Rob Bridgett @robbridgett.bsky.social · 09/12/2025designmanifestos.org #gameaudiodesignmanifestos.orgdesign manifestos .orgVisit the post for more. 030
Rob Bridgett @robbridgett.bsky.social · 03/12/2025Continual iteration, execution and review: through various phases of hardening (L1-L4). 020
Rob Bridgett @robbridgett.bsky.social · 04/06/2025github.com/Sony-ASWG/Lo...github.comGitHub - Sony-ASWG/Loudness: Sony PlayStation Studios' Audio Standards Working Group - Average Loudness and Peak Levels of Audio Content on Sony Interactive Entertainment PlatformsSony PlayStation Studios' Audio Standards Working Group - Average Loudness and Peak Levels of Audio Content on Sony Interactive Entertainment Platforms - Sony-ASWG/Loudness 010
Rob Bridgett @robbridgett.bsky.social · 19/04/2025Atmos-fear (a fear of implementing Dolby Atmos) 281
Rob Bridgett @robbridgett.bsky.social · 07/02/2025For reference www.audiogang.org/wp-content/u...audiogang.org 110
Rob Bridgett @robbridgett.bsky.social · 16/12/2024blog.prosoundeffects.com/remembering-...blog.prosoundeffects.comRemembering Ann KroeberCelebrate the legacy of pioneering sound artist Ann Kroeber through tributes and stories from the sound community. 091
Rob Bridgett @robbridgett.bsky.social · 03/12/2024A more important sound story www.theguardian.com/environment/...theguardian.com‘It’s nonstop’: how noise pollution threatens the return of Norway’s whalesRecordings by biologist Heike Vester reveal how oil and gas exploration as well as cruises, fishing boats and even whale-watchers are adding to the din underwater 061
Reposted by Rob BridgettRubén Rincón @rubenrincon.bsky.social · 28/10/2024I had a fantastic weekend in Copenhagen - such a lovely city! I was so lucky to attend the seminar "Creative Perspectives in Game Audio". Something I really liked was the focus on the "why" behind the craft, rather than just the "how." It was truly inspiring :) 061
Rob Bridgett @robbridgett.bsky.social · 01/11/2024www.blurb.com/b/12031196-s...blurb.comSound PrinciplesBased around the series of talks given at The School of Sound, Sound Principles brings together, and expands upon, three main themes; sound in a software development environment, ludic sound that del... 060