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upakai

@riordan.bsky.social
524 followers 332 following 117 posts

Making a game with godot engine I post about game dev, tech art, multiplayer. upakai.dev on tiktok

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upakai @riordan.bsky.social · 3h
working on bringing her to 3d #blender #krita
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upakai @riordan.bsky.social · 06/10/2026
delightful mexican contract killer
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upakai @riordan.bsky.social · 17/09/2026
experimenting with more y2k styles #3d #blender
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upakai @riordan.bsky.social · 14/09/2026
i dont like/use ai. my 2c: ai is like the rings of power. their danger isnt actually from their intrinsic strength. Its from the perception of power it gives the user. ai is not going to kill us. people are going to kill us while under ai psychosis.
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upakai @riordan.bsky.social · 01/09/2026
understandable. when you cross that bridge id be happy to help. ive studied id tech 4 netcode and built a similar system in godot. would be neat seeing it used for something suitably retro.
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upakai @riordan.bsky.social · 01/09/2026
@secordrian.bsky.social Will Klostyn have multiplayer?
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upakai @riordan.bsky.social · 27/08/2026
Rest in peace Tim Curry. You were the best.
static.klipy.com
Tim Curry: Uncorrupted Space
ALT: Tim Curry: Uncorrupted Space
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upakai @riordan.bsky.social · 31/05/2026
people who liked my cozy game update arent gonna be happy im actually working on this. im sorry i got issues 🥹 #gamedev #adhd #idk
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upakai @riordan.bsky.social · 29/05/2026
i dont think about it. i just wander around adding colours until it feels right.
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upakai @riordan.bsky.social · 29/05/2026
evil indie dev be like i quit my dream game to make my job
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upakai @riordan.bsky.social · 29/05/2026
stop scrolling. relax and paint grass. #gamedev #godot
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upakai @riordan.bsky.social · 27/05/2026
now ur thinking. if ur not scamming/ai/crypto idc if u hype up your game :))
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upakai @riordan.bsky.social · 27/05/2026
have you tried lying? 🤔
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upakai @riordan.bsky.social · 27/05/2026
zelda weapon breaking << far cry 2 weapon jamming
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Reposted by upakai
Michael Kamm @michaelkamm.games · 26/05/2026
Last year, miHoYo copied my puzzle game Ouros in Zenless Zone Zero. Because they are a recognized, billion-dollar studio and my game isn't well known, some people are now assuming that their version is the original, and mine is the clone. I hope this video clears that up.
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upakai @riordan.bsky.social · 02/05/2026
computers were a mistake
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upakai @riordan.bsky.social · 02/05/2026
the alternative universe where elon is addicted to fentanyl and people stop using because hes so uncool
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upakai @riordan.bsky.social · 16/04/2026
limitless ruined a whole generation of men
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upakai @riordan.bsky.social · 02/04/2026
flying over Adelaide rn 🥱
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upakai @riordan.bsky.social · 07/12/2025
Tools: Godot, rapier 3d plugin using the salva fluid sim. That addon is made by appsinacup.
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upakai @riordan.bsky.social · 07/12/2025
Tech Art Experiment number I forget. Liquid rendering! Metaballs use expensive ray marching, this uses a blurred normal buffer using Godot's compositor. #gamedev #Godot
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upakai @riordan.bsky.social · 28/11/2025
still looking 🙂
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upakai @riordan.bsky.social · 27/11/2025
character animation please
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upakai @riordan.bsky.social · 26/11/2025
yes please 🙏
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upakai @riordan.bsky.social · 26/11/2025
characters, enemies
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upakai @riordan.bsky.social · 26/11/2025
game ready, low poly, rigged
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upakai @riordan.bsky.social · 26/11/2025
stylised
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upakai @riordan.bsky.social · 26/11/2025
character focused or full animation
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upakai @riordan.bsky.social · 26/11/2025
can anyone share with me a list of 3d artists or animators? (bonus points if they do commissions)
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upakai @riordan.bsky.social · 25/10/2025
youtu.be/C1Y_d_Lhp60?...
youtu.be
NINTENDO! HIRE THIS MAN!
YouTube video by Chris Voiceman
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upakai @riordan.bsky.social · 25/10/2025
That new Halo: Combat Evolved remake has the worst "Nintendo hire this man"-itis I've ever seen. Zero art direction. Just Unreal Engine noise. Sad.
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upakai @riordan.bsky.social · 15/10/2025
thank u so much for saying that. it’s taken me so long 🥹
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upakai @riordan.bsky.social · 15/10/2025
this is what success looks like for me #GodotEngine #gamedev
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upakai @riordan.bsky.social · 15/10/2025
he’s scaring the hoes
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upakai @riordan.bsky.social · 15/10/2025
goofy active ragdoll bug
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upakai @riordan.bsky.social · 13/10/2025
If I were petty I'd make a bot that reposts HR job postings, strings along applicants for months, then eventually ghosts them. i need them to feel my pain
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upakai @riordan.bsky.social · 05/10/2025
every pathway to profit i’ve seen from generative ai is legit just intellectual property laundering. so depressing. cut it out
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upakai @riordan.bsky.social · 03/10/2025
Thanks! Im a big fan of SWAT 4. Their environments give off the eerie night time feeling very well.
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upakai @riordan.bsky.social · 03/10/2025
Environment art at the mysterious Sirius building. This is for my retro extraction shooter project: Myriad. #psx #gamedev #indiedev
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upakai @riordan.bsky.social · 28/09/2025
i think so. it’s also an option to just not hire them… might be best for a stealth strategy 😅
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upakai @riordan.bsky.social · 28/09/2025
initially they will be a dumbass but my goal is eventually you can command them and save them 🥹 i love saving the marines in halo games
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upakai @riordan.bsky.social · 28/09/2025
i want to focus on replayable ai and builds that modify playstyle between stealth and the offensive. i’m most excited about being able to hire and train an ai companion. it’s like your lil gang vs the ai gangs lol
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upakai @riordan.bsky.social · 28/09/2025
wip combat preview in Myriad. multiple npc factions will roam the map with the same goal as the player and get into interesting little fights with each other and the player. #gamedev #indiedev #psx
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upakai @riordan.bsky.social · 12/09/2025
@strideh.bsky.social textures are some of the most beautiful I have ever seen. Up there with the amazing @makkon.bsky.social. This urban pack is perfect 😍
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upakai @riordan.bsky.social · 12/09/2025
u r TOO sweet <3
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upakai @riordan.bsky.social · 12/09/2025
the meds are cheap but they don't let me sleep #b3d #gamedev #indiedev
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upakai @riordan.bsky.social · 12/09/2025
2) The modularity also solves another problem which is lightmap texel density. Might just be a godot thing but the larger the mesh, the harder it seems to fit into the lightmap texture atlas without leaks. So this method actually greatly reduces lightmap leaks.
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upakai @riordan.bsky.social · 12/09/2025
1) I use to believe this is a waste of tris but tris are very cheap actually, textures are often the bottleneck of rendering.
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upakai @riordan.bsky.social · 12/09/2025
Yes thats correct. Its a modular design because I constantly need to refactor for gameplay. I have 2 reasons I'm not concerned:
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upakai @riordan.bsky.social · 11/09/2025
maybe a little cosmetic stuff like glass and props. not the structure itself
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