2025
Might I make a suggestion from experience? Reduce the pause on movement depending on height fallen. Zero pause when running down stairs. Though obv. it depends on the feel you want, this would utterly break something like Prince of Persia.
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