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JetBrains Rider

@rider.jetbrains.com
271 followers 5 following 80 posts

A fast & powerful cross-platform .NET IDE by @jetbrains.com . Develop .NET, ASP.NET, .NET Core, Unreal Engine, Unity, and Godot apps on Windows, Mac, Linux.

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JetBrains Rider @rider.jetbrains.com · 14/09/2026
Which sessions will make your GameDev Day schedule? The agenda covers ECS, Unreal performance, cross-runtime debugging, CI, procedural generation, AI-assisted tools, and more. Join free on September 28, online or in Belgrade and Limassol. Register: jb.gg/agenda-gamed...
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JetBrains Rider @rider.jetbrains.com · 03/09/2026
🪝 Rider now watches your AI agents in real time, catching issues & requesting fixes before they even finish the task. Settings → Tools → AI Agent Hooks #dotnet #codingagents Learn more and download the latest Rider release here 👉 jb.gg/rdc61g
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JetBrains Rider @rider.jetbrains.com · 01/09/2026
Little @JetBrains Rider tip: enable "Show preview for intention actions" and see a preview of refactoring changes; method signatures, code blocks, all of it before anything actually changes. 👀🛠️ #JetBrainsRider #dotnet Learn more and download the latest Rider release here  https:// jb.gg/rdc61g
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JetBrains Rider @rider.jetbrains.com · 27/08/2026
Need your #dotTrace snapshot analyzed? 📉 Hand it off to the dottrace-analyze #agent #skill in Rider 2026.2 and have it do the rest: trace the hot path, explain the root cause, and the fix. 🔮📈 Learn more and download the latest Rider release here 👉 jb.gg/rdc61g #dotnet #performance #profiler #Unity
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JetBrains Rider @rider.jetbrains.com · 25/08/2026
Building Azure Functions in .NET just got easier with Rider ✅ Scaffold Function projects straight from New Solution ✅ Run/debug/log like any .NET app ✅ One click to test your HTTP trigger in-browser Learn more and download the latest Rider release here 👉 jb.gg/rdc61g #Azure #AzureFunctions #dotnet
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JetBrains Rider @rider.jetbrains.com · 24/08/2026
Drag @godotengine.org scene nodes from the Scene Preview tree directly into the code editor, and #Rider will insert the right node path or variable declaration for you. It follows #Godot editor conventions too! Learn more and download the latest Rider release here 👉  jb.gg/rdc61g #gamedev #GDScript
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JetBrains Rider @rider.jetbrains.com · 21/08/2026
Rider's #NuGet tool window has been redesigned in 2026.2 to make dependency management clearer. Browsing for new packages, managing installed dependencies, and reviewing available updates is easier than ever! 📦 #dotnet Learn more and download the latest #Rider release here 👉 jb.gg/rdc61g
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JetBrains Rider @rider.jetbrains.com · 20/08/2026
Rider 2026.2 introduces WPF Hot Reload, letting you edit #XAML while your #WPF app is running to see saved changes applied without rebuilding. You can tweak layouts, styles, templates, and resources all without restarting! Learn more and download the latest Rider release here 👉  jb.gg/rdc61g
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JetBrains Rider @rider.jetbrains.com · 20/08/2026
GitHub Copilot is now a natively integrated agent in Rider 2026.2. #Copilot is available out of the box and provides a more cohesive experience. Access from the agent picker in AI chat. #GitHub Copilot subscription required. Learn more and download the latest Rider release here 👉 jb.gg/rdc61g
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JetBrains Rider @rider.jetbrains.com · 19/08/2026
Rider 2026.2.1 is here! 🎉 AI agents can now refactor and debug using new bundled skills, as well as analyze dotTrace snapshots captured during Unity project profiling. Codex now supports Rider’s quality-check hooks. Learn more: blog.jetbrains.com/dotnet/2026/...
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JetBrains Rider @rider.jetbrains.com · 22/07/2026
The Rider 2026.2 release is here! Explore our What's New page for a complete overview of the key new features. 👇 jb.gg/rd-262-relea...
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JetBrains Rider @rider.jetbrains.com · 15/07/2026
JetBrains GameDev Day 2026 returns on September 28! Pitch your talk on @Unity, @UnrealEngine, @godotengine, CI/CD workflows, @JetBrainsRider, AI, and more. Want to speak? The Call for Speakers is open now: jb.gg/gamedevday-2...
