Goostavo @rhythmandgoose.com · 13/09/2026NEW PLAYTEST! Playtest 7 is out with a first look at Level 2: Shadow Boxing! We would love your feedback while it's in the early stages. -How are gameplay mechanics? -Is it clear what to press and when? -How is the length? -Anything else you wish to share! store.steampowered.com/app/4085580/... 000
Goostavo @rhythmandgoose.com · 15/07/2026BIG NEWS!! We have a Steam Page! We appreciate your wishlists and support!! 110
Goostavo @rhythmandgoose.com · 14/03/2026Every great street has a music shop. Ours just happens to be run by a horse. Don't listen to the neighsayers — Mane St. Music is open. www.rhythmandgoose.com 000
Goostavo @rhythmandgoose.com · 02/02/2026Goostavo's Dev Log: -Buffed swagger by 12% -Still no swimming physics. Cowards. -Added reflections so I can admire myself. Performance dropped but morale skyrocketed. 021
Goostavo @rhythmandgoose.com · 01/01/2026Our future is so bright, we need bigger sunglasses. Happy New Years from my awesome devs, @emaudio.bsky.social and @tapir2342.bsky.social -Goostavo 041
Goostavo @rhythmandgoose.com · 13/12/2025Godot is cool. Need to extend the editor to fit your workflow? Sure. We created this editor plugin to get a nice overview about the models we use in our game. It's definitely nicer than the file system tab. #godot #screenshotsaturday 022
Reposted by GoostavoTapir Makes Games @tapir2342.bsky.social · 05/12/2025We need to reduce draw calls / state changes for @rhythmandgoose.bsky.social , so naturally I've been busy working on a material browser. The previews look bad because it's using #godot s built-in previewer, not using our custom previewer yet. Working on that next. :) #screenshotsaturday 293