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JetBrains Rider @rider.jetbrains.com · 10/07/2026
🗞️ dotInsights July Edition Dive into the latest #dotnet news, trends, and expert insights. This month including: 🚀 EF performance tips with @woodruff.dev 🧠 .NET history with @funkysi1701.com 🛠️ Essential C# news with @maartenballiauw.be blog.jetbrains.com/dotnet/2026/...
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JetBrains Rider @rider.jetbrains.com · 17/02/2026
Rider 2026.1 EAP 4 Is Out! Rider now supports working with single-file C# programs, allowing you to create quick scripts, prototypes, and one-off tools written as a single C# file. For more information check out the release notes on our website 👉 www.jetbrains.com/rider/nextve...
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JetBrains Rider @rider.jetbrains.com · 11/12/2025
🚀 Rider 2025.3.0.4 is out now! This update brings big improvements: ✨ Native multi-agent AI chat (Junie + Claude) 🆕 Transparent AI quota tracking inside the IDE ⚡ Cloud-powered code completion for Unity, Unreal & Godot Read the full update 👉 jb.gg/rd-25304-bs
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JetBrains Rider @rider.jetbrains.com · 09/12/2025
🔴 Now Going Live with our 2025.3 Release Party! 📺 Come and join! 🎈😃
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JetBrains Rider @rider.jetbrains.com · 08/12/2025
Tune in tomorrow, 5 PM CET 🎈 👀 www.youtube.com/live/v0rSqmV...
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JetBrains Rider @rider.jetbrains.com · 08/12/2025
Join our JetBrains .NET team for a Reddit AMA! 💬 Ask us anything about our Rider, ReSharper, other .NET tools, or JetBrains 📅 December 10, 12 - 4 PM CET 👉 Submit your questions now on r/JetBrains www.reddit.com/r/Jetbrains/...
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JetBrains Rider @rider.jetbrains.com · 03/12/2025
ReSharper and Rider 2025.3 release party is incoming! 😃 📅 December 9, Tue, 4pm UTC 🗣️ Our .NET Advocates and @auduchinok.bsky.social 🎁 Lots of new features! 🤔 Bring all your questions! #dotnet #devtools #ai #csharp #fsharp #ama
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JetBrains Rider @rider.jetbrains.com · 17/11/2025
🎮 @unrealengine.bsky.social projects got 20% faster repeat load times in Rider 2025.3! Plus: you can now debug Android builds, step through constexpr code, and switch between .sln and .uproject files right in Solution Explorer. More gamedev updates here: jb.gg/rd-253-gamed...
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JetBrains Rider @rider.jetbrains.com · 13/11/2025
⚡ Rider 2025.3.0.1 is out! This hot-fix update brings a fix for an issue that prevented plugins from being upgraded from previously installed to their latest compatible versions. You can download the latest build via Toolbox or on our website here: jetbrains.com/rider/downlo...
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JetBrains Rider @rider.jetbrains.com · 11/11/2025
Rider 2025.3 has just landed! 🔥 Same-day compatibility with .NET 10, full support for C# 14 features. 🏝️ New default Islands UI theme ⏱️ Major startup and @unrealengine.bsky.social performance boosts Dive into the latest updates here: www.jetbrains.com/rider/whatsn... #dotnet10 #csharp #gamedev
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JetBrains Rider @rider.jetbrains.com · 26/09/2025
Bring your crew – GameDev Day is better spent together 🎮 On October 21, tune in online, join a local watch party, or host one! Co-watch with local developers, grow your network, and get a chance to be featured on the livestream 🌎 Apply to host 👉 jb.gg/partygamedev...
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JetBrains Rider @rider.jetbrains.com · 23/09/2025
In-house engines are on the rise, AI tools are multiplying, and @godotengine.org just hit 5% adoption in AAA 🚀 These are just a few trends covered in the 2025 State of Game Technology Report developed with Perforce. Read the full report 👉 ter.li/3bgafs Join our webinar 👉 ter.li/ql0rxp
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JetBrains Rider @rider.jetbrains.com · 18/09/2025
🚀 Rider 2025.2.2 is out! This update brings: 🔻 Junie for Rider – now out of Beta! 🔻 The new “Add .NET Aspire Orchestration” action for #Aspire projects 🔻 Numerous fixes improving stability and performance Read the full list changes 👉 jb.gg/rd-252-2-bs
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JetBrains Rider @rider.jetbrains.com · 15/09/2025
Game development is about creativity, stories, and people. On October 21, all three meet each other at JetBrains GameDev Day 2025 – a free online event full of practical talks and insights. Watch it live or gather with others at a local meetup to discuss while watching! ✨ Register 👉 jb.gg/gdday25
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JetBrains Rider @rider.jetbrains.com · 25/08/2025
Level up your Rider setup!🚀🔝 The latest plugin guide for JetBrainsRider from @jguadagno.com covers AI tooling, Azure integration, structured logging, #OpenTelemetry, .NET Aspire, and presentation tools. Thanks, Joseph, for the detailed breakdown!🔗 jb.gg/rd-plugin-br... #dotnetaspire #azure #dotnet
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JetBrains Rider @rider.jetbrains.com · 21/08/2025
The first bug-fix update for Rider 2025.2 is here! You can download the latest build here. 👉 jetbrains.com/rider/downlo...
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JetBrains Rider @rider.jetbrains.com · 19/08/2025
🤖 Meet Junie, your new AI coding agent (now in Beta) in Rider 2025.2! Junie doesn’t just assist — it works alongside you. Use Code mode for delegating coding tasks or Ask mode for brainstorming features or new solutions. Learn more about Junie: jb.gg/rd-252-junie...
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JetBrains Rider @rider.jetbrains.com · 18/08/2025
Don’t miss it – it’s #Junie time! 😉
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JetBrains Rider @rider.jetbrains.com · 14/08/2025
ReSharper and Rider 2025.2 release party is incoming! 😃 📅 August 20, Wed, 3pm UTC 🗣️ Our .NET Advocates and Friends 🎁 Lots of new features! 🤔 Bring all your questions! #dotnet #devtools #ai #csharp #fsharp #ama
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JetBrains Rider @rider.jetbrains.com · 14/08/2025
Rider 2025.2 has just landed! 🚀 🤖 Junie, the AI coding agent from JetBrains (Beta) 📊 OpenTelemetry for runtime observability 🔗 One-click MCP Server connectivity 🩺 Reworked Monitoring tool 🎮 Source-level shader debugging for Unity ✨ …and much more! Get all the details here: jb.gg/rider-252-bluesky
JetBrains Rider 2025.2 is out
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JetBrains Rider @rider.jetbrains.com · 05/08/2025
💫 JetBrains × Godot = more power to open-source game devs! We’ve become a Platinum Sponsor of the Godot Foundation, funding contributors, demo art, and hardware so the community can keep innovating. Together we can make tooling ecosystems richer and more diverse. Learn more: jb.gg/jb-godotfoun...
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JetBrains Rider @rider.jetbrains.com · 24/07/2025
The Rider 2025.2 Release Candidate Is Out! The build contains most of the updates from the major release: 🪢 Easy MCP server setup for external AI clients 📈 Automatic performance issue detection 🕹️ Source-level shader debugging for @unity.com …and much more! 😉 Learn more 👉 jb.gg/rd-252-rc-blog
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JetBrains Rider @rider.jetbrains.com · 04/07/2025
First things first: This message was written by a human 🙃 And this human is curious – if you use AI in your development, what sort of tasks do you regularly hand off to it? Testing, documentation, architecture guidance, code review...? And on the flip side: Any tasks you never trust the AI with?
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JetBrains Rider @rider.jetbrains.com · 26/06/2025
Finally, proper control over those pesky manual breakpoints! The new low-level exception suppression feature in Rider 2025.2 EAP 7 lets you: 🛑 Suppress int3 exceptions 🎯 Set suppressions globally or target specific lines/addresses 🧘‍♂️ Debug without interruptions Check it out: jb.gg/lldb-suppres...
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JetBrains Rider @rider.jetbrains.com · 24/06/2025
Not to brag, but debugging @unity.com shaders pixel-by-pixel inside Rider is pretty slick 😎🔥 The new Frame Viewer in EAP 6 opens RenderDoc traces right in your IDE. Breakpoints, stepping, vertex inspection - all there. We think you might like it: jb.gg/frame-viewer #gamedev #unity
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JetBrains Rider @rider.jetbrains.com · 20/06/2025
We're stunned by the love our new #OpenTelemetry plugin for Rider has been receiving lately 🤯 We thought "Hey, observability inside the IDE sounds useful" and gave it our best shot, but the response has been...wow. Bottom line: No more dashboard hopping to optimize your .NET app! 👉 jb.gg/ot-in-rd
This screenshot from JetBrains Rider shows a tool window with logs and metrics pertaining to OpenTelemetry, as well as an architectural chart for a .NET application for the purposes of runtime observability.
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